Player Matchup

Kuzenbo
Kuzenbo
FattyzFishing
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Solo
Anubis
Anubis
byTurrito-
Anubis
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
itzbasic
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
kindasketchfr
Sun Wukong
Level 24
God Stats
9W - 2L
1,893 SR
Queue Stats
178W - 147L
1,679 Elo+
Solo
Scylla
Scylla
yopelapelo
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,487 Elo+

VS

Team Averages
Level 38
1,543 SR
1,545 Elo+
Ishtar
Ishtar
 
Ishtar
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ex0dus2017
Tsukuyomi
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
115W - 99L
1,741 Elo+
Solo
Nu Wa
Nu Wa
Pen_Isle
Nu Wa
Level 6
God Stats
0W - 2L
1,521 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Hercules
Hercules
ProllyGankin
Hercules
Level 129
God Stats
147W - 149L
1,695 SR
Queue Stats
236W - 264L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
9 / 2 / 8
10,719
893
16,018
13,731
22,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
byTurrito-
Anubis
17
2 / 4 / 9
9,332
778
12,559
12,898
6,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
itzbasic
Hun Batz
15
5 / 2 / 4
8,780
732
8,144
10,929
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
kindasketchfr
Sun Wukong
17
7 / 0 / 5
9,878
823
14,021
11,573
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
yopelapelo
Scylla
14
0 / 7 / 7
7,983
665
1,785
11,259
3,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 4 / 8
8,387
699
13,117
11,247
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
 
Surtr
15
3 / 3 / 6
8,355
696
9,139
13,799
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Ex0dus2017
Tsukuyomi
17
6 / 4 / 6
9,735
811
12,966
11,766
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Pen_Isle
Nu Wa
13
0 / 8 / 8
7,430
619
6,021
10,447
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ProllyGankin
Hercules
15
3 / 4 / 6
8,261
688
7,886
16,166
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
23
Kills
15
15
Deaths
23
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
8
1.75
L
Surtr
 
Surtr
3
3
6
2
L
Tsukuyomi
Ex0dus2017
Tsukuyomi
6
4
6
2.25
W
Kuzenbo
9
2
8
6.5
L
Nu Wa
Pen_Isle
Nu Wa
0
8
8
0.5
L
Hercules
ProllyGankin
Hercules
3
4
6
1.5
W
Anubis
byTurrito-
Anubis
2
4
9
1.63
W
Hun Batz
itzbasic
Hun Batz
5
2
4
3.5
W
Sun Wukong
kindasketchfr
Sun Wukong
7
0
5
9.5
W
Scylla
yopelapelo
Scylla
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,527
Damage
49,129
60,390
Taken
63,425
48,196
Mitigated
37,788
12,123
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,117
6,740
0
1,670
11,247
4,670
0
4,115
7,132
0
35,587
L
Surtr
 
Surtr
9,139
3,814
0
2,708
13,799
7,681
46
10,105
3,694
364
24,508
L
Tsukuyomi
Ex0dus2017
Tsukuyomi
12,966
1,598
0
642
11,766
4,739
0
3,420
8,346
0
54,831
W
Kuzenbo
16,018
4,690
0
2,531
13,731
22,842
17
2,484
10,959
38,606
0
L
Nu Wa
Pen_Isle
Nu Wa
6,021
2,644
0
0
10,447
3,373
0
5,067
5,380
17,074
0
L
Hercules
ProllyGankin
Hercules
7,886
2,218
0
5,441
16,166
17,325
0
7,565
8,601
0
13,724
W
Anubis
byTurrito-
Anubis
12,559
119
0
3,810
12,898
6,924
382
992
11,593
45,965
0
W
Hun Batz
itzbasic
Hun Batz
8,144
1,933
0
364
10,929
4,698
863
1,038
9,781
0
27,095
W
Sun Wukong
kindasketchfr
Sun Wukong
14,021
2,602
0
3,198
11,573
10,014
0
1,297
10,187
0
35,925
W
Scylla
yopelapelo
Scylla
1,785
1,109
0
2,220
11,259
3,718
94
489
10,719
18,114
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
42,168
273
Minions Killed
203
0
Camps Cleared
0
1,202,283
Distance Traveled
1,119,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,387
699
61
5
0
210,065
0
L
Surtr
8,355
696
34
3
0
218,825
0
L
Tsukuyomi
9,735
811
78
7
0
264,864
0
W
Kuzenbo
10,719
893
41
3
0
280,403
0
L
Nu Wa
7,430
619
14
1
0
189,188
0
L
Hercules
8,261
688
16
1
0
237,029
2
W
Anubis
9,332
778
94
8
0
225,268
0
W
Hun Batz
8,780
732
27
2
0
258,853
0
W
Sun Wukong
9,878
823
57
5
0
257,410
0
W
Scylla
7,983
665
54
5
0
180,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role