Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Durvurkiin
Janus
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 89L
1,626 MMR
Solo
Hercules
Hercules
Silver I
Sobeku
Hercules
Silver I
Level 159
God Stats
18W - 14L
1,933 SR
Queue Stats
92W - 76L
1,671 MMR
Party 1
Apollo
Apollo
Silver I
TheeHamburger
Apollo
Silver I
Level 284
God Stats
4W - 2L
1,285 SR
Queue Stats
182W - 144L
1,592 MMR
Party 1
Mercury
Mercury
Silver I
iwannadance
Mercury
Silver I
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 26L
1,638 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,544 SR
1,606 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,500 SR
1,552 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
LeTrollFace212
Horus
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,630 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Oshα
Tsukuyomi
Silver I
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 76L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 4
5,987
599
3,289
4,799
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 0 / 2
6,058
606
4,341
4,162
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sobeku
Hercules
11
4 / 2 / 1
6,596
660
7,794
10,032
9,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 2
6,210
621
3,509
7,425
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
iwannadance
Mercury
12
4 / 0 / 5
6,646
665
8,879
7,333
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HadesAthenaNe ZhaHe Bo

VS

Bans
Ao KuangSusanoIshtarMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,329
533
3,105
5,462
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
8
0 / 3 / 0
4,643
464
3,041
5,339
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 0
4,608
461
778
8,194
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 4 / 0
5,991
599
6,330
10,456
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Oshα
Tsukuyomi
9
0 / 3 / 0
5,043
504
4,803
9,654
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
4
3
L
Chang'e
 
Chang'e
0
2
0
0
L
Artemis
 
Artemis
0
3
0
0
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Janus
1
0
2
2
L
2
4
0
0.5
L
Tsukuyomi
Oshα
Tsukuyomi
0
3
0
0
W
Hercules
Sobeku
Hercules
4
2
1
2.25
W
3
0
2
4
W
Mercury
iwannadance
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
18,057
33,751
Taken
39,105
18,426
Mitigated
18,442
14,971
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,289
227
0
1,729
4,799
3,054
300
1,182
3,617
19,067
0
L
Chang'e
 
Chang'e
3,105
118
264
1,353
5,462
2,117
0
3,648
1,814
39,269
0
L
Artemis
 
Artemis
3,041
1,122
0
1,372
5,339
1,463
0
369
4,970
0
29,973
L
Kumbhakarna
 
Kumbhakarna
778
233
1,454
3,598
8,194
4,895
0
3,078
5,116
7,217
0
W
Janus
4,341
777
0
1,860
4,162
1,452
580
1,952
2,210
50,157
0
L
6,330
3,094
75
4,416
10,456
6,821
0
0
10,456
0
38,131
L
Tsukuyomi
Oshα
Tsukuyomi
4,803
1,909
0
2,745
9,654
3,146
0
535
9,119
0
32,985
W
Hercules
Sobeku
Hercules
7,794
3,543
0
4,715
10,032
9,167
0
0
9,283
0
35,461
W
3,509
2,318
0
6,042
7,425
2,466
798
117
7,308
0
50,603
W
Mercury
iwannadance
Mercury
8,879
5,450
0
625
7,333
2,287
0
632
6,701
0
57,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
25,614
355
Minions Killed
255
0
Camps Cleared
0
1,043,124
Distance Traveled
930,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,987
599
26
3
0
207,327
3
L
Chang'e
5,329
533
74
7
0
170,634
2
L
Artemis
4,643
464
49
5
0
159,432
0
L
Kumbhakarna
4,608
461
8
1
0
173,983
0
W
Janus
6,058
606
98
10
0
203,004
0
L
Horus
5,991
599
69
7
0
203,901
0
L
Tsukuyomi
5,043
504
55
6
0
222,387
0
W
Hercules
6,596
660
61
6
0
204,728
0
W
Apollo
6,210
621
84
8
0
183,821
3
W
Mercury
6,646
665
86
9
0
244,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role