Player Matchup

Kukulkan
Kukulkan
Cupie14
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,188 Elo+
Party 1
Thanatos
Thanatos
Micahsaur
Thanatos
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,307 Elo+
Party 1
Surtr
Surtr
MoonThoughts
Surtr
Level 66
God Stats
11W - 8L
1,453 SR
Queue Stats
66W - 62L
1,545 Elo+
Solo
Sol
Sol
RatWitch
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Nike
Nike
SubComanderTpol
Nike
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 96L
1,617 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,431 Elo+

VS

Team Averages
Level 93
1,522 SR
1,555 Elo+
Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CoupeKid93
Khepri
Level 126
God Stats
33W - 26L
1,613 SR
Queue Stats
356W - 355L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
KHZ_SANT14
Baron Samedi
Level 81
God Stats
9W - 9L
1,497 SR
Queue Stats
53W - 65L
1,836 Elo+
Party 2
Ne Zha
Ne Zha
k1000osilva
Ne Zha
Level 115
God Stats
4W - 7L
1,500 SR
Queue Stats
449W - 445L
1,429 Elo+
Solo
Skadi
Skadi
sarkisroios
Skadi
Level 99
God Stats
2W - 9L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cupie14
Kukulkan
11
3 / 1 / 1
6,907
691
6,192
3,983
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Micahsaur
Thanatos
10
6 / 2 / 1
6,668
667
4,697
9,101
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 1
6,872
687
6,647
9,169
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 0 / 1
5,366
537
4,909
7,022
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 3
5,492
549
2,399
7,137
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 5 / 0
4,683
468
3,167
7,892
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
CoupeKid93
Khepri
7
1 / 2 / 1
4,959
496
2,133
10,435
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KHZ_SANT14
Baron Samedi
10
2 / 3 / 0
5,693
569
1,943
6,676
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
8
0 / 2 / 0
4,948
495
1,963
9,561
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
4,150
415
4,661
5,063
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
3
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
L
Khepri
CoupeKid93
Khepri
1
2
1
0.75
W
Kukulkan
Cupie14
Kukulkan
3
1
1
3.5
L
Baron Samedi
KHZ_SANT14
Baron Samedi
2
3
0
0.67
W
Thanatos
Micahsaur
Thanatos
6
2
1
3.25
W
4
0
1
4.5
W
1
0
1
1.5
W
0
2
3
0.75
L
Ne Zha
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
13,867
36,412
Taken
39,627
14,611
Mitigated
16,183
19,448
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,167
584
0
1,571
7,892
3,832
0
97
7,795
0
24,329
L
Khepri
CoupeKid93
Khepri
2,133
315
1,310
2,240
10,435
4,959
0
4,384
6,051
13,868
0
W
Kukulkan
Cupie14
Kukulkan
6,192
223
0
465
3,983
1,357
0
1,525
2,458
47,472
0
L
Baron Samedi
KHZ_SANT14
Baron Samedi
1,943
147
0
1,370
6,676
2,938
0
3,994
2,682
29,385
0
W
Thanatos
Micahsaur
Thanatos
4,697
1,509
0
6,542
9,101
3,173
333
418
8,683
0
40,305
W
6,647
3,523
0
5,703
9,169
4,474
272
69
8,635
370
47,664
W
4,909
2,203
0
5,207
7,022
1,850
692
890
6,132
37,043
0
W
2,399
273
0
1,531
7,137
3,757
0
1,174
5,963
0
16,495
L
Ne Zha
1,963
504
0
1,659
9,561
3,177
0
1,253
8,308
0
30,366
L
4,661
1,709
0
1,146
5,063
1,277
0
1,493
3,570
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
24,433
323
Minions Killed
214
0
Camps Cleared
0
969,246
Distance Traveled
947,413
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,683
468
48
5
0
180,036
0
L
Khepri
4,959
496
13
1
0
197,751
2
W
Kukulkan
6,907
691
83
8
0
189,788
0
L
Baron Samedi
5,693
569
65
7
0
179,298
0
W
Thanatos
6,668
667
68
7
0
227,595
0
W
Surtr
6,872
687
85
9
0
187,086
0
W
Sol
5,366
537
64
6
0
166,797
0
W
Nike
5,492
549
23
2
0
197,980
0
L
Ne Zha
4,948
495
52
5
0
207,610
0
L
Skadi
4,150
415
36
4
0
182,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role