Player Matchup

Bastet
Bastet
 
Bastet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stahloin
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,270 Elo+
Solo
Cerberus
Cerberus
aidan26
Cerberus
Level 89
God Stats
9W - 6L
1,500 SR
Queue Stats
326W - 317L
1,500 Elo+
Solo
Xbalanque
Xbalanque
anne-walker
Xbalanque
Level 109
God Stats
6W - 4L
1,702 SR
Queue Stats
263W - 276L
1,733 Elo+
Solo
Ah Puch
Ah Puch
nemmesisss
Ah Puch
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
313W - 387L
1,552 Elo+
Solo
Team Averages
Level 80
1,540 SR
1,511 Elo+

VS

Team Averages
Level 98
1,500 SR
1,360 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dracarion22
Xing Tian
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,316 Elo+
Solo
Scylla
Scylla
EpicTuna
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Set
Set
RuneDevil
Set
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 361L
1,530 Elo+
Solo
Atlas
Atlas
mtanghuz
Atlas
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
560W - 561L
954 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 0 / 9
8,031
892
4,303
4,667
2,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
Stahloin
Cthulhu
12
0 / 3 / 10
8,007
890
4,718
13,900
15,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cerberus
aidan26
Cerberus
13
2 / 3 / 6
8,189
910
3,398
11,477
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
anne-walker
Xbalanque
15
4 / 1 / 5
8,520
947
8,681
7,840
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
nemmesisss
Ah Puch
16
7 / 2 / 6
9,378
1,042
7,402
7,650
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 2 / 3
7,875
875
8,510
7,618
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Dracarion22
Xing Tian
1
0 / 0 / 0
2,296
255
0
0
0
Scylla
EpicTuna
Scylla
13
1 / 5 / 6
6,833
759
6,213
7,529
3,419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 5
7,251
806
5,792
9,272
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
mtanghuz
Atlas
16
2 / 2 / 7
8,490
943
10,615
7,770
9,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
14
Kills
9
9
Deaths
14
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
9
5.5
L
Hou Yi
 
Hou Yi
3
2
3
2.25
L
Xing Tian
Dracarion22
Xing Tian
0
0
0
0
L
Scylla
EpicTuna
Scylla
1
5
6
0.8
L
3
5
5
1.1
W
Cthulhu
Stahloin
Cthulhu
0
3
10
1.67
W
Cerberus
aidan26
Cerberus
2
3
6
1.67
W
Xbalanque
anne-walker
Xbalanque
4
1
5
6.5
L
Atlas
mtanghuz
Atlas
2
2
7
2.75
W
Ah Puch
nemmesisss
Ah Puch
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,502
Damage
31,130
45,534
Taken
32,189
38,226
Mitigated
21,952
19,964
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,303
1,248
492
492
4,667
2,666
686
2,161
2,506
0
6,213
L
Hou Yi
 
Hou Yi
8,510
3,625
332
1,585
7,618
3,695
0
3,992
3,626
0
17,818
L
Xing Tian
Dracarion22
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
EpicTuna
Scylla
6,213
458
1,226
557
7,529
3,419
0
3,166
4,363
13,177
0
L
5,792
1,457
134
731
9,272
5,646
0
4,208
4,813
0
9,901
W
Cthulhu
Stahloin
Cthulhu
4,718
306
4,210
4,383
13,900
15,030
299
4,170
9,730
11,150
0
W
Cerberus
aidan26
Cerberus
3,398
143
1,986
2,508
11,477
11,491
350
2,551
8,926
5,878
0
W
Xbalanque
anne-walker
Xbalanque
8,681
3,548
934
1,909
7,840
4,602
1,617
4,376
3,464
0
24,785
L
Atlas
mtanghuz
Atlas
10,615
3,730
1,098
1,374
7,770
9,192
0
3,296
4,474
25,239
0
W
Ah Puch
nemmesisss
Ah Puch
7,402
376
1,756
1,294
7,650
4,437
1,048
3,570
4,080
20,889
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
32,745
111
Minions Killed
91
0
Camps Cleared
0
904,078
Distance Traveled
672,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,031
892
6
1
0
198,048
0
L
Hou Yi
7,875
875
31
3
0
187,794
0
L
Xing Tian
2,296
255
0
0
0
0
0
L
Scylla
6,833
759
22
2
0
160,501
0
L
Set
7,251
806
8
1
0
159,412
0
W
Cthulhu
8,007
890
19
2
0
189,157
0
W
Cerberus
8,189
910
9
1
0
174,883
0
W
Xbalanque
8,520
947
45
5
0
170,816
0
L
Atlas
8,490
943
30
3
0
164,471
0
W
Ah Puch
9,378
1,042
32
4
0
171,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role