Player Matchup

Atlas
Atlas
Aqriem
Atlas
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 14L
1,562 Elo+
Party 1
Bacchus
Bacchus
KasperTheSlayer
Bacchus
Level 69
God Stats
12W - 11L
1,500 SR
Queue Stats
88W - 76L
1,692 Elo+
Party 1
Ra
Ra
SYRVUS
Ra
Level 89
God Stats
54W - 50L
1,500 SR
Queue Stats
473W - 468L
1,159 Elo+
Solo
Danzaburou
Danzaburou
SnakeTooth
Danzaburou
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 42L
1,894 Elo+
Party 1
Susano
Susano
Ticedorp
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 38L
1,894 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,640 Elo+

VS

Team Averages
Level 129
1,543 SR
1,397 Elo+
Achilles
Achilles
Achillės
Achilles
Level 121
God Stats
13W - 4L
1,715 SR
Queue Stats
44W - 35L
1,500 Elo+
Party 2
Pele
Pele
Blėon
Pele
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 131L
1,500 Elo+
Party 2
Awilix
Awilix
Heterochromia98
Awilix
Level 121
God Stats
18W - 16L
1,500 SR
Queue Stats
395W - 380L
1,242 Elo+
Solo
Sol
Sol
Nito1617
Sol
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 228L
1,161 Elo+
Solo
Maui
Maui
WIKTORRIUS
Maui
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aqriem
Atlas
9
0 / 1 / 3
5,610
510
5,314
9,207
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,715
520
3,844
8,326
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
1 / 7 / 1
5,997
545
4,716
9,257
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SnakeTooth
Danzaburou
10
3 / 2 / 1
6,209
564
5,932
6,872
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Ticedorp
Susano
10
2 / 5 / 0
5,857
532
3,472
11,080
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achillės
Achilles
12
3 / 1 / 2
7,034
639
6,278
9,319
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Blėon
Pele
13
12 / 0 / 3
8,304
755
14,214
7,507
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 5
6,681
607
2,989
7,405
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,084
553
5,717
6,870
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 1
5,608
510
2,647
8,443
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
19
19
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Achillės
Achilles
3
1
2
4
L
Atlas
Aqriem
Atlas
0
1
3
1.5
W
Pele
Blėon
Pele
12
0
3
13.5
W
1
2
5
1.75
L
0
4
0
0
W
2
3
0
0.67
L
Ra
1
7
1
0.21
L
Danzaburou
SnakeTooth
Danzaburou
3
2
1
1.75
L
Susano
Ticedorp
Susano
2
5
0
0.4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
31,845
44,742
Taken
39,544
22,524
Mitigated
21,779
13,060
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Achillės
Achilles
6,278
1,357
0
4,629
9,319
7,703
0
3,102
5,683
0
44,199
L
Atlas
Aqriem
Atlas
5,314
2,931
0
2,465
9,207
6,213
0
4,180
5,027
16,426
0
W
Pele
Blėon
Pele
14,214
3,637
0
1,671
7,507
2,804
0
3,040
4,457
0
58,097
W
2,989
934
0
3,733
7,405
2,624
0
2,610
4,795
0
39,839
L
3,844
514
0
1,000
8,326
8,440
0
0
7,566
29,114
0
W
5,717
2,056
0
2,873
6,870
3,023
0
1,547
5,323
43,665
6,659
L
Ra
4,716
525
334
1,645
9,257
2,302
0
647
8,610
41,359
0
L
Danzaburou
SnakeTooth
Danzaburou
5,932
2,913
0
3,783
6,872
2,240
0
3,227
3,645
0
48,098
L
Susano
Ticedorp
Susano
3,472
1,409
0
3,833
11,080
3,329
0
0
10,994
0
37,372
W
2,647
1,007
0
2,010
8,443
5,625
0
3,031
5,412
12,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
33,711
300
Minions Killed
348
0
Camps Cleared
0
1,097,297
Distance Traveled
1,196,601
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,034
639
90
8
0
228,149
0
L
Atlas
5,610
510
23
2
0
226,013
3
W
Pele
8,304
755
84
8
0
268,939
1
W
Awilix
6,681
607
79
7
0
269,633
0
L
Bacchus
5,715
520
57
5
0
195,474
0
W
Sol
6,084
553
84
8
0
211,142
0
L
Ra
5,997
545
79
7
0
226,229
2
L
Danzaburou
6,209
564
77
7
0
208,896
2
L
Susano
5,857
532
64
6
0
240,685
0
W
Maui
5,608
510
11
1
0
218,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role