Player Matchup

Cthulhu
Cthulhu
DDestructory
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,318 Elo+
Solo
Raijin
Raijin
Guplaka
Raijin
Level 56
God Stats
5W - 8L
1,065 SR
Queue Stats
42W - 54L
1,174 Elo+
Party 1
Gilgamesh
Gilgamesh
HellFireIV
Gilgamesh
Level 135
God Stats
1W - 5L
1,330 SR
Queue Stats
70W - 61L
1,415 Elo+
Solo
Surtr
Surtr
Shawnzkl
Surtr
Level 5
God Stats
7W - 13L
1,267 SR
Queue Stats
18W - 37L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
tiltedbitties
Danzaburou
Level 66
God Stats
3W - 4L
1,715 SR
Queue Stats
67W - 88L
1,316 Elo+
Party 1
Team Averages
Level 77
1,375 SR
1,318 Elo+

VS

Team Averages
Level 95
1,550 SR
1,396 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
BigBoulQC
Surtr
Level 100
God Stats
2W - 2L
1,715 SR
Queue Stats
193W - 196L
1,579 Elo+
Party 2
Anubis
Anubis
Zekey55
Anubis
Level 62
God Stats
11W - 2L
1,535 SR
Queue Stats
26W - 22L
1,291 Elo+
Party 3
Xbalanque
Xbalanque
aviirexreal
Xbalanque
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 19L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
eriksebas
Jormungandr
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,094 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DDestructory
Cthulhu
10
0 / 5 / 0
6,177
441
3,494
17,561
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Guplaka
Raijin
11
0 / 6 / 0
6,223
445
6,865
10,154
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HellFireIV
Gilgamesh
10
0 / 5 / 0
6,159
440
5,476
14,323
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Shawnzkl
Surtr
11
2 / 3 / 0
6,646
475
5,628
13,574
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tiltedbitties
Danzaburou
10
0 / 3 / 0
6,161
440
4,059
10,115
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 3
8,597
614
10,141
13,006
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
BigBoulQC
Surtr
13
1 / 2 / 3
8,020
573
8,265
11,203
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Zekey55
Anubis
15
8 / 0 / 5
9,127
652
15,075
11,662
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
aviirexreal
Xbalanque
12
3 / 1 / 3
7,539
539
6,200
8,154
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
eriksebas
Jormungandr
12
2 / 0 / 10
8,099
579
5,590
6,462
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
21
22
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Surtr
BigBoulQC
Surtr
1
2
3
1.25
L
Cthulhu
DDestructory
Cthulhu
0
5
0
0
L
Raijin
Guplaka
Raijin
0
6
0
0
L
Gilgamesh
HellFireIV
Gilgamesh
0
5
0
0
L
Surtr
Shawnzkl
Surtr
2
3
0
0.67
W
Anubis
Zekey55
Anubis
8
0
5
10.5
W
Xbalanque
aviirexreal
Xbalanque
3
1
3
4.5
W
Jormungandr
eriksebas
Jormungandr
2
0
10
7
L
Danzaburou
tiltedbitties
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
45,271
65,727
Taken
50,487
31,835
Mitigated
30,228
13,382
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,141
4,222
0
3,165
13,006
6,650
0
770
12,170
0
73,568
W
Surtr
BigBoulQC
Surtr
8,265
3,466
0
4,436
11,203
7,997
0
199
11,004
1,287
53,030
L
Cthulhu
DDestructory
Cthulhu
3,494
412
0
3,102
17,561
13,141
0
8,872
8,689
22,665
0
L
Raijin
Guplaka
Raijin
6,865
547
0
461
10,154
2,937
0
5,810
4,344
37,532
0
L
Gilgamesh
HellFireIV
Gilgamesh
5,476
2,009
0
1,324
14,323
5,152
0
2,342
11,895
0
48,815
L
Surtr
Shawnzkl
Surtr
5,628
2,346
0
5,348
13,574
7,165
0
246
12,655
650
41,084
W
Anubis
Zekey55
Anubis
15,075
266
0
8,295
11,662
6,440
350
6,200
4,982
77,033
0
W
Xbalanque
aviirexreal
Xbalanque
6,200
4,077
0
2,667
8,154
2,916
752
1,444
6,670
0
50,573
W
Jormungandr
eriksebas
Jormungandr
5,590
1,598
0
2,016
6,462
6,225
170
1,678
4,668
20,162
0
L
Danzaburou
tiltedbitties
Danzaburou
4,059
1,814
0
3,147
10,115
3,440
0
3,641
6,474
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
41,382
338
Minions Killed
396
0
Camps Cleared
0
1,333,680
Distance Traveled
1,487,628
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,597
614
96
7
0
369,814
3
W
Surtr
8,020
573
91
7
0
253,540
1
L
Cthulhu
6,177
441
41
3
0
270,040
0
L
Raijin
6,223
445
69
5
0
257,692
2
L
Gilgamesh
6,159
440
69
5
0
285,380
0
L
Surtr
6,646
475
86
6
0
273,301
4
W
Anubis
9,127
652
116
8
0
270,230
0
W
Xbalanque
7,539
539
78
6
0
282,725
0
W
Jormungandr
8,099
579
15
1
0
311,319
1
L
Danzaburou
6,161
440
73
5
0
247,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role