Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Khizzii
Da Ji
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,609 Elo+
Party 1
Atlas
Atlas
Kxeja
Atlas
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 27L
1,609 Elo+
Party 1
Bellona
Bellona
Wtue
Bellona
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
53W - 49L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
connorb645
Cernunnos
Level 101
God Stats
2W - 5L
1,694 SR
Queue Stats
232W - 215L
1,172 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,487 Elo+

VS

Team Averages
Level 103
1,583 SR
1,436 Elo+
Shiva
Shiva
Deez5252
Shiva
Level 43
God Stats
7W - 6L
1,851 SR
Queue Stats
55W - 81L
1,283 Elo+
Solo
Surtr
Surtr
Loz3191
Surtr
Level 102
God Stats
3W - 3L
1,792 SR
Queue Stats
162W - 167L
1,797 Elo+
Solo
Scylla
Scylla
OhMyLanta1618
Scylla
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ecnel
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Solo
Ao Kuang
Ao Kuang
ernealc92
Ao Kuang
Level 129
God Stats
17W - 20L
1,271 SR
Queue Stats
101W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 4 / 7
10,447
497
16,091
18,459
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Khizzii
Da Ji
18
5 / 1 / 9
11,799
562
14,711
17,463
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Kxeja
Atlas
16
3 / 0 / 7
10,932
521
7,998
23,089
31,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Wtue
Bellona
19
8 / 0 / 5
12,263
584
21,232
26,797
40,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
connorb645
Cernunnos
19
2 / 2 / 0
12,507
596
13,404
20,573
10,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Deez5252
Shiva
16
3 / 4 / 1
9,912
472
11,121
24,962
27,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Loz3191
Surtr
11
0 / 5 / 0
8,518
406
10,993
17,922
10,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 6 / 2
9,727
463
16,039
14,481
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
ecnel
Cernunnos
17
1 / 3 / 2
10,256
488
14,601
18,098
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ernealc92
Ao Kuang
16
1 / 2 / 3
10,042
478
8,507
24,185
12,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
7
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
7
1.13
L
Shiva
Deez5252
Shiva
3
4
1
0.88
W
Da Ji
Khizzii
Da Ji
5
1
9
9.5
W
Atlas
Kxeja
Atlas
3
0
7
6.5
L
Surtr
Loz3191
Surtr
0
5
0
0
L
2
6
2
0.5
W
Bellona
Wtue
Bellona
8
0
5
10.5
W
Cernunnos
connorb645
Cernunnos
2
2
0
1
L
Cernunnos
ecnel
Cernunnos
1
3
2
0.67
L
Ao Kuang
ernealc92
Ao Kuang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,436
Damage
61,261
106,381
Taken
99,648
100,243
Mitigated
67,450
48,572
Healing
34,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,091
156
3,643
7,024
18,459
8,762
644
8,493
9,966
88,604
0
L
Shiva
Deez5252
Shiva
11,121
1,153
1,434
7,194
24,962
27,617
133
10,444
14,478
0
40,979
W
Da Ji
Khizzii
Da Ji
14,711
1,926
0
8,110
17,463
9,409
1,312
5,287
12,176
0
89,006
W
Atlas
Kxeja
Atlas
7,998
3,288
376
4,996
23,089
31,470
510
6,207
16,882
40,837
406
L
Surtr
Loz3191
Surtr
10,993
5,424
0
6,586
17,922
10,321
0
306
17,616
458
60,637
L
16,039
866
0
1,752
14,481
6,491
159
7,834
6,621
84,988
1,941
W
Bellona
Wtue
Bellona
21,232
7,522
0
11,053
26,797
40,045
1,048
2,761
24,036
3,382
89,543
W
Cernunnos
connorb645
Cernunnos
13,404
7,748
0
13,370
20,573
10,557
682
2,654
17,919
0
128,257
L
Cernunnos
ecnel
Cernunnos
14,601
7,785
0
8,552
18,098
10,365
1,135
1,690
16,408
0
90,214
L
Ao Kuang
ernealc92
Ao Kuang
8,507
1,614
0
9,172
24,185
12,656
304
5,084
19,088
91,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
48,455
598
Minions Killed
536
0
Camps Cleared
0
2,030,681
Distance Traveled
1,858,309
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,447
497
134
6
0
394,992
2
L
Shiva
9,912
472
55
3
0
447,113
2
W
Da Ji
11,799
562
122
6
0
499,395
4
W
Atlas
10,932
521
30
1
0
401,266
3
L
Surtr
8,518
406
96
5
0
257,420
0
L
Scylla
9,727
463
131
6
0
347,368
0
W
Bellona
12,263
584
110
5
0
383,907
0
W
Cernunnos
12,507
596
202
10
0
351,121
4
L
Cernunnos
10,256
488
138
7
0
358,875
0
L
Ao Kuang
10,042
478
116
6
0
447,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role