Player Matchup

Sol
Sol
FleurDeGeek
Sol
Level 89
God Stats
7W - 3L
1,300 SR
Queue Stats
35W - 34L
1,645 Elo+
Solo
Ymir
Ymir
ITZ PISTOLVANIA
Ymir
Level 155
God Stats
19W - 18L
1,500 SR
Queue Stats
161W - 162L
1,672 Elo+
Party 1
Surtr
Surtr
SLiMM SKoRPioN
Surtr
Level 160
God Stats
5W - 7L
1,605 SR
Queue Stats
191W - 181L
1,672 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,663 Elo+

VS

Team Averages
Level 76
1,585 SR
1,633 Elo+
Thanatos
Thanatos
Fryd_peaches
Thanatos
Level 74
God Stats
3W - 5L
1,754 SR
Queue Stats
97W - 94L
1,541 Elo+
Party 2
Scylla
Scylla
Fryd_pickles
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,616 Elo+
Party 2
Surtr
Surtr
Mister_E-7201
Surtr
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 44L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
6,928
866
5,840
6,925
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 12
7,251
906
3,915
8,762
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 3 / 3
8,394
1,049
12,434
10,637
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fryd_peaches
Thanatos
9
1 / 6 / 1
5,825
728
2,945
7,678
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 5 / 3
6,453
807
4,275
7,977
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,788
724
6,926
11,046
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Thanatos
Fryd_peaches
Thanatos
1
6
1
0.25
L
Scylla
1
5
3
0.5
W
0
1
12
6
L
1
2
1
0.75
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
14,146
26,324
Taken
26,701
16,861
Mitigated
17,561
10,721
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,840
1,479
0
3,564
6,925
2,772
2,018
1,138
5,587
32,477
2,618
L
Thanatos
Fryd_peaches
Thanatos
2,945
951
0
1,865
7,678
3,055
0
3,241
4,437
0
10,013
L
Scylla
4,275
449
0
620
7,977
2,966
0
2,366
5,611
23,346
0
W
3,915
880
0
2,844
8,762
9,224
96
1,431
7,084
9,236
0
L
6,926
1,888
0
2,309
11,046
11,540
22
4,305
6,741
434
16,541
W
12,434
7,396
0
4,313
10,637
4,865
903
2,016
7,312
468
35,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
18,066
117
Minions Killed
82
0
Camps Cleared
0
445,677
Distance Traveled
413,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,928
866
60
8
0
144,223
0
L
Thanatos
5,825
728
19
2
0
145,930
0
L
Scylla
6,453
807
41
5
0
122,173
0
W
Ymir
7,251
906
16
2
0
153,895
0
L
Surtr
5,788
724
22
3
0
145,357
0
W
Surtr
8,394
1,049
41
5
0
147,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role