Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
PagerCZE
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,326 Elo+
Solo
Geb
Geb
SageJD
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 229L
1,311 Elo+
Solo
Anubis
Anubis
namax_pl
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,378 Elo+

VS

Team Averages
Level 88
1,500 SR
1,458 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DivaaaaanCHIK
Baba Yaga
Level 126
God Stats
12W - 5L
1,500 SR
Queue Stats
894W - 910L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Esdeaŧh
Cu Chulainn
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 246L
1,549 Elo+
Party 1
Anhur
Anhur
HITCHOU-84
Anhur
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 172L
1,500 Elo+
Solo
Yemoja
Yemoja
WinterSF
Yemoja
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
396W - 399L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 1 / 12
10,551
703
8,225
15,353
16,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
17
4 / 4 / 8
9,516
634
14,009
18,839
20,058
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
PagerCZE
Thoth
17
1 / 3 / 13
9,212
614
16,366
13,093
6,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
SageJD
Geb
16
1 / 2 / 10
8,525
568
8,143
15,694
17,670
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anubis
namax_pl
Anubis
19
10 / 4 / 5
11,160
744
25,042
20,991
13,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
1 / 2 / 9
10,828
722
14,032
16,193
8,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baba Yaga
DivaaaaanCHIK
Baba Yaga
18
2 / 3 / 11
10,646
710
24,081
19,270
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Esdeaŧh
Cu Chulainn
17
3 / 5 / 8
10,195
680
14,867
21,343
15,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
18
5 / 4 / 6
11,361
757
10,691
15,660
6,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
WinterSF
Yemoja
17
3 / 5 / 9
10,727
715
14,414
16,676
8,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
18
Kills
14
14
Deaths
19
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
12
8
L
Zhong Kui
 
Zhong Kui
4
4
8
2
W
Charybdis
 
Charybdis
1
2
9
2.75
W
Baba Yaga
DivaaaaanCHIK
Baba Yaga
2
3
11
2.5
W
Cu Chulainn
Esdeaŧh
Cu Chulainn
3
5
8
1.4
W
Anhur
5
4
6
2
L
Thoth
PagerCZE
Thoth
1
3
13
2.5
L
Geb
SageJD
Geb
1
2
10
3
W
Yemoja
WinterSF
Yemoja
3
5
9
1.5
L
Anubis
namax_pl
Anubis
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,785
Damage
78,085
83,970
Taken
89,142
73,186
Mitigated
48,242
47,360
Healing
32,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,225
1,188
13,719
6,805
15,353
16,188
24
6,738
8,615
15,691
188
L
Zhong Kui
 
Zhong Kui
14,009
2,186
1,108
5,277
18,839
20,058
230
6,713
12,126
24,520
0
W
Charybdis
 
Charybdis
14,032
5,795
2,980
4,136
16,193
8,029
1,387
12,908
3,285
0
32,289
W
Baba Yaga
DivaaaaanCHIK
Baba Yaga
24,081
2,029
2,231
6,976
19,270
9,339
1,646
15,092
4,178
48,389
307
W
Cu Chulainn
Esdeaŧh
Cu Chulainn
14,867
2,611
2,494
2,715
21,343
15,859
22
15,953
5,390
0
27,381
W
Anhur
10,691
4,931
2,119
1,659
15,660
6,357
1,812
13,539
2,121
0
18,244
L
Thoth
PagerCZE
Thoth
16,366
1,398
3,282
2,706
13,093
6,245
0
8,048
5,045
31,347
0
L
Geb
SageJD
Geb
8,143
380
1,498
2,190
15,694
17,670
0
6,892
8,802
14,799
0
W
Yemoja
WinterSF
Yemoja
14,414
1,567
5,477
1,744
16,676
8,658
1,422
13,613
3,063
21,648
0
L
Anubis
namax_pl
Anubis
25,042
627
1,173
9,602
20,991
13,025
0
10,040
10,951
43,582
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
53,757
127
Minions Killed
156
0
Camps Cleared
0
1,301,623
Distance Traveled
1,211,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,551
703
13
1
0
298,231
0
L
Zhong Kui
9,516
634
34
2
0
255,758
0
W
Charybdis
10,828
722
36
2
0
245,085
0
W
Baba Yaga
10,646
710
53
4
0
207,053
0
W
Cu Chulainn
10,195
680
30
2
0
275,898
0
W
Anhur
11,361
757
18
1
0
244,993
0
L
Thoth
9,212
614
29
2
0
236,666
0
L
Geb
8,525
568
11
1
0
272,956
0
W
Yemoja
10,727
715
19
1
0
238,475
0
L
Anubis
11,160
744
40
3
0
238,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role