Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Angry Littleman
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Dani78FT
Thor
Level 95
God Stats
5W - 14L
1,500 SR
Queue Stats
188W - 192L
1,852 Elo+
Solo
Geb
Geb
DarkFireDelta
Geb
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 294L
1,306 Elo+
Party 2
Jing Wei
Jing Wei
Ghost Owl7607
Jing Wei
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 221L
1,263 Elo+
Party 2
The Morrigan
The Morrigan
LilxKitsune
The Morrigan
Level 142
God Stats
7W - 11L
1,578 SR
Queue Stats
171W - 188L
1,288 Elo+
Party 2
Team Averages
Level 113
1,516 SR
1,442 Elo+

VS

Team Averages
Level 111
1,500 SR
1,439 Elo+
Thor
Thor
 
Thor
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Abaoud_Pickup
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 261L
1,425 Elo+
Party 3
Hou Yi
Hou Yi
Iniesta_67100
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Shiva
Shiva
iro293nman
Shiva
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
jamesclynes234
Ah Puch
Level 168
God Stats
10W - 5L
1,500 SR
Queue Stats
74W - 78L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angry Littleman
Ah Muzen Cab
9
0 / 4 / 0
5,169
431
5,789
9,251
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
0 / 2 / 2
6,166
514
4,135
10,684
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
5,630
469
3,165
9,159
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Ghost Owl7607
Jing Wei
10
0 / 0 / 1
5,781
482
5,015
6,208
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LilxKitsune
The Morrigan
11
2 / 2 / 0
6,451
538
4,787
8,026
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 2 / 1
7,371
614
5,053
10,484
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,085
424
5,449
10,871
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,866
489
3,138
5,311
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
12
2 / 0 / 5
7,341
612
4,584
7,758
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 4
6,653
554
9,813
8,442
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
1
3.75
W
0
1
1
0.5
L
Ah Muzen Cab
Angry Littleman
Ah Muzen Cab
0
4
0
0
L
Thor
0
2
2
0.5
L
1
1
0
1
L
Jing Wei
Ghost Owl7607
Jing Wei
0
0
1
0.5
W
0
0
0
0
L
The Morrigan
LilxKitsune
The Morrigan
2
2
0
1
W
Shiva
2
0
5
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
28,037
43,328
Taken
42,866
17,185
Mitigated
24,605
13,945
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,053
1,327
0
3,546
10,484
4,412
0
2,569
7,915
0
42,365
W
5,449
409
0
4,087
10,871
9,768
0
2,289
8,582
20,350
0
L
Ah Muzen Cab
Angry Littleman
Ah Muzen Cab
5,789
2,145
170
2,690
9,251
2,993
0
2,899
6,163
0
30,770
L
Thor
4,135
929
0
2,990
10,684
4,035
0
1,512
9,037
0
41,010
L
3,165
408
0
2,849
9,159
5,207
0
3,354
5,579
15,474
0
L
Jing Wei
Ghost Owl7607
Jing Wei
5,015
3,694
0
3,796
6,208
1,951
261
1,920
3,956
0
42,267
W
3,138
2,040
0
3,202
5,311
2,062
0
897
4,414
0
35,632
L
The Morrigan
LilxKitsune
The Morrigan
4,787
1,336
0
1,450
8,026
2,999
0
4,527
3,331
46,463
412
W
Shiva
4,584
1,056
537
2,663
7,758
5,184
277
671
7,087
0
46,546
W
9,813
194
111
3,642
8,442
3,179
194
1,260
7,182
60,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
32,316
334
Minions Killed
333
0
Camps Cleared
0
1,171,353
Distance Traveled
1,207,972
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,371
614
72
6
0
282,160
0
W
Sobek
5,085
424
17
1
0
257,515
6
L
Ah Muzen Cab
5,169
431
48
4
0
210,978
0
L
Thor
6,166
514
83
7
0
270,297
1
L
Geb
5,630
469
32
3
0
243,377
2
L
Jing Wei
5,781
482
67
6
0
215,268
0
W
Hou Yi
5,866
489
65
5
0
207,645
1
L
The Morrigan
6,451
538
104
9
0
231,433
1
W
Shiva
7,341
612
93
8
0
251,266
0
W
Ah Puch
6,653
554
86
7
0
209,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role