Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Amumunubis
Surtr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,227 Elo+
Solo
Yemoja
Yemoja
Meh Tasteh
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,211 Elo+
Solo
Cernunnos
Cernunnos
Pokerus2
Cernunnos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,285 Elo+
Solo
Sol
Sol
elloc077
Sol
Level 47
God Stats
5W - 1L
1,657 SR
Queue Stats
33W - 14L
1,599 Elo+
Solo
Team Averages
Level 71
1,531 SR
1,364 Elo+

VS

Team Averages
Level 105
1,527 SR
1,602 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hikanjoten
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Luffian
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 252L
1,558 Elo+
Solo
Serqet
Serqet
panyo147
Serqet
Level 107
God Stats
53W - 67L
1,322 SR
Queue Stats
593W - 594L
1,516 Elo+
Solo
Surtr
Surtr
Ñape69
Surtr
Level 108
God Stats
7W - 2L
1,814 SR
Queue Stats
85W - 77L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 0 / 5
8,242
634
7,362
5,813
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
12
2 / 0 / 4
7,502
577
2,352
8,265
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Meh Tasteh
Yemoja
12
2 / 1 / 5
7,426
571
5,193
9,688
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Pokerus2
Cernunnos
12
3 / 0 / 4
6,765
520
7,187
6,922
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 1
9,205
708
9,261
9,570
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
5,658
435
7,574
10,750
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,859
451
4,059
10,761
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Luffian
Thoth
12
0 / 2 / 0
6,489
499
3,661
6,758
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
panyo147
Serqet
10
1 / 4 / 0
5,915
455
2,744
11,824
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Ñape69
Surtr
11
0 / 3 / 0
6,093
469
4,369
9,102
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
1
1
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
5
5.5
L
Artemis
 
Artemis
0
3
1
0.17
W
Surtr
2
0
4
4
L
0
4
1
0.13
L
Thoth
Luffian
Thoth
0
2
0
0
W
Yemoja
Meh Tasteh
Yemoja
2
1
5
4.5
W
Cernunnos
Pokerus2
Cernunnos
3
0
4
5
W
6
0
1
6.5
L
Serqet
panyo147
Serqet
1
4
0
0.25
L
Surtr
Ñape69
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
22,407
40,258
Taken
49,195
20,150
Mitigated
25,815
21,957
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,362
249
0
1,757
5,813
2,246
250
2,262
3,551
71,820
0
L
Artemis
 
Artemis
7,574
3,701
0
4,233
10,750
3,950
0
3,770
6,980
0
37,865
W
Surtr
2,352
902
0
3,640
8,265
3,722
55
2,045
6,220
872
40,207
L
4,059
1,011
0
894
10,761
9,383
0
3,791
6,970
24,060
0
L
Thoth
Luffian
Thoth
3,661
187
0
277
6,758
1,976
0
4,322
2,436
45,643
0
W
Yemoja
Meh Tasteh
Yemoja
5,193
1,866
1,440
4,200
9,688
7,535
307
2,279
7,347
27,045
0
W
Cernunnos
Pokerus2
Cernunnos
7,187
3,864
0
3,616
6,922
2,560
516
1,134
5,788
0
46,800
W
9,261
3,707
0
7,304
9,570
4,087
2,290
33
9,537
70,453
8,120
L
Serqet
panyo147
Serqet
2,744
592
0
5,001
11,824
4,332
0
3,757
8,067
0
31,471
L
Surtr
Ñape69
Surtr
4,369
670
0
2,333
9,102
6,174
0
5,699
3,403
505
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
30,014
450
Minions Killed
320
0
Camps Cleared
0
1,276,356
Distance Traveled
1,264,969
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,242
634
116
9
0
278,805
1
L
Artemis
5,658
435
73
6
0
240,950
2
W
Surtr
7,502
577
79
6
0
303,199
4
L
Ymir
5,859
451
29
2
0
215,899
5
L
Thoth
6,489
499
93
7
0
258,727
5
W
Yemoja
7,426
571
40
3
0
195,739
1
W
Cernunnos
6,765
520
62
5
0
246,062
3
W
Sol
9,205
708
153
12
0
252,551
3
L
Serqet
5,915
455
55
4
0
273,580
1
L
Surtr
6,093
469
70
5
0
275,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role