Player Matchup

Surtr
Surtr
AEMELIA
Surtr
Level 104
God Stats
9W - 9L
1,285 SR
Queue Stats
250W - 157L
1,648 Elo+
Solo
Nu Wa
Nu Wa
Kaahhnn
Nu Wa
Level 116
God Stats
10W - 4L
1,500 SR
Queue Stats
94W - 91L
1,348 Elo+
Solo
Thor
Thor
ScaredGuy
Thor
Level 116
God Stats
1W - 1L
1,323 SR
Queue Stats
33W - 23L
1,569 Elo+
Solo
Team Averages
Level 112
1,369 SR
1,522 Elo+

VS

Team Averages
Level 124
1,503 SR
1,592 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
blakjack101024
Surtr
Level 174
God Stats
1W - 2L
1,268 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
theGRIMstump
Danzaburou
Level 140
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 12L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AEMELIA
Surtr
13
5 / 0 / 1
7,744
774
7,898
8,659
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Kaahhnn
Nu Wa
12
1 / 0 / 4
7,038
704
10,219
5,369
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
11
0 / 0 / 3
6,670
667
6,198
5,995
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 0
7,010
701
5,885
11,389
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
6,166
617
6,096
12,730
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
theGRIMstump
Danzaburou
12
0 / 1 / 0
6,518
652
5,575
6,791
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Surtr
AEMELIA
Surtr
5
0
1
5.5
W
Nu Wa
Kaahhnn
Nu Wa
1
0
4
3
W
Thor
0
0
3
1.5
L
0
3
0
0
L
Danzaburou
theGRIMstump
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
17,556
20,023
Taken
30,910
12,581
Mitigated
19,961
4,099
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,885
388
603
2,717
11,389
9,178
0
4,418
6,971
16,541
351
W
Surtr
AEMELIA
Surtr
7,898
2,694
0
1,673
8,659
8,227
69
2,937
5,722
425
17,765
W
Nu Wa
Kaahhnn
Nu Wa
10,219
3,116
261
1,925
5,369
2,126
324
1,543
3,826
35,356
0
W
Thor
6,198
338
0
240
5,995
2,228
0
1,370
4,625
0
26,256
L
6,096
1,933
0
3,219
12,730
8,191
0
4,252
8,478
813
35,173
L
Danzaburou
theGRIMstump
Danzaburou
5,575
2,121
0
3,507
6,791
2,592
138
1,934
4,857
0
34,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
19,694
155
Minions Killed
139
0
Camps Cleared
0
548,366
Distance Traveled
520,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,010
701
14
1
0
181,481
0
W
Surtr
7,744
774
38
4
0
188,475
0
W
Nu Wa
7,038
704
79
8
0
169,189
0
W
Thor
6,670
667
38
4
0
190,702
0
L
Surtr
6,166
617
69
7
0
177,832
0
L
Danzaburou
6,518
652
56
6
0
161,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role