Player Matchup

Chaac
Chaac
ETHYLIS
Chaac
Level 79
God Stats
16W - 7L
1,500 SR
Queue Stats
417W - 411L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
JokerNsty
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,647 Elo+
Solo
Izanami
Izanami
SgtBroPurpski
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,240 Elo+
Solo
Medusa
Medusa
Skullogre
Medusa
Level 108
God Stats
17W - 10L
1,500 SR
Queue Stats
484W - 496L
1,349 Elo+
Party 1
Janus
Janus
amaredeimus
Janus
Level 103
God Stats
4W - 9L
1,500 SR
Queue Stats
549W - 546L
1,349 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,397 Elo+

VS

Team Averages
Level 125
1,500 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
M4LVEZZI
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Cupid
Cupid
Mecanicor-Tank
Cupid
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 268L
1,342 Elo+
Party 2
Odin
Odin
Pekenos
Odin
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
339W - 336L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
burningrosebush
Jormungandr
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 92L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ETHYLIS
Chaac
17
1 / 2 / 18
10,041
717
11,074
21,430
26,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
JokerNsty
Baron Samedi
18
5 / 1 / 12
11,044
789
22,002
11,207
7,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
18
7 / 4 / 10
11,400
814
20,322
15,031
8,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Skullogre
Medusa
15
2 / 3 / 10
10,026
716
9,219
14,000
7,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 2 / 12
10,428
745
20,980
15,547
13,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 4
7,893
564
5,792
8,839
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
M4LVEZZI
Hercules
18
3 / 4 / 6
10,333
738
12,603
30,971
32,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 5
8,293
592
8,583
14,074
9,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Pekenos
Odin
17
2 / 4 / 8
9,262
662
11,990
18,917
24,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
burningrosebush
Jormungandr
18
5 / 6 / 3
9,717
694
21,507
20,679
31,167
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
19
Kills
12
12
Deaths
20
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
0
4
4
W
Chaac
ETHYLIS
Chaac
1
2
18
5
W
Baron Samedi
JokerNsty
Baron Samedi
5
1
12
11
L
Hercules
M4LVEZZI
Hercules
3
4
6
1.5
L
0
6
5
0.42
L
Odin
Pekenos
Odin
2
4
8
1.5
W
Izanami
7
4
10
3
W
Medusa
Skullogre
Medusa
2
3
10
2.33
W
4
2
12
5
L
Jormungandr
burningrosebush
Jormungandr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,597
Damage
60,475
77,215
Taken
93,480
63,554
Mitigated
103,220
31,259
Healing
30,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,792
1,132
0
952
8,839
6,208
126
4,735
4,104
105
9,614
W
Chaac
ETHYLIS
Chaac
11,074
1,276
1,586
3,588
21,430
26,629
165
5,470
15,322
0
25,341
W
Baron Samedi
JokerNsty
Baron Samedi
22,002
1,930
7,708
4,770
11,207
7,237
1,149
3,197
7,812
34,021
1,171
L
Hercules
M4LVEZZI
Hercules
12,603
1,692
576
14,306
30,971
32,117
0
11,183
19,788
0
26,738
L
8,583
2,943
6,037
2,792
14,074
9,003
960
7,678
6,396
0
22,158
L
Odin
Pekenos
Odin
11,990
982
847
687
18,917
24,725
0
8,775
10,142
532
18,075
W
Izanami
20,322
13,711
2,564
2,368
15,031
8,640
4,746
3,705
10,808
0
41,547
W
Medusa
Skullogre
Medusa
9,219
4,719
1,482
3,513
14,000
7,969
1,840
3,614
10,048
0
27,368
W
20,980
2,080
1,597
2,083
15,547
13,079
787
4,335
10,853
32,850
0
L
Jormungandr
burningrosebush
Jormungandr
21,507
2,272
1,313
3,061
20,679
31,167
0
9,506
11,173
38,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
45,498
186
Minions Killed
123
0
Camps Cleared
0
1,308,758
Distance Traveled
1,041,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,893
564
8
1
0
133,110
0
W
Chaac
10,041
717
24
2
0
286,949
0
W
Baron Samedi
11,044
789
40
3
0
287,213
0
L
Hercules
10,333
738
26
2
0
251,143
0
L
Cupid
8,293
592
39
3
0
231,845
0
L
Odin
9,262
662
20
1
0
225,598
0
W
Izanami
11,400
814
52
4
0
250,770
0
W
Medusa
10,026
716
42
3
0
237,259
0
W
Janus
10,428
745
28
2
0
246,567
0
L
Jormungandr
9,717
694
30
2
0
199,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role