Player Matchup

Bakasura
Bakasura
Archivun
Bakasura
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 174L
1,736 Elo+
Party 2
Raijin
Raijin
GhXsty77
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,748 Elo+
Solo
Skadi
Skadi
Scoyvi
Skadi
Level 142
God Stats
8W - 6L
1,500 SR
Queue Stats
283W - 239L
1,820 Elo+
Party 2
Maui
Maui
SniperBerserker-
Maui
Level 88
God Stats
9W - 10L
1,861 SR
Queue Stats
166W - 157L
1,583 Elo+
Party 2
Bellona
Bellona
Tviking
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,677 Elo+

VS

Team Averages
Level 39
1,525 SR
1,477 Elo+
Cerberus
Cerberus
andreu_TMMONTU
Cerberus
Level 27
God Stats
3W - 2L
1,442 SR
Queue Stats
21W - 29L
1,417 Elo+
Party 1
Poseidon
Poseidon
chrisfighter123
Poseidon
Level 16
God Stats
13W - 28L
1,168 SR
Queue Stats
111W - 124L
1,328 Elo+
Party 3
Danzaburou
Danzaburou
juliancampeon
Danzaburou
Level 40
God Stats
3W - 2L
1,788 SR
Queue Stats
43W - 53L
1,362 Elo+
Party 1
Bastet
Bastet
petrospana
Bastet
Level 47
God Stats
37W - 65L
1,340 SR
Queue Stats
113W - 144L
1,388 Elo+
Party 3
Anubis
Anubis
xACE x PL
Anubis
Level 65
God Stats
53W - 50L
1,888 SR
Queue Stats
61W - 59L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Archivun
Bakasura
13
7 / 0 / 4
7,453
745
6,318
8,284
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
GhXsty77
Raijin
10
1 / 0 / 4
6,106
611
3,219
4,106
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Scoyvi
Skadi
11
4 / 0 / 1
6,173
617
8,071
4,589
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
6,017
602
1,380
3,706
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Tviking
Bellona
10
2 / 1 / 1
5,642
564
3,419
7,481
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 4 / 0
4,249
425
1,890
8,936
5,663
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
8
0 / 6 / 0
4,780
478
842
6,649
1,777
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
juliancampeon
Danzaburou
7
0 / 2 / 0
4,376
438
2,115
5,412
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
petrospana
Bastet
8
0 / 1 / 1
4,965
497
571
4,881
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
xACE x PL
Anubis
10
1 / 3 / 0
6,149
615
4,970
7,067
2,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Archivun
Bakasura
7
0
4
9
W
Raijin
GhXsty77
Raijin
1
0
4
3
W
Skadi
Scoyvi
Skadi
4
0
1
4.5
W
1
0
3
2.5
W
Bellona
Tviking
Bellona
2
1
1
2.5
L
Cerberus
0
4
0
0
L
Poseidon
0
6
0
0
L
Danzaburou
juliancampeon
Danzaburou
0
2
0
0
L
Bastet
petrospana
Bastet
0
1
1
0.5
L
Anubis
xACE x PL
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
10,388
28,166
Taken
32,945
11,548
Mitigated
13,901
9,467
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Archivun
Bakasura
6,318
4,690
0
2,511
8,284
3,290
469
824
7,460
0
51,093
W
Raijin
GhXsty77
Raijin
3,219
215
0
762
4,106
1,316
600
1,011
3,095
33,730
0
W
Skadi
Scoyvi
Skadi
8,071
3,537
0
2,577
4,589
1,610
1,428
1,010
3,579
0
52,290
W
1,380
393
0
1,623
3,706
2,092
124
387
3,319
13,931
0
W
Bellona
Tviking
Bellona
3,419
622
0
1,994
7,481
3,240
0
4,470
3,011
0
23,798
L
Cerberus
1,890
54
0
469
8,936
5,663
0
698
8,028
16,015
0
L
Poseidon
842
182
0
400
6,649
1,777
0
2,292
3,798
21,356
0
L
Danzaburou
juliancampeon
Danzaburou
2,115
372
0
1,847
5,412
1,996
0
647
4,421
0
17,468
L
Bastet
petrospana
Bastet
571
103
0
2,559
4,881
1,494
347
962
3,849
0
15,862
L
Anubis
xACE x PL
Anubis
4,970
549
0
2,904
7,067
2,971
365
0
6,841
44,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
24,519
288
Minions Killed
203
0
Camps Cleared
0
1,025,556
Distance Traveled
894,050
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,453
745
102
10
0
272,752
0
W
Raijin
6,106
611
48
5
0
176,473
0
W
Skadi
6,173
617
81
8
0
185,382
0
W
Maui
6,017
602
22
2
0
191,306
1
W
Bellona
5,642
564
35
4
0
199,643
0
L
Cerberus
4,249
425
29
3
0
205,001
0
L
Poseidon
4,780
478
30
3
0
179,793
0
L
Danzaburou
4,376
438
28
3
0
163,447
0
L
Bastet
4,965
497
32
3
0
199,296
0
L
Anubis
6,149
615
84
8
0
146,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role