Player Matchup

Cernunnos
Cernunnos
Forky2
Cernunnos
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 31L
1,606 Elo+
Party 2
Artio
Artio
Smite4lyfe32
Artio
Level 39
God Stats
18W - 7L
1,847 SR
Queue Stats
199W - 227L
1,574 Elo+
Solo
Nu Wa
Nu Wa
blasfemina
Nu Wa
Level 102
God Stats
11W - 13L
1,143 SR
Queue Stats
15W - 27L
1,016 Elo+
Party 3
Mercury
Mercury
jvolti2
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 31L
1,606 Elo+
Party 2
Skadi
Skadi
xavib25
Skadi
Level 25
God Stats
2W - 2L
1,490 SR
Queue Stats
4W - 7L
1,127 Elo+
Party 3
Team Averages
Level 68
1,496 SR
1,386 Elo+

VS

Team Averages
Level 45
1,471 SR
1,456 Elo+
Surtr
Surtr
Botamundus
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
GrimeyDamballa
Thor
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,374 Elo+
Solo
Zeus
Zeus
NicgKeller_
Zeus
Level 32
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShadowIordd
Cthulhu
Level 36
God Stats
17W - 16L
1,617 SR
Queue Stats
266W - 257L
1,405 Elo+
Solo
Medusa
Medusa
clarkrg456
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Forky2
Cernunnos
16
4 / 0 / 6
8,331
833
7,177
6,220
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 5
7,442
744
3,216
9,467
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
14
2 / 2 / 7
7,559
756
10,247
3,533
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
jvolti2
Mercury
16
11 / 0 / 3
9,091
909
10,369
3,530
1,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
xavib25
Skadi
13
0 / 1 / 9
7,145
715
2,094
5,388
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 5 / 1
6,840
684
5,012
10,914
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 1
6,474
647
2,947
7,935
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 2
6,434
643
4,860
4,693
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ShadowIordd
Cthulhu
13
0 / 2 / 1
7,200
720
2,928
9,233
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
clarkrg456
Medusa
14
1 / 3 / 1
7,031
703
3,496
8,172
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
5
1
0.3
W
Cernunnos
Forky2
Cernunnos
4
0
6
7
L
1
4
1
0.38
L
0
3
2
0.33
L
Cthulhu
ShadowIordd
Cthulhu
0
2
1
0.25
W
0
0
5
2.5
W
Nu Wa
2
2
7
2.75
L
Medusa
clarkrg456
Medusa
1
3
1
0.5
W
Mercury
jvolti2
Mercury
11
0
3
12.5
W
Skadi
xavib25
Skadi
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
19,243
28,138
Taken
40,947
14,973
Mitigated
21,153
8,763
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,012
1,607
0
1,575
10,914
6,506
0
2,608
8,306
490
18,945
W
Cernunnos
Forky2
Cernunnos
7,177
2,913
0
3,202
6,220
2,654
1,632
2,148
4,072
0
35,314
L
2,947
75
0
660
7,935
2,625
0
3,124
4,811
0
12,612
L
4,860
527
0
0
4,693
1,529
550
928
3,765
16,413
0
L
Cthulhu
ShadowIordd
Cthulhu
2,928
93
0
2,065
9,233
7,768
155
2,799
6,434
20,414
0
W
3,216
552
1,139
2,059
9,467
7,316
228
1,250
8,217
15,035
0
W
Nu Wa
10,247
4,148
173
266
3,533
1,224
1,296
1,233
2,300
33,593
0
L
Medusa
clarkrg456
Medusa
3,496
904
0
686
8,172
2,725
0
4,004
4,168
0
33,083
W
Mercury
jvolti2
Mercury
10,369
5,711
0
304
3,530
1,767
1,705
694
2,836
0
25,546
W
Skadi
xavib25
Skadi
2,094
575
0
1,620
5,388
2,012
780
2,604
2,784
0
9,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
33,979
206
Minions Killed
186
0
Camps Cleared
0
1,086,279
Distance Traveled
883,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,840
684
41
4
0
162,678
0
W
Cernunnos
8,331
833
72
7
0
206,012
0
L
Thor
6,474
647
14
1
0
178,483
0
L
Zeus
6,434
643
34
3
0
140,014
0
L
Cthulhu
7,200
720
33
3
0
208,216
0
W
Artio
7,442
744
26
3
0
233,375
0
W
Nu Wa
7,559
756
45
5
0
192,506
0
L
Medusa
7,031
703
64
6
0
194,549
0
W
Mercury
9,091
909
35
4
0
248,666
0
W
Skadi
7,145
715
28
3
0
205,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role