Player Matchup

Janus
Janus
ELRODRI69
Janus
Level 63
God Stats
0W - 3L
1,285 SR
Queue Stats
12W - 9L
1,814 Elo+
Solo
Thor
Thor
Iubarzon
Thor
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 23L
1,628 Elo+
Party 2
Artemis
Artemis
MaikolRockz
Artemis
Level 103
God Stats
3W - 9L
1,151 SR
Queue Stats
91W - 135L
1,060 Elo+
Party 2
Team Averages
Level 63
1,312 SR
1,501 Elo+

VS

Team Averages
Level 89
1,428 SR
1,172 Elo+
Chang'e
Chang'e
AigleLeader1119
Chang'e
Level 126
God Stats
2W - 3L
1,285 SR
Queue Stats
145W - 95L
1,425 Elo+
Solo
Fenrir
Fenrir
XikX0251
Fenrir
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 261L
1,046 Elo+
Party 1
Ymir
Ymir
ninama11
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELRODRI69
Janus
12
1 / 5 / 0
7,225
657
12,339
7,214
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
9
0 / 4 / 0
6,503
591
2,965
8,839
3,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MaikolRockz
Artemis
13
0 / 0 / 0
7,604
691
8,634
7,691
2,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,918
720
6,150
8,253
2,925
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
XikX0251
Fenrir
13
4 / 1 / 3
8,170
743
8,568
11,002
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
3 / 0 / 4
8,835
803
3,897
10,362
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
9
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Janus
ELRODRI69
Janus
1
5
0
0.2
L
Thor
0
4
0
0
L
Artemis
MaikolRockz
Artemis
0
0
0
0
W
Fenrir
XikX0251
Fenrir
4
1
3
5.5
W
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
18,615
23,744
Taken
29,617
8,976
Mitigated
19,471
893
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
395
3,223
3,693
8,253
2,925
536
2,604
5,649
24,783
0
L
Janus
ELRODRI69
Janus
12,339
362
0
0
7,214
2,882
0
3,912
3,302
34,405
0
L
Thor
2,965
65
0
0
8,839
3,172
0
4,272
4,567
0
19,302
L
Artemis
MaikolRockz
Artemis
8,634
2,623
0
893
7,691
2,922
0
1,927
5,764
0
34,715
W
Fenrir
XikX0251
Fenrir
8,568
1,759
0
2,492
11,002
6,700
552
5,191
5,811
0
21,967
W
Ymir
3,897
1,120
0
1,245
10,362
9,846
380
4,600
5,762
23,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,332
Gold Earned
24,923
128
Minions Killed
119
0
Camps Cleared
0
571,961
Distance Traveled
605,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,918
720
53
5
0
224,480
0
L
Janus
7,225
657
47
4
0
190,785
0
L
Thor
6,503
591
24
2
0
177,418
0
L
Artemis
7,604
691
57
5
0
203,758
0
W
Fenrir
8,170
743
32
3
0
205,664
0
W
Ymir
8,835
803
34
3
0
175,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role