Player Matchup

Atlas
Atlas
Lew10itDan4270
Atlas
Level 78
God Stats
26W - 22L
1,500 SR
Queue Stats
88W - 86L
1,500 Elo+
Solo
Susano
Susano
Pro_At_Pro_YT
Susano
Level 98
God Stats
2W - 2L
1,199 SR
Queue Stats
12W - 10L
1,361 Elo+
Solo
Surtr
Surtr
Renzano-oblivion
Surtr
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 15L
1,188 Elo+
Solo
Cernunnos
Cernunnos
Tentakool
Cernunnos
Level 89
God Stats
7W - 5L
1,348 SR
Queue Stats
99W - 85L
1,241 Elo+
Solo
Olorun
Olorun
ethang123
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,853 Elo+
Solo
Team Averages
Level 79
1,409 SR
1,429 Elo+

VS

Team Averages
Level 86
1,446 SR
1,381 Elo+
Surtr
Surtr
Chompi-Mbappe
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Agni
Agni
L-A-R-K-O-
Agni
Level 164
God Stats
9W - 5L
1,523 SR
Queue Stats
72W - 67L
1,571 Elo+
Solo
Da Ji
Da Ji
UnrulyD
Da Ji
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 232L
1,443 Elo+
Solo
Izanami
Izanami
beltrami01
Izanami
Level 46
God Stats
0W - 4L
1,207 SR
Queue Stats
5W - 15L
1,170 Elo+
Party 1
Ullr
Ullr
its_g4sti_ARG
Ullr
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,521
501
3,796
3,948
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 1
9,128
609
7,401
11,779
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
7,955
530
5,428
11,089
12,618
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Tentakool
Cernunnos
15
6 / 0 / 1
8,912
594
11,952
9,462
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ethang123
Olorun
15
4 / 4 / 2
9,469
631
8,140
13,479
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,447
430
4,029
13,610
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 0
8,033
536
2,703
7,564
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
UnrulyD
Da Ji
12
4 / 5 / 0
7,804
520
11,017
15,131
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
beltrami01
Izanami
10
0 / 4 / 0
6,319
421
1,924
9,721
3,162
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 0
6,975
465
3,863
9,806
5,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
19
Kills
8
9
Deaths
19
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
4
0
0.5
W
0
0
5
2.5
W
9
3
1
3.17
W
0
2
2
0.5
W
Cernunnos
Tentakool
Cernunnos
6
0
1
6.5
L
Da Ji
UnrulyD
Da Ji
4
5
0
0.8
L
Izanami
beltrami01
Izanami
0
4
0
0
W
Olorun
ethang123
Olorun
4
4
2
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
23,536
49,757
Taken
55,832
30,119
Mitigated
28,275
22,258
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,029
1,757
0
2,308
13,610
10,532
0
2,703
10,907
325
21,352
L
2,703
37
0
703
7,564
2,882
0
2,588
4,976
50,652
914
W
3,796
1,299
0
1,879
3,948
2,616
129
18
3,930
16,251
0
W
7,401
1,770
0
4,524
11,779
4,482
0
220
11,559
0
53,997
W
5,428
2,321
0
2,643
11,089
12,618
620
0
11,089
640
41,318
W
Cernunnos
Tentakool
Cernunnos
11,952
6,648
0
6,555
9,462
3,569
565
86
9,376
0
76,117
L
Da Ji
UnrulyD
Da Ji
11,017
1,711
0
4,056
15,131
6,217
0
4,510
10,621
0
48,632
L
Izanami
beltrami01
Izanami
1,924
1,283
0
2,300
9,721
3,162
0
1,280
8,441
0
41,144
W
Olorun
ethang123
Olorun
8,140
3,756
174
6,483
13,479
6,834
2,704
2,453
11,026
72,951
8,123
L
3,863
2,589
0
3,288
9,806
5,482
306
714
9,092
0
37,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
35,578
430
Minions Killed
334
0
Camps Cleared
0
1,484,384
Distance Traveled
1,332,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,447
430
34
2
0
285,729
0
L
Agni
8,033
536
94
6
0
215,043
2
W
Atlas
7,521
501
21
1
0
292,360
0
W
Susano
9,128
609
84
6
0
367,033
0
W
Surtr
7,955
530
69
5
0
277,516
1
W
Cernunnos
8,912
594
126
8
0
279,190
3
L
Da Ji
7,804
520
71
5
0
293,797
0
L
Izanami
6,319
421
75
5
0
281,907
0
W
Olorun
9,469
631
130
9
0
268,285
0
L
Ullr
6,975
465
60
4
0
255,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role