Player Matchup

Ra
Ra
Jabbaernu
Ra
Level 34
God Stats
5W - 4L
1,715 SR
Queue Stats
60W - 71L
1,534 Elo+
Solo
Janus
Janus
MikskeMaatje
Janus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,254 Elo+
Party 1
Cernunnos
Cernunnos
RudeDevil1337
Cernunnos
Level 41
God Stats
7W - 6L
1,224 SR
Queue Stats
26W - 28L
1,215 Elo+
Party 1
Fenrir
Fenrir
distroni
Fenrir
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 52L
1,500 Elo+
Party 3
Hercules
Hercules
litzharryl
Hercules
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 3
Team Averages
Level 36
1,488 SR
1,400 Elo+

VS

Team Averages
Level 40
1,450 SR
1,472 Elo+
Aphrodite
Aphrodite
Diosesami
Aphrodite
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
PrivateDullz
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Robertjc9
Thoth
Level 33
God Stats
2W - 6L
1,248 SR
Queue Stats
4W - 6L
1,361 Elo+
Solo
Terra
Terra
Rokhu
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jdx16
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,716
594
5,635
10,086
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 0 / 1
8,631
664
7,531
4,982
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RudeDevil1337
Cernunnos
12
4 / 2 / 6
7,336
564
12,645
13,654
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
distroni
Fenrir
11
2 / 1 / 6
7,058
543
5,980
9,777
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
litzharryl
Hercules
12
3 / 3 / 2
7,538
580
7,378
10,812
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diosesami
Aphrodite
12
3 / 4 / 1
7,062
543
4,299
9,930
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
PrivateDullz
Hercules
10
2 / 5 / 1
6,141
472
7,267
11,670
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Robertjc9
Thoth
10
2 / 6 / 1
6,237
480
7,356
10,066
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Rokhu
Terra
8
0 / 3 / 4
5,711
439
4,261
13,445
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
jdx16
Tsukuyomi
8
0 / 2 / 1
5,281
406
4,837
9,822
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
7
7
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Diosesami
Aphrodite
3
4
1
0.88
W
5
1
4
7
W
6
0
1
6.5
L
Hercules
PrivateDullz
Hercules
2
5
1
0.5
L
Thoth
Robertjc9
Thoth
2
6
1
0.42
L
Terra
Rokhu
Terra
0
3
4
0.67
W
Cernunnos
RudeDevil1337
Cernunnos
4
2
6
3.5
W
Fenrir
distroni
Fenrir
2
1
6
5
L
Tsukuyomi
jdx16
Tsukuyomi
0
2
1
0.25
W
Hercules
litzharryl
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
28,020
49,311
Taken
54,933
25,853
Mitigated
26,487
21,248
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Diosesami
Aphrodite
4,299
683
917
4,639
9,930
5,422
0
5,375
4,508
37,610
0
W
5,635
422
1,802
6,295
10,086
7,013
427
4,997
4,911
29,014
0
W
7,531
903
115
1,723
4,982
1,842
685
1,498
3,396
68,489
0
L
Hercules
PrivateDullz
Hercules
7,267
2,181
0
2,138
11,670
7,191
0
1,767
9,482
0
29,255
L
Thoth
Robertjc9
Thoth
7,356
533
0
1,911
10,066
2,885
0
2,235
7,831
36,476
0
L
Terra
Rokhu
Terra
4,261
1,382
2,404
2,630
13,445
7,779
0
2,436
10,924
10,467
0
W
Cernunnos
RudeDevil1337
Cernunnos
12,645
7,106
322
6,804
13,654
5,701
1,534
5,659
7,932
0
56,784
W
Fenrir
distroni
Fenrir
5,980
1,630
0
1,433
9,777
3,847
0
1,990
7,577
0
47,552
L
Tsukuyomi
jdx16
Tsukuyomi
4,837
1,366
0
3,731
9,822
3,210
0
1,353
8,421
0
31,056
W
Hercules
litzharryl
Hercules
7,378
1,917
0
2,754
10,812
7,450
410
1,449
8,817
0
37,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
30,432
390
Minions Killed
242
0
Camps Cleared
0
1,282,818
Distance Traveled
1,252,216
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,062
543
90
7
0
242,737
0
W
Ra
7,716
594
32
2
0
267,612
0
W
Janus
8,631
664
126
10
0
263,430
0
L
Hercules
6,141
472
48
4
0
270,967
0
L
Thoth
6,237
480
46
4
0
228,167
0
L
Terra
5,711
439
12
1
0
249,925
2
W
Cernunnos
7,336
564
95
7
0
212,459
0
W
Fenrir
7,058
543
74
6
0
307,107
0
L
Tsukuyomi
5,281
406
46
4
0
260,420
0
W
Hercules
7,538
580
63
5
0
232,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role