Player Matchup

Fenrir
Fenrir
Had3sYT
Fenrir
Level 137
God Stats
0W - 3L
1,182 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 2
Ares
Ares
KayeThanxGG
Ares
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,281 Elo+
Solo
Anubis
Anubis
PlasmaniumGamer
Anubis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 2
Team Averages
Level 110
1,394 SR
1,347 Elo+

VS

Team Averages
Level 136
1,538 SR
1,717 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CoolioFoolio
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 108L
1,858 Elo+
Party 1
Surtr
Surtr
TheLostGiraffe
Surtr
Level 129
God Stats
15W - 7L
1,614 SR
Queue Stats
225W - 201L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Had3sYT
Fenrir
10
0 / 6 / 4
6,373
637
7,932
13,281
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 2
7,368
737
6,159
14,820
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 2
6,961
696
4,835
10,814
6,640
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 2 / 11
7,757
776
7,909
9,043
2,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 10
8,992
899
13,496
4,112
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
11 / 1 / 5
9,698
970
13,248
13,971
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
18
18
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
11
2.75
W
7
1
10
12
L
Fenrir
Had3sYT
Fenrir
0
6
4
0.33
L
2
5
2
0.6
L
2
7
2
0.43
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
34,653
38,915
Taken
27,126
29,231
Mitigated
18,027
5,510
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,909
3,962
0
3,688
9,043
2,956
1,206
3,294
5,481
0
48,861
W
13,496
1,406
694
1,912
4,112
1,470
1,266
1,653
2,415
31,786
0
L
Fenrir
Had3sYT
Fenrir
7,932
2,442
0
2,132
13,281
7,757
0
4,391
8,670
0
13,978
L
6,159
691
0
1,455
14,820
14,834
0
5,641
8,734
13,921
0
L
4,835
492
0
1,923
10,814
6,640
0
3,753
6,844
27,636
0
W
13,248
5,800
0
4,553
13,971
13,601
531
6,082
7,603
304
27,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,702
Gold Earned
26,447
87
Minions Killed
140
0
Camps Cleared
0
486,292
Distance Traveled
549,792
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,757
776
64
6
0
170,673
0
W
Eset
8,992
899
43
4
0
187,216
2
L
Fenrir
6,373
637
28
3
0
174,545
2
L
Ares
7,368
737
7
1
0
173,948
1
L
Anubis
6,961
696
52
5
0
137,799
0
W
Surtr
9,698
970
33
3
0
191,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role