Player Matchup

Surtr
Surtr
FleurDeGeek
Surtr
Level 89
God Stats
5W - 4L
1,596 SR
Queue Stats
35W - 34L
1,710 Elo+
Solo
Kukulkan
Kukulkan
Lord_Wolf_Bounty
Kukulkan
Level 59
God Stats
11W - 9L
1,730 SR
Queue Stats
316W - 325L
1,617 Elo+
Solo
Cernunnos
Cernunnos
ThraxedDingo
Cernunnos
Level 69
God Stats
9W - 5L
1,554 SR
Queue Stats
104W - 104L
1,560 Elo+
Solo
Team Averages
Level 72
1,626 SR
1,629 Elo+

VS

Team Averages
Level 109
1,572 SR
1,507 Elo+
Osiris
Osiris
Nanolite96
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,695 Elo+
Party 1
Freya
Freya
Robert-_Bryan
Freya
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 294L
1,428 Elo+
Party 1
Charybdis
Charybdis
oLADYPAULo
Charybdis
Level 34
God Stats
10W - 14L
1,715 SR
Queue Stats
493W - 495L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
10,538
753
10,774
13,463
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

15
1 / 2 / 5
9,650
689
13,148
9,337
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ThraxedDingo
Cernunnos
15
1 / 0 / 4
9,605
686
16,186
7,645
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nanolite96
Osiris
14
1 / 2 / 2
9,471
677
7,259
18,558
20,076
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,702
622
6,893
14,531
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
oLADYPAULo
Charybdis
15
1 / 1 / 2
8,896
635
8,914
13,744
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
1
2
5
1.75
L
Osiris
Nanolite96
Osiris
1
2
2
1
L
1
3
2
0.67
W
Cernunnos
ThraxedDingo
Cernunnos
1
0
4
3
L
Charybdis
oLADYPAULo
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
23,066
30,445
Taken
46,833
25,860
Mitigated
33,870
9,384
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,774
2,062
330
3,362
13,463
17,591
246
3,643
9,820
708
31,184
W
13,148
385
0
2,188
9,337
4,394
227
1,910
7,427
49,285
0
L
Osiris
Nanolite96
Osiris
7,259
3,505
3,025
3,500
18,558
20,076
0
4,069
14,489
0
24,926
L
6,893
1,869
364
4,768
14,531
6,760
0
5,629
8,902
26,291
0
W
Cernunnos
ThraxedDingo
Cernunnos
16,186
7,226
0
3,504
7,645
3,875
240
1,461
6,184
0
52,533
L
Charybdis
oLADYPAULo
Charybdis
8,914
3,912
442
5,939
13,744
7,034
285
4,004
9,740
0
49,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
27,069
189
Minions Killed
181
0
Camps Cleared
0
760,702
Distance Traveled
736,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,538
753
35
3
0
248,711
0
W
Kukulkan
9,650
689
72
5
0
263,156
1
L
Osiris
9,471
677
38
3
0
280,879
0
L
Freya
8,702
622
45
3
0
220,701
0
W
Cernunnos
9,605
686
82
6
0
248,835
1
L
Charybdis
8,896
635
98
7
0
234,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role