Player Matchup

Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DamianChisChis
Zeus
Level 118
God Stats
21W - 17L
1,291 SR
Queue Stats
491W - 463L
1,194 Elo+
Solo
Kuzenbo
Kuzenbo
Navy838lol
Kuzenbo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
Plifas
King Arthur
Level 85
God Stats
3W - 4L
1,285 SR
Queue Stats
12W - 11L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
alescan04
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Team Averages
Level 84
1,415 SR
1,466 Elo+

VS

Team Averages
Level 76
1,524 SR
1,528 Elo+
Artio
Artio
GoSuDaR666
Artio
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 28L
1,349 Elo+
Solo
He Bo
He Bo
LostMyAccount2T
He Bo
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,787 Elo+
Solo
King Arthur
King Arthur
OPahima
King Arthur
Level 109
God Stats
5W - 12L
1,856 SR
Queue Stats
102W - 114L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
almoggold123
Xbalanque
Level 119
God Stats
3W - 3L
1,264 SR
Queue Stats
134W - 139L
1,519 Elo+
Party 2
Loki
Loki
faketesler
Loki
Level 29
God Stats
12W - 13L
1,500 SR
Queue Stats
99W - 93L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 0 / 1
4,501
643
635
5,740
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
4,533
648
2,278
2,028
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Navy838lol
Kuzenbo
7
1 / 0 / 2
4,706
672
2,118
4,675
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Plifas
King Arthur
9
1 / 0 / 0
5,486
784
1,209
3,244
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
alescan04
Danzaburou
7
2 / 0 / 1
4,453
636
3,272
4,064
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
5
0 / 2 / 0
3,607
515
1,060
5,738
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,616
659
2,143
3,074
938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
OPahima
King Arthur
2
0 / 1 / 0
2,935
419
400
2,130
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
almoggold123
Xbalanque
6
0 / 2 / 0
3,538
505
2,818
5,441
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,518
503
0
2,556
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
W
0
1
0
0
L
Artio
0
2
0
0
L
1
0
0
1
W
Kuzenbo
Navy838lol
Kuzenbo
1
0
2
2
L
King Arthur
OPahima
King Arthur
0
1
0
0
W
King Arthur
Plifas
King Arthur
1
0
0
1
W
Danzaburou
alescan04
Danzaburou
2
0
1
2.5
L
Xbalanque
almoggold123
Xbalanque
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,512
Damage
6,421
19,751
Taken
18,939
9,802
Mitigated
6,689
7,172
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
635
170
0
2,060
5,740
2,310
0
1,009
4,657
349
26,706
W
2,278
44
0
256
2,028
712
0
1,605
277
28,614
0
L
Artio
1,060
304
117
1,775
5,738
2,649
0
1,135
4,603
8,502
0
L
2,143
0
0
750
3,074
938
0
1,364
1,710
29,225
0
W
Kuzenbo
Navy838lol
Kuzenbo
2,118
930
0
1,276
4,675
3,909
0
419
4,256
13,069
0
L
King Arthur
OPahima
King Arthur
400
150
0
405
2,130
603
0
0
2,130
0
5,307
W
King Arthur
Plifas
King Arthur
1,209
440
0
779
3,244
1,578
0
0
3,244
0
36,156
W
Danzaburou
alescan04
Danzaburou
3,272
1,677
0
2,801
4,064
1,293
0
698
3,366
0
27,834
L
Xbalanque
almoggold123
Xbalanque
2,818
1,303
0
1,748
5,441
1,783
0
1,007
4,434
0
21,178
L
0
0
0
1,656
2,556
716
0
914
1,642
0
8,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
18,214
236
Minions Killed
130
0
Camps Cleared
0
685,135
Distance Traveled
625,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,501
643
55
8
0
143,066
1
W
Zeus
4,533
648
47
7
0
122,001
0
L
Artio
3,607
515
8
1
0
148,287
1
L
He Bo
4,616
659
52
7
0
132,062
1
W
Kuzenbo
4,706
672
18
3
0
143,286
0
L
King Arthur
2,935
419
6
1
0
41,035
0
W
King Arthur
5,486
784
69
10
0
151,961
0
W
Danzaburou
4,453
636
47
7
0
124,821
0
L
Xbalanque
3,538
505
36
5
0
129,555
0
L
Loki
3,518
503
28
4
0
174,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role