Player Matchup

Atlas
Atlas
BUTiDONTLIKEYOU
Atlas
Level 90
God Stats
91W - 74L
1,411 SR
Queue Stats
447W - 418L
1,627 Elo+
Party 1
Ishtar
Ishtar
ECUTOP
Ishtar
Level 88
God Stats
4W - 5L
1,147 SR
Queue Stats
173W - 190L
1,285 Elo+
Solo
Thanatos
Thanatos
T_Wrexks
Thanatos
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 101L
1,559 Elo+
Party 1
Poseidon
Poseidon
jgbojangles
Poseidon
Level 93
God Stats
15W - 9L
1,408 SR
Queue Stats
333W - 341L
1,520 Elo+
Party 1
Chaac
Chaac
tismemb
Chaac
Level 61
God Stats
34W - 35L
1,610 SR
Queue Stats
167W - 164L
1,792 Elo+
Party 1
Team Averages
Level 79
1,415 SR
1,557 Elo+

VS

Team Averages
Level 88
1,456 SR
1,428 Elo+
Fenrir
Fenrir
Aielic
Fenrir
Level 109
God Stats
14W - 6L
1,515 SR
Queue Stats
77W - 57L
1,479 Elo+
Solo
Sobek
Sobek
ChuckAtU_TTV
Sobek
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 47L
1,198 Elo+
Solo
Tiamat
Tiamat
CuriousGeni
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,659 Elo+
Solo
Janus
Janus
KRONOsXGagz
Janus
Level 118
God Stats
3W - 4L
1,267 SR
Queue Stats
271W - 281L
1,302 Elo+
Solo
Charybdis
Charybdis
NaggiH_
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,332
489
6,195
13,188
12,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
ECUTOP
Ishtar
12
4 / 3 / 3
7,884
526
8,491
11,797
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
T_Wrexks
Thanatos
12
4 / 3 / 1
7,845
523
4,580
12,001
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
jgbojangles
Poseidon
14
3 / 1 / 3
8,736
582
8,180
7,696
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
tismemb
Chaac
14
6 / 3 / 3
8,730
582
8,274
12,347
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aielic
Fenrir
13
5 / 4 / 5
8,023
535
9,728
14,512
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 5
6,088
406
1,669
10,035
8,219
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
4 / 3 / 1
8,537
569
12,089
10,714
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 0
7,037
469
4,288
6,201
1,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
NaggiH_
Charybdis
11
2 / 4 / 7
7,192
479
7,172
14,111
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
17
Kills
14
14
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aielic
Fenrir
5
4
5
1.88
W
0
4
7
0.88
L
1
2
5
1.75
L
Tiamat
4
3
1
1.5
W
Ishtar
ECUTOP
Ishtar
4
3
3
1.83
L
2
4
0
0.5
L
Charybdis
NaggiH_
Charybdis
2
4
7
1.38
W
Thanatos
T_Wrexks
Thanatos
4
3
1
1.5
W
Poseidon
jgbojangles
Poseidon
3
1
3
4.5
W
Chaac
tismemb
Chaac
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
34,946
57,029
Taken
55,573
31,043
Mitigated
29,090
18,684
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aielic
Fenrir
9,728
2,713
0
1,587
14,512
6,258
445
3,236
11,276
0
53,141
W
6,195
2,672
0
1,234
13,188
12,090
133
4,047
9,141
26,582
0
L
1,669
297
0
758
10,035
8,219
0
3,783
6,252
9,725
0
L
Tiamat
12,089
1,028
0
2,317
10,714
7,716
391
4,386
6,328
56,545
0
W
Ishtar
ECUTOP
Ishtar
8,491
5,392
0
4,741
11,797
3,750
779
1,482
10,315
0
43,998
L
4,288
118
0
750
6,201
1,822
532
392
5,809
33,635
0
L
Charybdis
NaggiH_
Charybdis
7,172
4,050
0
5,323
14,111
5,075
378
2,578
11,533
0
43,706
W
Thanatos
T_Wrexks
Thanatos
4,580
1,031
566
7,772
12,001
5,304
881
2,372
9,629
0
36,027
W
Poseidon
jgbojangles
Poseidon
8,180
1,381
553
1,247
7,696
2,914
139
4,599
3,097
64,103
0
W
Chaac
tismemb
Chaac
8,274
745
0
2,571
12,347
6,985
435
5,546
6,801
0
51,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
36,877
356
Minions Killed
308
0
Camps Cleared
0
1,428,360
Distance Traveled
1,310,629
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,023
535
65
4
0
312,281
0
W
Atlas
7,332
489
17
1
0
290,689
4
L
Sobek
6,088
406
13
1
0
251,309
0
L
Tiamat
8,537
569
109
7
0
289,496
2
W
Ishtar
7,884
526
67
4
0
241,669
0
L
Janus
7,037
469
59
4
0
201,467
0
L
Charybdis
7,192
479
62
4
0
256,076
0
W
Thanatos
7,845
523
66
4
0
313,383
0
W
Poseidon
8,736
582
108
7
0
292,239
3
W
Chaac
8,730
582
98
7
0
290,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role