Player Matchup

Merlin
Merlin
Silver I
DefenderDO
Merlin
Silver I
Level 213
God Stats
19W - 19L
1,720 SR
Queue Stats
646W - 627L
1,632 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Humnuh
Amaterasu
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 311L
1,618 MMR
Solo
Thor
Thor
Silver I
JonahEpps8492
Thor
Silver I
Level 126
God Stats
7W - 12L
1,500 SR
Queue Stats
494W - 481L
1,619 MMR
Solo
Janus
Janus
Gold V
TheEndOfDayz
Janus
Gold V
Level 140
God Stats
12W - 11L
1,811 SR
Queue Stats
383W - 385L
1,626 MMR
Solo
Bacchus
Bacchus
Gold V
emmaawesome11
Bacchus
Gold V
Level 161
God Stats
6W - 7L
1,858 SR
Queue Stats
598W - 614L
1,618 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,678 SR
1,622 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,571 SR
1,601 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
AtezUltra
Nemesis
Gold V
Level 154
God Stats
9W - 6L
1,658 SR
Queue Stats
30W - 29L
1,615 MMR
Solo
Chronos
Chronos
Silver I
Miyone
Chronos
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 9L
1,638 MMR
Party 1
He Bo
He Bo
Silver I
MyJgSucks
He Bo
Silver I
Level 159
God Stats
3W - 0L
1,697 SR
Queue Stats
13W - 5L
1,638 MMR
Party 1
Horus
Horus
Gold IV
iCounter
Horus
Gold IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 66L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DefenderDO
Merlin
9
0 / 3 / 0
5,156
469
2,497
5,530
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Humnuh
Amaterasu
10
1 / 2 / 0
5,982
544
2,784
12,474
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,627
512
2,497
6,596
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
5,679
516
1,705
4,150
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
8
0 / 2 / 0
4,945
450
2,011
9,370
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MercuryFenrirKaliPele

VS

Bans
ThanatosHerculesSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 2
6,420
584
8,658
6,192
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
AtezUltra
Nemesis
9
3 / 1 / 6
5,812
528
3,483
8,208
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Miyone
Chronos
13
3 / 0 / 0
7,128
648
3,615
4,352
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
MyJgSucks
He Bo
13
4 / 0 / 3
7,310
665
8,159
3,962
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
iCounter
Horus
8
0 / 0 / 6
5,540
504
3,058
3,958
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
11
11
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Nemesis
AtezUltra
Nemesis
3
1
6
6
L
Merlin
DefenderDO
Merlin
0
3
0
0
L
Amaterasu
Humnuh
Amaterasu
1
2
0
0.5
L
0
3
1
0.17
W
Chronos
Miyone
Chronos
3
0
0
3
W
He Bo
MyJgSucks
He Bo
4
0
3
5.5
L
0
1
0
0
L
Bacchus
0
2
0
0
W
Horus
iCounter
Horus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
26,973
38,120
Taken
26,672
19,402
Mitigated
13,261
13,589
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,658
2,051
0
4,057
6,192
5,221
0
0
6,192
47,325
474
W
Nemesis
AtezUltra
Nemesis
3,483
1,754
0
4,205
8,208
2,782
0
1,185
7,023
0
34,349
L
Merlin
DefenderDO
Merlin
2,497
78
0
992
5,530
1,817
0
2,415
3,115
34,860
0
L
Amaterasu
Humnuh
Amaterasu
2,784
1,058
0
6,065
12,474
7,520
0
7,455
3,926
0
37,219
L
2,497
450
0
2,655
6,596
2,276
0
2,458
4,029
0
32,305
W
Chronos
Miyone
Chronos
3,615
1,875
0
1,060
4,352
1,832
0
2,061
2,291
65,618
0
W
He Bo
MyJgSucks
He Bo
8,159
537
0
1,316
3,962
1,120
0
1,163
2,799
64,584
65
L
1,705
270
0
788
4,150
1,350
0
2,016
2,042
49,300
0
L
Bacchus
2,011
262
0
3,089
9,370
6,439
0
4,072
5,115
8,612
0
W
Horus
iCounter
Horus
3,058
1,257
1,666
2,630
3,958
2,306
0
1,902
2,056
0
11,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
32,210
314
Minions Killed
388
0
Camps Cleared
0
1,108,966
Distance Traveled
1,142,396
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,420
584
76
7
0
186,396
0
W
Nemesis
5,812
528
54
5
0
255,091
2
L
Merlin
5,156
469
61
6
0
174,048
3
L
Amaterasu
5,982
544
76
7
0
217,007
0
L
Thor
5,627
512
64
6
0
248,372
0
W
Chronos
7,128
648
117
11
0
224,238
0
W
He Bo
7,310
665
121
11
0
230,744
0
L
Janus
5,679
516
101
9
0
247,908
0
L
Bacchus
4,945
450
12
1
0
221,631
2
W
Horus
5,540
504
20
2
0
245,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role