Player Matchup

Thanatos
Thanatos
JHP_7bel
Thanatos
Level 101
God Stats
12W - 6L
1,715 SR
Queue Stats
178W - 191L
1,365 Elo+
Solo
Neith
Neith
Reinols28
Neith
Level 103
God Stats
7W - 11L
1,500 SR
Queue Stats
103W - 118L
1,325 Elo+
Solo
Surtr
Surtr
Ur4no
Surtr
Level 108
God Stats
9W - 3L
1,637 SR
Queue Stats
15W - 10L
1,767 Elo+
Solo
Jormungandr
Jormungandr
davixys-davicava
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 95L
1,150 Elo+
Solo
Kukulkan
Kukulkan
silifer
Kukulkan
Level 129
God Stats
3W - 5L
1,318 SR
Queue Stats
207W - 198L
1,356 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,393 Elo+

VS

Team Averages
Level 104
1,500 SR
1,548 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BRJoaop
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,473 Elo+
Solo
Cerberus
Cerberus
ChaosFFXII
Cerberus
Level 106
God Stats
13W - 15L
1,500 SR
Queue Stats
190W - 190L
1,544 Elo+
Solo
Loki
Loki
PortgasDace1447
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,735 Elo+
Solo
Poseidon
Poseidon
gohan3422
Poseidon
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JHP_7bel
Thanatos
10
3 / 0 / 1
5,871
587
2,711
5,957
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Reinols28
Neith
10
2 / 0 / 2
6,048
605
5,313
4,032
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
Ur4no
Surtr
11
0 / 0 / 0
5,820
582
1,844
5,877
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
davixys-davicava
Jormungandr
9
2 / 0 / 4
5,755
576
5,078
9,222
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
silifer
Kukulkan
10
0 / 2 / 3
5,491
549
2,856
4,949
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 1
4,320
432
3,171
8,042
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
BRJoaop
Neith
8
0 / 1 / 0
4,633
463
2,520
5,294
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ChaosFFXII
Cerberus
10
0 / 0 / 0
4,923
492
1,964
5,932
4,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 0 / 0
5,272
527
1,217
4,625
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
gohan3422
Poseidon
9
2 / 3 / 0
5,832
583
4,218
5,843
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
L
Neith
BRJoaop
Neith
0
1
0
0
L
Cerberus
ChaosFFXII
Cerberus
0
0
0
0
W
Thanatos
JHP_7bel
Thanatos
3
0
1
3.5
L
0
0
0
0
W
Neith
Reinols28
Neith
2
0
2
3
W
Surtr
Ur4no
Surtr
0
0
0
0
W
Jormungandr
davixys-davicava
Jormungandr
2
0
4
4
L
Poseidon
gohan3422
Poseidon
2
3
0
0.67
W
Kukulkan
silifer
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
13,090
30,037
Taken
29,736
16,001
Mitigated
16,200
13,799
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,171
998
0
2,408
8,042
6,118
0
4,059
3,983
0
16,471
L
Neith
BRJoaop
Neith
2,520
1,110
0
1,875
5,294
2,143
0
1,426
3,868
0
25,926
L
Cerberus
ChaosFFXII
Cerberus
1,964
102
0
1,431
5,932
4,682
0
362
5,570
32,964
0
W
Thanatos
JHP_7bel
Thanatos
2,711
608
0
6,504
5,957
2,757
0
450
5,432
0
36,187
L
1,217
361
0
3,098
4,625
1,450
0
164
4,461
0
31,597
W
Neith
Reinols28
Neith
5,313
2,306
0
1,530
4,032
1,226
0
255
3,745
0
42,086
W
Surtr
Ur4no
Surtr
1,844
483
0
1,739
5,877
3,441
0
1,964
3,913
817
43,770
W
Jormungandr
davixys-davicava
Jormungandr
5,078
1,720
0
2,768
9,222
6,743
20
698
8,222
27,197
0
L
Poseidon
gohan3422
Poseidon
4,218
1,034
0
959
5,843
1,807
0
1,923
3,920
38,539
0
W
Kukulkan
silifer
Kukulkan
2,856
227
0
1,258
4,949
1,834
0
2,815
2,134
37,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
24,980
309
Minions Killed
289
0
Camps Cleared
0
1,023,855
Distance Traveled
989,185
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,320
432
22
2
0
203,262
2
L
Neith
4,633
463
48
5
0
179,117
0
L
Cerberus
4,923
492
85
9
0
184,920
5
W
Thanatos
5,871
587
55
6
0
269,767
1
L
Loki
5,272
527
66
7
0
225,121
0
W
Neith
6,048
605
80
8
0
165,366
2
W
Surtr
5,820
582
74
7
0
173,088
2
W
Jormungandr
5,755
576
25
3
0
206,426
0
L
Poseidon
5,832
583
68
7
0
196,765
2
W
Kukulkan
5,491
549
75
8
0
209,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role