Player Matchup

Sol
Sol
 
Sol
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
IvaniaSlc
Surtr
Level 211
God Stats
11W - 13L
1,285 SR
Queue Stats
264W - 270L
1,344 Elo+
Solo
Team Averages
Level 170
1,457 SR
1,469 Elo+

VS

Team Averages
Level 86
1,496 SR
1,422 Elo+
Izanami
Izanami
BS-Andrei
Izanami
Level 127
God Stats
9W - 8L
1,193 SR
Queue Stats
567W - 540L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
Hernannn7_
Cthulhu
Level 47
God Stats
1W - 3L
1,715 SR
Queue Stats
14W - 16L
1,551 Elo+
Solo
Surtr
Surtr
JonesFantomex666
Surtr
Level 98
God Stats
5W - 9L
1,701 SR
Queue Stats
338W - 339L
1,442 Elo+
Solo
Bakasura
Bakasura
TK-LOHRAN
Bakasura
Level 32
God Stats
11W - 7L
1,368 SR
Queue Stats
63W - 59L
1,293 Elo+
Party 2
Scylla
Scylla
zenik15
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 1
6,808
681
3,384
4,194
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
 
Anhur
12
5 / 0 / 2
6,796
680
9,872
9,080
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
 
Cliodhna
11
1 / 0 / 1
5,915
592
3,521
6,800
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
 
Bakasura
7
0 / 0 / 2
4,441
444
1,362
6,003
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
IvaniaSlc
Surtr
9
0 / 2 / 0
5,229
523
4,360
9,511
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BS-Andrei
Izanami
8
0 / 3 / 0
4,855
486
2,315
7,493
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Hernannn7_
Cthulhu
7
0 / 3 / 0
4,713
471
4,882
9,278
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 0
6,181
618
6,874
10,072
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TK-LOHRAN
Bakasura
10
0 / 1 / 0
5,490
549
1,264
9,241
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
zenik15
Scylla
10
0 / 0 / 0
5,636
564
2,832
2,908
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Anhur
 
Anhur
5
0
2
6
W
Cliodhna
 
Cliodhna
1
0
1
1.5
W
Bakasura
 
Bakasura
0
0
2
1
L
Izanami
BS-Andrei
Izanami
0
3
0
0
L
Cthulhu
Hernannn7_
Cthulhu
0
3
0
0
W
Surtr
IvaniaSlc
Surtr
0
2
0
0
L
2
0
0
2
L
Bakasura
TK-LOHRAN
Bakasura
0
1
0
0
L
Scylla
zenik15
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
18,167
35,588
Taken
38,992
18,051
Mitigated
15,027
19,600
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,384
940
0
3,015
4,194
1,547
0
1,835
2,359
66,975
0
W
Anhur
 
Anhur
9,872
6,388
0
5,420
9,080
3,177
0
2,691
6,359
0
55,461
W
Cliodhna
 
Cliodhna
3,521
669
0
5,313
6,800
2,594
0
1,130
5,660
0
47,638
W
Bakasura
 
Bakasura
1,362
897
0
1,539
6,003
3,844
0
2,058
3,915
0
8,285
L
Izanami
BS-Andrei
Izanami
2,315
1,403
0
1,977
7,493
1,486
0
0
7,455
0
32,495
L
Cthulhu
Hernannn7_
Cthulhu
4,882
264
110
2,904
9,278
4,505
0
1,311
7,829
15,246
0
W
Surtr
IvaniaSlc
Surtr
4,360
1,592
0
4,313
9,511
6,889
0
226
9,285
748
30,972
L
6,874
2,988
0
4,629
10,072
4,836
0
98
9,348
713
38,461
L
Bakasura
TK-LOHRAN
Bakasura
1,264
1,101
0
2,922
9,241
3,357
0
820
8,307
0
31,984
L
Scylla
zenik15
Scylla
2,832
345
0
615
2,908
843
0
1,253
1,655
41,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
26,875
402
Minions Killed
316
0
Camps Cleared
0
1,126,331
Distance Traveled
1,037,225
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,808
681
128
13
0
217,363
1
W
Anhur
6,796
680
83
8
0
191,879
0
W
Cliodhna
5,915
592
92
9
0
273,922
0
W
Bakasura
4,441
444
31
3
0
239,564
0
L
Izanami
4,855
486
59
6
0
187,993
0
L
Cthulhu
4,713
471
24
2
0
200,532
0
W
Surtr
5,229
523
68
7
0
203,603
1
L
Surtr
6,181
618
79
8
0
186,744
0
L
Bakasura
5,490
549
65
7
0
250,995
0
L
Scylla
5,636
564
89
9
0
210,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role