Player Matchup

Anubis
Anubis
HugoProst-69
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Solo
Cthulhu
Cthulhu
QC_Rezox_-
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ugo77176
Zhong Kui
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,213 Elo+
Party 2
Arachne
Arachne
Wael922-
Arachne
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 53L
1,190 Elo+
Party 2
Skadi
Skadi
zeurmii
Skadi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,103 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,258 Elo+

VS

Team Averages
Level 54
1,500 SR
1,533 Elo+
Fafnir
Fafnir
Blopix1203
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
LechuRules
Danzaburou
Level 20
God Stats
5W - 11L
1,500 SR
Queue Stats
79W - 107L
1,879 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lendo93
Cu Chulainn
Level 98
God Stats
7W - 9L
1,500 SR
Queue Stats
523W - 535L
1,554 Elo+
Solo
Anubis
Anubis
maarkitoss99390
Anubis
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 182L
1,367 Elo+
Party 1
Arachne
Arachne
yoldiii_
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 157L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 0 / 8
11,739
587
19,666
14,225
7,926
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
QC_Rezox_-
Cthulhu
15
3 / 1 / 8
10,185
509
6,717
10,993
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Ugo77176
Zhong Kui
16
4 / 3 / 3
10,323
516
14,033
15,457
10,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Wael922-
Arachne
18
8 / 3 / 7
11,640
582
14,300
16,340
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
zeurmii
Skadi
16
1 / 0 / 10
9,840
492
11,519
7,836
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blopix1203
Fafnir
14
1 / 5 / 3
9,643
482
5,903
22,323
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
LechuRules
Danzaburou
14
0 / 6 / 0
8,511
426
3,647
13,692
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
lendo93
Cu Chulainn
13
0 / 6 / 2
8,603
430
9,868
22,913
21,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 2
8,454
423
4,830
12,388
5,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
yoldiii_
Arachne
18
4 / 2 / 2
10,851
543
13,959
18,846
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
7
7
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blopix1203
Fafnir
1
5
3
0.5
W
Anubis
7
0
8
11
L
Danzaburou
LechuRules
Danzaburou
0
6
0
0
W
Cthulhu
QC_Rezox_-
Cthulhu
3
1
8
7
W
Zhong Kui
Ugo77176
Zhong Kui
4
3
3
1.83
W
Arachne
Wael922-
Arachne
8
3
7
3.83
L
Cu Chulainn
lendo93
Cu Chulainn
0
6
2
0.17
L
2
5
2
0.6
L
Arachne
yoldiii_
Arachne
4
2
2
2.5
W
Skadi
zeurmii
Skadi
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,235
Damage
38,207
64,851
Taken
90,162
44,147
Mitigated
64,277
22,491
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blopix1203
Fafnir
5,903
2,484
0
6,695
22,323
22,617
0
11,188
11,135
42,643
0
W
Anubis
19,666
1,601
230
11,080
14,225
7,926
144
1,132
13,093
100,637
0
L
Danzaburou
LechuRules
Danzaburou
3,647
1,367
0
4,084
13,692
5,890
975
2,695
10,997
0
64,883
W
Cthulhu
QC_Rezox_-
Cthulhu
6,717
393
22
1,595
10,993
14,328
81
3,179
7,814
33,229
0
W
Zhong Kui
Ugo77176
Zhong Kui
14,033
733
0
5,418
15,457
10,362
456
3,098
12,359
79,954
0
W
Arachne
Wael922-
Arachne
14,300
10,321
0
3,036
16,340
8,004
21
1,637
14,703
0
104,942
L
Cu Chulainn
lendo93
Cu Chulainn
9,868
1,389
0
2,210
22,913
21,359
0
12,262
10,651
0
71,480
L
4,830
792
0
2,654
12,388
5,637
0
6,957
5,431
45,575
0
L
Arachne
yoldiii_
Arachne
13,959
9,526
0
3,969
18,846
8,774
0
7,314
11,532
0
119,835
W
Skadi
zeurmii
Skadi
11,519
3,789
0
1,110
7,836
3,527
259
1,687
6,149
0
76,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
46,062
586
Minions Killed
522
0
Camps Cleared
0
2,054,664
Distance Traveled
1,851,301
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,643
482
58
3
0
375,600
1
W
Anubis
11,739
587
154
8
0
341,497
3
L
Danzaburou
8,511
426
106
5
0
348,883
0
W
Cthulhu
10,185
509
38
2
0
440,159
2
W
Zhong Kui
10,323
516
141
7
0
385,443
0
W
Arachne
11,640
582
137
7
0
491,072
0
L
Cu Chulainn
8,603
430
107
5
0
338,361
0
L
Anubis
8,454
423
69
3
0
300,286
0
L
Arachne
10,851
543
182
9
0
488,171
0
W
Skadi
9,840
492
116
6
0
396,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role