Player Matchup

Gilgamesh
Gilgamesh
Aimfulstriker
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,829 Elo+
Solo
Chiron
Chiron
DevilStiletto
Chiron
Level 174
God Stats
6W - 1L
1,500 SR
Queue Stats
297W - 181L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dumblespodora
Morgan Le Fay
Level 176
God Stats
5W - 6L
1,500 SR
Queue Stats
336W - 212L
1,371 Elo+
Party 1
Ymir
Ymir
FlamingMolestres
Ymir
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
407W - 287L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Stanleeee
Zhong Kui
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,278 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,444 Elo+

VS

Team Averages
Level 115
1,540 SR
1,531 Elo+
Nemesis
Nemesis
 
Nemesis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
TF9527
Khepri
Level 154
God Stats
8W - 5L
1,500 SR
Queue Stats
715W - 764L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
WeekenD12
Erlang Shen
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 63L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
hopfox
Ne Zha
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 4L
1,543 Elo+
Solo
Ares
Ares
munany0
Ares
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aimfulstriker
Gilgamesh
19
7 / 1 / 19
11,812
844
11,201
20,517
15,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 1 / 14
11,670
834
22,801
16,277
9,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Dumblespodora
Morgan Le Fay
17
3 / 1 / 21
10,419
744
19,519
12,275
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 23
10,785
770
9,769
24,466
28,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Stanleeee
Zhong Kui
17
5 / 2 / 18
10,625
759
19,860
22,845
21,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 2
8,372
598
15,197
16,809
11,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
TF9527
Khepri
16
0 / 3 / 4
8,011
572
12,791
14,816
14,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
WeekenD12
Erlang Shen
15
2 / 6 / 2
8,501
607
12,678
20,504
24,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
hopfox
Ne Zha
15
1 / 7 / 2
8,644
617
19,024
14,764
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
munany0
Ares
15
2 / 6 / 2
9,298
664
11,864
22,933
30,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
27
Kills
7
7
Deaths
27
95
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
2
0.6
W
Gilgamesh
Aimfulstriker
Gilgamesh
7
1
19
16.5
W
11
1
14
18
W
Morgan Le Fay
Dumblespodora
Morgan Le Fay
3
1
21
13.5
W
1
2
23
6.25
W
Zhong Kui
Stanleeee
Zhong Kui
5
2
18
7
L
Khepri
TF9527
Khepri
0
3
4
0.67
L
Erlang Shen
WeekenD12
Erlang Shen
2
6
2
0.5
L
Ne Zha
hopfox
Ne Zha
1
7
2
0.29
L
Ares
munany0
Ares
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,150
Damage
71,554
96,380
Taken
89,826
81,586
Mitigated
91,681
51,355
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,197
2,424
754
4,956
16,809
11,695
0
9,437
7,372
0
24,051
W
Gilgamesh
Aimfulstriker
Gilgamesh
11,201
2,604
5,242
4,760
20,517
15,627
709
3,811
16,706
0
18,435
W
22,801
8,552
6,722
5,539
16,277
9,045
4,679
3,474
12,793
0
46,473
W
Morgan Le Fay
Dumblespodora
Morgan Le Fay
19,519
1,612
5,019
3,304
12,275
6,714
1,192
2,956
9,319
42,131
0
W
9,769
934
3,120
4,173
24,466
28,901
0
9,437
15,029
14,665
0
W
Zhong Kui
Stanleeee
Zhong Kui
19,860
3,934
4,732
8,744
22,845
21,299
1,661
5,578
17,267
36,718
0
L
Khepri
TF9527
Khepri
12,791
45
2,088
2,960
14,816
14,385
0
6,319
8,497
28,007
0
L
Erlang Shen
WeekenD12
Erlang Shen
12,678
3,166
1,002
4,034
20,504
24,705
0
11,359
9,145
630
19,576
L
Ne Zha
hopfox
Ne Zha
19,024
3,307
0
1,204
14,764
10,343
0
6,751
8,013
0
32,719
L
Ares
munany0
Ares
11,864
231
419
2,792
22,933
30,553
0
15,282
7,651
17,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
42,826
160
Minions Killed
102
0
Camps Cleared
0
1,265,531
Distance Traveled
1,233,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,372
598
27
2
0
262,646
0
W
Gilgamesh
11,812
844
11
1
0
233,830
0
W
Chiron
11,670
834
43
3
0
256,695
0
W
Morgan Le Fay
10,419
744
60
4
0
280,108
0
W
Ymir
10,785
770
9
1
0
256,785
0
W
Zhong Kui
10,625
759
37
3
0
238,113
0
L
Khepri
8,011
572
28
2
0
262,697
0
L
Erlang Shen
8,501
607
7
1
0
229,183
0
L
Ne Zha
8,644
617
29
2
0
245,284
0
L
Ares
9,298
664
11
1
0
233,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role