Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Aladin999
Skadi
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,178 Elo+
Party 1
Surtr
Surtr
DaMustacheGuy
Surtr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,286 Elo+
Party 3
Xing Tian
Xing Tian
GarmaS
Xing Tian
Level 97
God Stats
3W - 7L
1,513 SR
Queue Stats
4W - 9L
1,484 Elo+
Solo
Ra
Ra
ИмпульсСмерти
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,178 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,325 Elo+

VS

Team Averages
Level 129
1,584 SR
1,528 Elo+
Xing Tian
Xing Tian
Aschez10
Xing Tian
Level 127
God Stats
3W - 2L
1,741 SR
Queue Stats
33W - 33L
1,679 Elo+
Party 2
Horus
Horus
CosminMarius
Horus
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 193L
1,092 Elo+
Solo
Hun Batz
Hun Batz
Sjraft
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 2
Poseidon
Poseidon
iBreeZe
Poseidon
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,966 Elo+
Solo
Neith
Neith
melanias
Neith
Level 102
God Stats
20W - 23L
1,680 SR
Queue Stats
273W - 250L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 1
7,417
371
3,319
19,521
17,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Aladin999
Skadi
14
4 / 7 / 2
9,193
460
11,714
21,074
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 0
8,334
417
7,166
12,440
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GarmaS
Xing Tian
2
0 / 0 / 0
5,191
260
0
666
77
15
0 / 9 / 6
9,522
476
7,239
17,889
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aschez10
Xing Tian
14
1 / 1 / 7
9,973
499
5,273
16,729
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 7
11,195
560
11,394
15,706
15,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Sjraft
Hun Batz
15
5 / 2 / 7
10,544
527
10,656
14,968
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
iBreeZe
Poseidon
19
7 / 3 / 5
12,311
616
16,465
8,833
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
melanias
Neith
16
3 / 2 / 7
10,884
544
9,383
10,463
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
21
21
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
L
Skadi
Aladin999
Skadi
4
7
2
0.71
W
Xing Tian
Aschez10
Xing Tian
1
1
7
4.5
W
5
2
7
4.25
L
5
2
0
2.5
L
Xing Tian
GarmaS
Xing Tian
0
0
0
0
W
Hun Batz
Sjraft
Hun Batz
5
2
7
4.25
W
Poseidon
iBreeZe
Poseidon
7
3
5
3.17
W
Neith
melanias
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
53,171
71,590
Taken
66,699
38,575
Mitigated
51,211
10,592
Healing
23,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,319
1,158
259
2,458
19,521
17,703
0
3,117
16,404
0
38,066
L
Skadi
Aladin999
Skadi
11,714
2,830
0
563
21,074
7,619
0
10,044
11,030
0
61,167
W
Xing Tian
Aschez10
Xing Tian
5,273
308
143
2,928
16,729
18,922
571
2,303
14,324
22,023
0
W
11,394
3,336
2,428
6,041
15,706
15,768
1,483
907
14,761
0
74,078
L
7,166
2,774
0
3,533
12,440
6,457
0
1,506
10,934
545
45,599
L
Xing Tian
GarmaS
Xing Tian
0
0
0
0
666
77
0
666
0
0
0
W
Hun Batz
Sjraft
Hun Batz
10,656
3,646
0
4,467
14,968
6,824
2,070
1,701
13,266
0
72,805
W
Poseidon
iBreeZe
Poseidon
16,465
1,537
653
2,870
8,833
4,002
3,700
1,661
7,140
137,181
0
W
Neith
melanias
Neith
9,383
2,700
0
3,742
10,463
5,695
6,585
851
9,583
0
95,969
L
7,239
712
775
3,004
17,889
6,719
0
6,405
11,484
72,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
54,907
337
Minions Killed
565
0
Camps Cleared
0
1,219,269
Distance Traveled
1,939,108
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,417
371
58
3
0
281,747
2
L
Skadi
9,193
460
73
4
0
348,500
0
W
Xing Tian
9,973
499
15
1
0
406,113
8
W
Horus
11,195
560
124
6
0
357,571
2
L
Surtr
8,334
417
76
4
0
258,145
30
L
Xing Tian
5,191
260
0
0
0
606
0
W
Hun Batz
10,544
527
92
5
0
421,146
2
W
Poseidon
12,311
616
186
9
0
418,240
3
W
Neith
10,884
544
148
7
0
336,038
6
L
Ra
9,522
476
130
7
0
330,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role