Player Matchup

Chang'e
Chang'e
InsaneKiwiMan
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
SoraXblade67
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 8L
1,107 Elo+
Solo
Thor
Thor
durand17
Thor
Level 159
God Stats
25W - 24L
1,500 SR
Queue Stats
390W - 395L
1,918 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,508 Elo+

VS

Team Averages
Level 72
1,564 SR
1,690 Elo+
Hel
Hel
PichoniPower
Hel
Level 50
God Stats
5W - 10L
1,500 SR
Queue Stats
113W - 119L
1,843 Elo+
Party 1
Danzaburou
Danzaburou
RyNovax
Danzaburou
Level 60
God Stats
53W - 37L
1,500 SR
Queue Stats
347W - 368L
1,515 Elo+
Solo
King Arthur
King Arthur
xX_nosoyo_Xx_69
King Arthur
Level 106
God Stats
4W - 3L
1,693 SR
Queue Stats
4W - 5L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 1 / 7
6,822
682
4,520
5,977
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
7 / 0 / 4
9,472
947
10,892
9,168
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
4 / 1 / 7
8,217
822
8,828
8,626
6,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,523
652
2,348
6,811
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
RyNovax
Danzaburou
11
2 / 3 / 0
7,132
713
5,248
9,503
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
xX_nosoyo_Xx_69
King Arthur
12
0 / 4 / 2
6,780
678
4,136
11,530
9,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
1
7
3.5
L
0
4
0
0
L
Danzaburou
RyNovax
Danzaburou
2
3
0
0.67
W
Medusa
7
0
4
9
W
Thor
4
1
7
7.5
L
King Arthur
xX_nosoyo_Xx_69
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
11,732
23,771
Taken
27,844
12,445
Mitigated
16,854
10,209
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,520
261
1,500
1,602
5,977
2,184
37
647
5,330
9,643
0
L
2,348
125
1,353
1,088
6,811
3,551
0
1,168
5,643
19,207
0
L
Danzaburou
RyNovax
Danzaburou
5,248
1,561
0
2,526
9,503
3,707
0
1,077
8,426
0
23,862
W
Medusa
10,892
6,326
0
6,240
9,168
3,969
2,178
862
8,306
0
46,568
W
Thor
8,828
679
0
867
8,626
6,292
172
896
7,730
0
31,924
L
King Arthur
xX_nosoyo_Xx_69
King Arthur
4,136
540
0
1,387
11,530
9,596
0
2,323
9,207
0
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
20,435
148
Minions Killed
112
0
Camps Cleared
0
531,900
Distance Traveled
503,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,822
682
16
2
0
168,860
0
L
Hel
6,523
652
48
5
0
170,631
0
L
Danzaburou
7,132
713
38
4
0
162,805
0
W
Medusa
9,472
947
90
9
0
197,251
0
W
Thor
8,217
822
42
4
0
165,789
2
L
King Arthur
6,780
678
26
3
0
169,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role