Player Matchup

Ares
Ares
CoudsiManiac
Ares
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,203 Elo+
Party 1
Merlin
Merlin
Hartox75
Merlin
Level 21
God Stats
1W - 4L
1,299 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 1
Izanami
Izanami
M7EZIO2M
Izanami
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
King Arthur
King Arthur
Yuqese
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
trulsemann90
Chiron
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 11L
1,227 Elo+
Solo
Team Averages
Level 45
1,420 SR
1,291 Elo+

VS

Team Averages
Level 40
1,538 SR
1,551 Elo+
Chaac
Chaac
 
Chaac
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
EnTuJetaMajo
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GoticaКulona
Nu Wa
Level 108
God Stats
17W - 6L
1,689 SR
Queue Stats
49W - 37L
1,500 Elo+
Party 2
Sobek
Sobek
Pudding23
Sobek
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,755 Elo+
Solo
Achilles
Achilles
Todesser_xx
Achilles
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,996
700
4,595
8,540
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Hartox75
Merlin
13
0 / 2 / 0
6,709
671
9,856
5,575
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
M7EZIO2M
Izanami
13
0 / 4 / 0
7,063
706
4,633
9,566
4,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yuqese
King Arthur
13
0 / 4 / 0
6,775
678
5,458
12,033
9,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
0 / 9 / 0
6,485
649
6,321
14,312
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 0 / 9
8,509
851
9,801
9,339
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
EnTuJetaMajo
Mercury
14
5 / 0 / 5
8,098
810
9,916
10,982
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 8
8,340
834
9,876
5,326
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Pudding23
Sobek
14
1 / 0 / 11
7,849
785
3,950
10,044
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Todesser_xx
Achilles
15
6 / 0 / 8
8,027
803
10,425
9,052
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
20
20
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
9
7.5
L
0
1
0
0
W
Mercury
EnTuJetaMajo
Mercury
5
0
5
7.5
W
5
0
8
9
L
Merlin
Hartox75
Merlin
0
2
0
0
L
Izanami
M7EZIO2M
Izanami
0
4
0
0
W
Sobek
Pudding23
Sobek
1
0
11
6.5
W
Achilles
Todesser_xx
Achilles
6
0
8
10
L
King Arthur
Yuqese
King Arthur
0
4
0
0
L
Chiron
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
43,968
50,026
Taken
44,743
29,615
Mitigated
31,350
5,352
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,801
2,116
0
4,263
9,339
5,685
115
2,509
6,830
0
37,606
L
4,595
115
0
1,180
8,540
6,700
0
2,504
5,911
11,090
0
W
Mercury
EnTuJetaMajo
Mercury
9,916
5,417
0
380
10,982
4,554
416
3,908
7,074
0
37,236
W
9,876
2,671
0
500
5,326
2,432
947
1,189
4,137
34,554
0
L
Merlin
Hartox75
Merlin
9,856
1,014
0
500
5,575
2,642
0
941
4,549
26,122
0
L
Izanami
M7EZIO2M
Izanami
4,633
3,818
0
847
9,566
4,609
0
2,328
6,955
0
27,223
W
Sobek
Pudding23
Sobek
3,950
430
0
3,711
10,044
10,123
381
4,700
5,344
8,753
0
W
Achilles
Todesser_xx
Achilles
10,425
1,814
0
3,300
9,052
8,556
174
2,145
6,907
0
19,904
L
King Arthur
Yuqese
King Arthur
5,458
10
0
1,430
12,033
9,977
0
4,757
6,933
0
22,776
L
Chiron
6,321
1,659
177
1,218
14,312
5,687
0
3,296
10,744
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
40,823
188
Minions Killed
225
0
Camps Cleared
0
902,574
Distance Traveled
1,145,155
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,509
851
75
8
0
228,122
0
L
Ares
6,996
700
7
1
0
194,263
2
W
Mercury
8,098
810
52
5
0
255,294
0
W
Nu Wa
8,340
834
65
7
0
195,805
0
L
Merlin
6,709
671
51
5
0
197,894
2
L
Izanami
7,063
706
53
5
0
160,066
0
W
Sobek
7,849
785
12
1
0
224,614
0
W
Achilles
8,027
803
21
2
0
241,320
0
L
King Arthur
6,775
678
50
5
0
200,967
0
L
Chiron
6,485
649
27
3
0
149,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role