Player Matchup

Artio
Artio
ALEJAANDRO_99
Artio
Level 105
God Stats
7W - 8L
1,506 SR
Queue Stats
231W - 236L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
Flutozim
Kuzenbo
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 34L
1,508 Elo+
Party 3
Jing Wei
Jing Wei
Ragnarback
Jing Wei
Level 148
God Stats
10W - 9L
1,500 SR
Queue Stats
386W - 383L
1,433 Elo+
Party 3
Vulcan
Vulcan
SamuelRR15Fenix
Vulcan
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
233W - 252L
1,661 Elo+
Party 2
Awilix
Awilix
yologue12345
Awilix
Level 108
God Stats
98W - 73L
1,724 SR
Queue Stats
180W - 185L
1,468 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,544 Elo+

VS

Team Averages
Level 109
1,507 SR
1,521 Elo+
Ares
Ares
CelestialMoons
Ares
Level 85
God Stats
6W - 4L
1,722 SR
Queue Stats
490W - 492L
1,393 Elo+
Solo
Kukulkan
Kukulkan
DarkSandwolf
Kukulkan
Level 119
God Stats
2W - 1L
1,732 SR
Queue Stats
51W - 39L
1,538 Elo+
Party 1
Serqet
Serqet
DillyDallyer
Serqet
Level 148
God Stats
2W - 5L
1,494 SR
Queue Stats
120W - 101L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
Meemeeroo
Amaterasu
Level 106
God Stats
1W - 3L
1,297 SR
Queue Stats
172W - 167L
1,482 Elo+
Party 1
Medusa
Medusa
bigbadbrad12
Medusa
Level 88
God Stats
7W - 4L
1,290 SR
Queue Stats
129W - 116L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,080
553
2,794
7,755
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Flutozim
Kuzenbo
8
0 / 2 / 2
5,368
488
2,170
8,575
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
Ragnarback
Jing Wei
11
0 / 2 / 1
6,130
557
5,439
8,718
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,146
650
6,238
5,195
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
10
1 / 1 / 2
5,977
543
2,340
6,426
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,109
464
4,061
11,146
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
DarkSandwolf
Kukulkan
10
0 / 3 / 3
5,823
529
3,122
4,773
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
5 / 0 / 1
7,258
660
5,645
8,126
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Meemeeroo
Amaterasu
10
1 / 1 / 0
5,661
515
3,776
7,712
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
10
1 / 0 / 3
5,618
511
6,644
4,969
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
2
2
1
W
Kukulkan
DarkSandwolf
Kukulkan
0
3
3
0.5
W
Serqet
5
0
1
5.5
L
Kuzenbo
Flutozim
Kuzenbo
0
2
2
0.5
W
Amaterasu
Meemeeroo
Amaterasu
1
1
0
1
L
Jing Wei
Ragnarback
Jing Wei
0
2
1
0.25
L
4
2
0
2
W
Medusa
1
0
3
2.5
L
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
23,248
36,669
Taken
36,726
17,249
Mitigated
19,596
11,770
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,794
543
0
3,931
7,755
3,882
0
0
7,755
28,714
0
W
4,061
448
0
2,852
11,146
7,650
0
2,614
8,502
13,789
0
W
Kukulkan
DarkSandwolf
Kukulkan
3,122
185
0
250
4,773
1,815
0
3,686
847
41,457
0
W
Serqet
5,645
1,030
0
5,390
8,126
3,457
0
1,365
6,701
0
56,687
L
Kuzenbo
Flutozim
Kuzenbo
2,170
842
0
2,365
8,575
6,294
0
1,749
6,826
9,635
0
W
Amaterasu
Meemeeroo
Amaterasu
3,776
1,579
0
2,089
7,712
4,956
0
2,505
4,779
0
32,779
L
Jing Wei
Ragnarback
Jing Wei
5,439
4,733
0
4,259
8,718
3,039
0
1,916
6,802
0
49,859
L
6,238
1,806
0
1,016
5,195
1,760
553
2,325
2,444
49,555
0
W
Medusa
6,644
2,676
0
2,615
4,969
1,718
0
274
4,695
0
40,985
L
Awilix
2,340
1,470
0
199
6,426
2,274
0
1,193
5,233
0
40,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
29,469
318
Minions Killed
324
0
Camps Cleared
0
1,150,337
Distance Traveled
1,113,664
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,080
553
56
5
0
197,644
0
W
Ares
5,109
464
20
2
0
193,143
2
W
Kukulkan
5,823
529
80
7
0
213,077
1
W
Serqet
7,258
660
102
9
0
275,757
2
L
Kuzenbo
5,368
488
10
1
0
236,438
3
W
Amaterasu
5,661
515
63
6
0
211,801
0
L
Jing Wei
6,130
557
84
8
0
222,018
1
L
Vulcan
7,146
650
97
9
0
218,040
2
W
Medusa
5,618
511
59
5
0
219,886
0
L
Awilix
5,977
543
71
6
0
276,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role