Player Matchup

Maui
Maui
LionMax2304
Maui
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 75L
1,177 Elo+
Party 2
Guan Yu
Guan Yu
Marcel_S2001
Guan Yu
Level 58
God Stats
63W - 68L
1,500 SR
Queue Stats
63W - 68L
1,500 Elo+
Party 2
Surtr
Surtr
Sparky1991
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Anhur
Anhur
apgonza
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,411 Elo+
Solo
Freya
Freya
deadfussel117
Freya
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,177 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,353 Elo+

VS

Team Averages
Level 69
1,529 SR
1,401 Elo+
Baron Samedi
Baron Samedi
BEKTINIEBLAS
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Party 1
Arachne
Arachne
DARIKAD
Arachne
Level 104
God Stats
44W - 43L
1,287 SR
Queue Stats
245W - 282L
1,210 Elo+
Party 1
Nu Wa
Nu Wa
I Mad Kitty I
Nu Wa
Level 109
God Stats
55W - 43L
1,777 SR
Queue Stats
163W - 168L
1,565 Elo+
Solo
Surtr
Surtr
PunisherBlack
Surtr
Level 83
God Stats
15W - 12L
1,583 SR
Queue Stats
22W - 25L
1,536 Elo+
Solo
Awilix
Awilix
blueman116
Awilix
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
11,500
1,150
5,242
15,410
18,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Marcel_S2001
Guan Yu
17
6 / 1 / 13
11,240
1,124
12,582
13,698
15,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
16
1 / 3 / 15
10,003
1,000
16,015
20,097
19,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
apgonza
Anhur
17
4 / 0 / 16
10,988
1,099
11,355
8,606
4,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
10 / 1 / 11
12,424
1,242
19,595
9,632
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

274

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEKTINIEBLAS
Baron Samedi
15
0 / 7 / 2
9,257
926
15,842
17,736
7,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DARIKAD
Arachne
15
3 / 4 / 1
10,083
1,008
11,299
16,417
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 3 / 4
9,692
969
14,989
9,981
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 2
9,645
965
11,759
10,943
5,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
blueman116
Awilix
15
2 / 7 / 2
9,752
975
7,473
14,771
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
23
Kills
6
6
Deaths
23
73
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BEKTINIEBLAS
Baron Samedi
0
7
2
0.14
L
Arachne
DARIKAD
Arachne
3
4
1
0.88
L
0
3
4
0.67
W
2
1
18
11
W
Guan Yu
Marcel_S2001
Guan Yu
6
1
13
12.5
L
1
2
2
1
W
Surtr
1
3
15
2.83
W
Anhur
apgonza
Anhur
4
0
16
12
L
Awilix
blueman116
Awilix
2
7
2
0.43
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,789
Damage
61,362
67,443
Taken
69,848
64,009
Mitigated
31,267
20,692
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BEKTINIEBLAS
Baron Samedi
15,842
1,785
2,769
3,902
17,736
7,367
0
6,329
10,923
34,160
0
L
Arachne
DARIKAD
Arachne
11,299
9,438
0
1,717
16,417
9,150
0
5,934
10,045
0
23,334
L
14,989
4,606
215
407
9,981
3,861
0
2,727
7,096
39,544
0
W
5,242
1,196
0
1,727
15,410
18,967
0
6,523
8,415
21,367
0
W
Guan Yu
Marcel_S2001
Guan Yu
12,582
822
5,369
3,966
13,698
15,504
0
6,394
6,945
0
31,732
L
11,759
6,719
0
2,466
10,943
5,395
0
3,875
6,817
357
27,820
W
Surtr
16,015
6,971
69
4,592
20,097
19,944
0
6,606
13,134
362
35,280
W
Anhur
apgonza
Anhur
11,355
7,504
0
2,195
8,606
4,615
0
4,975
3,339
0
35,384
L
Awilix
blueman116
Awilix
7,473
2,621
0
217
14,771
5,494
0
5,382
8,967
0
14,522
W
19,595
5,032
0
2,774
9,632
4,979
0
4,913
4,532
48,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
48,429
256
Minions Killed
196
6
Camps Cleared
6
936,166
Distance Traveled
882,533
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,257
926
35
4
0
146,237
0
L
Arachne
10,083
1,008
23
2
4
205,126
0
L
Nu Wa
9,692
969
73
7
0
172,224
0
W
Maui
11,500
1,150
33
3
1
192,632
0
W
Guan Yu
11,240
1,124
31
3
0
190,181
0
L
Surtr
9,645
965
50
5
2
193,251
0
W
Surtr
10,003
1,000
50
5
1
191,802
0
W
Anhur
10,988
1,099
61
6
0
173,884
2
L
Awilix
9,752
975
15
2
0
165,695
0
W
Freya
12,424
1,242
81
8
4
187,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role