Player Matchup

Danzaburou
Danzaburou
AiSs21
Danzaburou
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 1
Awilix
Awilix
CptSadri
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,394 Elo+
Party 1
Surtr
Surtr
Mordaxisch
Surtr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,349 Elo+
Party 1
Kuzenbo
Kuzenbo
Nofarion
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,475 Elo+
Party 1
Raijin
Raijin
darckchris
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,425 Elo+

VS

Team Averages
Level 58
1,460 SR
1,335 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CipaCyceWadowice
Surtr
Level 7
God Stats
7W - 6L
1,298 SR
Queue Stats
11W - 8L
1,215 Elo+
Party 2
Baba Yaga
Baba Yaga
Jondrikgovno
Baba Yaga
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
12W - 13L
1,311 Elo+
Party 2
Aphrodite
Aphrodite
Khuann
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,311 Elo+
Party 2
Medusa
Medusa
ZigiBigi
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AiSs21
Danzaburou
12
1 / 4 / 1
7,308
457
4,899
11,514
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
CptSadri
Awilix
14
3 / 4 / 0
8,099
506
9,872
16,021
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Surtr
13
4 / 1 / 2
8,126
508
5,838
15,622
15,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Nofarion
Kuzenbo
8
1 / 4 / 2
6,596
412
6,159
16,913
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
darckchris
Raijin
13
4 / 6 / 1
8,199
512
8,704
11,584
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 5 / 8
10,287
643
10,066
17,844
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 2
8,655
541
9,751
17,903
15,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Jondrikgovno
Baba Yaga
15
9 / 2 / 3
9,658
604
15,424
9,072
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Khuann
Aphrodite
11
0 / 1 / 13
8,223
514
6,278
8,742
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ZigiBigi
Medusa
13
3 / 4 / 11
8,347
522
11,617
15,467
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
13
Kills
18
19
Deaths
15
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
5
8
1.6
L
Danzaburou
AiSs21
Danzaburou
1
4
1
0.38
W
2
3
2
1
L
Awilix
CptSadri
Awilix
3
4
0
0.75
W
Baba Yaga
Jondrikgovno
Baba Yaga
9
2
3
5.25
W
Aphrodite
Khuann
Aphrodite
0
1
13
6.5
L
Surtr
4
1
2
5
L
Kuzenbo
Nofarion
Kuzenbo
1
4
2
0.5
W
Medusa
ZigiBigi
Medusa
3
4
11
2.13
L
Raijin
darckchris
Raijin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,472
Damage
53,136
71,654
Taken
69,028
51,768
Mitigated
40,007
14,396
Healing
39,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,066
2,794
0
15,603
17,844
9,650
375
1,970
15,793
0
98,405
L
Danzaburou
AiSs21
Danzaburou
4,899
1,567
0
3,135
11,514
3,874
683
6,012
5,502
0
43,885
W
9,751
3,891
0
5,294
17,903
15,092
772
1,734
15,169
609
47,211
L
Awilix
CptSadri
Awilix
9,872
3,696
0
5,979
16,021
11,974
0
1,242
13,996
0
59,264
W
Baba Yaga
Jondrikgovno
Baba Yaga
15,424
722
0
2,013
9,072
4,121
679
4,425
4,647
63,471
0
W
Aphrodite
Khuann
Aphrodite
6,278
2,226
8,323
5,757
8,742
5,112
785
2,881
5,861
23,792
0
L
Surtr
5,838
1,919
0
2,420
15,622
15,818
0
3,118
12,466
1,651
51,843
L
Kuzenbo
Nofarion
Kuzenbo
6,159
2,245
0
2,008
16,913
15,713
94
6,548
10,318
20,207
0
W
Medusa
ZigiBigi
Medusa
11,617
6,493
0
2,464
15,467
6,032
1,961
4,555
10,863
0
48,296
L
Raijin
darckchris
Raijin
8,704
238
0
854
11,584
4,389
0
5,094
6,448
48,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
45,170
375
Minions Killed
401
0
Camps Cleared
0
1,511,653
Distance Traveled
1,560,659
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,287
643
131
8
0
323,977
0
L
Danzaburou
7,308
457
87
5
0
285,373
0
W
Surtr
8,655
541
79
5
0
301,511
0
L
Awilix
8,099
506
119
7
0
303,410
2
W
Baba Yaga
9,658
604
97
6
0
327,521
0
W
Aphrodite
8,223
514
28
2
0
310,386
3
L
Surtr
8,126
508
69
4
0
328,284
0
L
Kuzenbo
6,596
412
16
1
0
315,847
8
W
Medusa
8,347
522
66
4
0
297,264
0
L
Raijin
8,199
512
84
5
0
278,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role