Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Arrona_
Cabrakan
Gold IV
Level 131
God Stats
40W - 36L
1,622 SR
Queue Stats
439W - 430L
1,709 MMR
Solo
Ne Zha
Ne Zha
Platinum V
KaIIeeb
Ne Zha
Platinum V
Level 114
God Stats
36W - 29L
1,671 SR
Queue Stats
418W - 365L
1,782 MMR
Solo
King Arthur
King Arthur
Gold III
MrPiggys
King Arthur
Gold III
Level 200
God Stats
9W - 7L
1,780 SR
Queue Stats
44W - 36L
1,787 MMR
Solo
Agni
Agni
Gold IV
Sysyfo
Agni
Gold IV
Level 252
God Stats
60W - 32L
1,689 SR
Queue Stats
324W - 313L
1,688 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,653 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,573 SR
1,733 MMR
Vulcan
Vulcan
Gold III
Chokevid
Vulcan
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 89L
1,786 MMR
Solo
Atlas
Atlas
Gold II
Craх
Atlas
Gold II
Level 65
God Stats
3W - 3L
1,864 SR
Queue Stats
49W - 46L
1,728 MMR
Solo
Lancelot
Lancelot
Silver I
Oshα
Lancelot
Silver I
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 76L
1,677 MMR
Solo
Terra
Terra
Gold I
dounutslay3r
Terra
Gold I
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 23L
1,740 MMR
Solo
Rama
Rama
Gold II
υzıı
Rama
Gold II
Level 204
God Stats
13W - 14L
1,500 SR
Queue Stats
424W - 372L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 4
7,700
592
8,278
8,254
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Arrona_
Cabrakan
10
0 / 2 / 10
7,097
546
3,444
11,703
10,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
KaIIeeb
Ne Zha
13
7 / 1 / 5
8,168
628
7,931
11,812
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MrPiggys
King Arthur
14
4 / 0 / 3
8,652
666
7,654
9,129
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
Sysyfo
Agni
12
5 / 1 / 6
8,079
621
9,276
7,708
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IshtarNemesisThorAo Kuang

VS

Bans
He BoMercuryThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chokevid
Vulcan
11
2 / 4 / 0
6,547
504
6,296
8,007
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Craх
Atlas
12
0 / 3 / 0
6,439
495
3,965
9,800
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Oshα
Lancelot
10
2 / 6 / 2
6,374
490
6,548
13,150
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 4
5,899
454
4,368
10,476
7,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
υzıı
Rama
11
1 / 2 / 2
6,319
486
5,108
10,718
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
4
4
W
Cabrakan
Arrona_
Cabrakan
0
2
10
2.5
L
Vulcan
Chokevid
Vulcan
2
4
0
0.5
L
Atlas
Craх
Atlas
0
3
0
0
W
Ne Zha
KaIIeeb
Ne Zha
7
1
5
9.5
W
King Arthur
MrPiggys
King Arthur
4
0
3
5.5
L
Lancelot
Oshα
Lancelot
2
6
2
0.5
W
Agni
Sysyfo
Agni
5
1
6
8
L
0
3
4
0.67
L
Rama
υzıı
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
26,285
48,606
Taken
52,151
26,902
Mitigated
24,370
14,398
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,278
3,440
0
4,685
8,254
3,168
874
953
7,301
0
68,524
W
Cabrakan
Arrona_
Cabrakan
3,444
727
2,261
2,828
11,703
10,340
0
4,907
6,796
11,246
0
L
Vulcan
Chokevid
Vulcan
6,296
1,565
0
250
8,007
3,167
0
3,916
3,961
45,278
0
L
Atlas
Craх
Atlas
3,965
1,109
0
3,030
9,800
4,606
0
0
9,800
41,823
0
W
Ne Zha
KaIIeeb
Ne Zha
7,931
2,123
0
2,227
11,812
5,004
0
2,385
9,427
0
64,922
W
King Arthur
MrPiggys
King Arthur
7,654
443
0
1,250
9,129
5,559
30
3,554
4,961
0
67,349
L
Lancelot
Oshα
Lancelot
6,548
1,937
0
700
13,150
4,994
0
4,311
8,775
0
45,660
W
Agni
Sysyfo
Agni
9,276
659
0
1,147
7,708
2,831
0
3,266
4,442
53,359
0
L
4,368
554
2,522
2,894
10,476
7,893
0
3,289
7,083
9,881
0
L
Rama
υzıı
Rama
5,108
4,365
0
4,024
10,718
3,710
0
864
9,812
0
44,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
31,578
392
Minions Killed
301
0
Camps Cleared
0
1,376,731
Distance Traveled
1,341,824
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,700
592
95
7
0
247,062
0
W
Cabrakan
7,097
546
12
1
0
259,906
1
L
Vulcan
6,547
504
77
6
0
285,147
0
L
Atlas
6,439
495
82
6
0
270,196
0
W
Ne Zha
8,168
628
87
7
0
300,176
1
W
King Arthur
8,652
666
99
8
0
294,101
0
L
Lancelot
6,374
490
62
5
0
283,177
0
W
Agni
8,079
621
99
8
0
275,486
1
L
Terra
5,899
454
13
1
0
264,893
3
L
Rama
6,319
486
67
5
0
238,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role