Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrixoElGalo
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Ymir
Ymir
Eukryote
Ymir
Level 88
God Stats
7W - 11L
1,489 SR
Queue Stats
101W - 107L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
KeagMeister
Danzaburou
Level 75
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 54L
1,218 Elo+
Party 2
Hun Batz
Hun Batz
TheFiushonGamer
Hun Batz
Level 108
God Stats
2W - 1L
1,702 SR
Queue Stats
15W - 9L
1,668 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,452 Elo+

VS

Team Averages
Level 87
1,490 SR
1,511 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RatIsAllFather
Artio
Level 54
God Stats
3W - 0L
1,712 SR
Queue Stats
19W - 11L
1,514 Elo+
Solo
Cliodhna
Cliodhna
SlumpHound
Cliodhna
Level 102
God Stats
1W - 2L
1,236 SR
Queue Stats
218W - 256L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
TomokazuHanto
Ao Kuang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 211L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 4 / 0
5,700
570
6,852
11,703
9,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
CrixoElGalo
Kukulkan
9
0 / 2 / 0
5,466
547
4,406
4,585
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 1 / 0
5,200
520
1,766
6,702
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KeagMeister
Danzaburou
9
0 / 2 / 0
5,014
501
3,617
7,457
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
10
0 / 2 / 0
5,292
529
2,750
7,320
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 2 / 1
6,402
640
6,564
11,583
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
9
1 / 0 / 1
5,444
544
3,814
4,560
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,548
555
3,601
8,689
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SlumpHound
Cliodhna
10
6 / 0 / 1
6,499
650
5,553
6,849
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
TomokazuHanto
Ao Kuang
10
1 / 0 / 1
5,825
583
3,108
6,841
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
0
0.5
W
Guan Yu
 
Guan Yu
3
2
1
1.75
W
Neith
 
Neith
1
0
1
1.5
L
Kukulkan
CrixoElGalo
Kukulkan
0
2
0
0
L
Ymir
0
1
0
0
L
Danzaburou
KeagMeister
Danzaburou
0
2
0
0
W
0
0
3
1.5
W
Cliodhna
SlumpHound
Cliodhna
6
0
1
6.5
L
Hun Batz
0
2
0
0
W
Ao Kuang
TomokazuHanto
Ao Kuang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
22,640
37,767
Taken
38,522
19,345
Mitigated
21,491
9,300
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,852
2,613
0
3,217
11,703
9,327
0
0
10,964
700
36,880
W
Guan Yu
 
Guan Yu
6,564
931
258
6,095
11,583
7,900
0
197
11,386
0
48,733
W
Neith
 
Neith
3,814
1,690
0
1,994
4,560
1,964
0
135
4,425
0
37,252
L
Kukulkan
CrixoElGalo
Kukulkan
4,406
558
0
532
4,585
1,432
0
1,406
3,179
43,964
0
L
Ymir
1,766
685
75
2,008
6,702
3,426
0
2,634
4,068
15,591
0
L
Danzaburou
KeagMeister
Danzaburou
3,617
1,199
0
3,468
7,457
2,708
0
1,544
5,913
0
32,615
W
3,601
927
623
4,105
8,689
6,636
0
1,914
6,775
16,586
0
W
Cliodhna
SlumpHound
Cliodhna
5,553
1,124
0
1,190
6,849
2,418
0
405
6,444
0
41,445
L
Hun Batz
2,750
653
0
0
7,320
2,452
0
1,125
6,151
0
40,191
W
Ao Kuang
TomokazuHanto
Ao Kuang
3,108
481
0
4,532
6,841
2,573
0
3,718
3,123
36,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
29,718
290
Minions Killed
309
0
Camps Cleared
0
989,401
Distance Traveled
1,059,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,700
570
59
6
0
172,976
0
W
Guan Yu
6,402
640
94
9
0
216,614
2
W
Neith
5,444
544
61
6
0
177,957
0
L
Kukulkan
5,466
547
86
9
0
190,844
0
L
Ymir
5,200
520
23
2
0
205,812
3
L
Danzaburou
5,014
501
58
6
0
189,655
1
W
Artio
5,548
555
16
2
0
224,250
0
W
Cliodhna
6,499
650
67
7
0
251,202
0
L
Hun Batz
5,292
529
64
6
0
230,114
0
W
Ao Kuang
5,825
583
71
7
0
189,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role