Player Matchup

Shiva
Shiva
EfrainRR19
Shiva
Level 127
God Stats
4W - 2L
1,693 SR
Queue Stats
99W - 91L
1,620 Elo+
Solo
Tyr
Tyr
ForeverPlat
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Solo
Cernunnos
Cernunnos
Phoeniх
Cernunnos
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Sol
Sol
ToToTJM
Sol
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 74L
1,628 Elo+
Solo
Fenrir
Fenrir
frennzzykilla
Fenrir
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 242L
1,498 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,530 Elo+

VS

Team Averages
Level 146
1,509 SR
1,511 Elo+
Athena
Athena
Numen0rius
Athena
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,417 Elo+
Solo
Merlin
Merlin
PJRforPOTUS
Merlin
Level 188
God Stats
26W - 16L
1,500 SR
Queue Stats
592W - 577L
1,559 Elo+
Solo
Thor
Thor
Rndys
Thor
Level 164
God Stats
15W - 6L
1,500 SR
Queue Stats
422W - 375L
1,424 Elo+
Solo
Surtr
Surtr
ggboris
Surtr
Level 108
God Stats
8W - 6L
1,544 SR
Queue Stats
74W - 90L
1,654 Elo+
Solo
Cernunnos
Cernunnos
miraval123
Cernunnos
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
1 / 2 / 1
5,006
455
4,323
9,678
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 0
7,049
641
10,172
14,755
12,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Phoeniх
Cernunnos
12
1 / 0 / 0
6,234
567
3,951
8,049
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
0 / 4 / 0
5,740
522
4,911
8,236
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 2
5,504
500
3,642
11,882
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Numen0rius
Athena
11
1 / 1 / 5
5,573
507
4,038
7,948
8,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
13
2 / 1 / 1
6,989
635
3,288
5,626
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Rndys
Thor
12
5 / 1 / 6
7,261
660
9,803
8,494
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ggboris
Surtr
12
0 / 2 / 3
6,768
615
8,593
12,817
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
miraval123
Cernunnos
13
6 / 0 / 2
7,649
695
7,886
8,373
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
2
1
0.75
L
3
2
0
1.5
W
Athena
Numen0rius
Athena
1
1
5
3.5
W
Merlin
2
1
1
2.5
L
Cernunnos
Phoeniх
Cernunnos
1
0
0
1
W
Thor
Rndys
Thor
5
1
6
8
L
Sol
0
4
0
0
L
0
6
2
0.17
W
Surtr
ggboris
Surtr
0
2
3
0.75
W
Cernunnos
miraval123
Cernunnos
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
33,608
52,600
Taken
43,258
30,276
Mitigated
24,764
16,666
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
4,323
595
60
2,059
9,678
7,264
0
1,533
8,126
0
19,760
L
10,172
2,522
0
6,189
14,755
12,399
0
1,408
13,336
0
59,178
W
Athena
Numen0rius
Athena
4,038
1,262
0
2,235
7,948
8,004
0
1,189
6,563
20,012
0
W
Merlin
3,288
454
0
1,000
5,626
2,416
0
0
5,588
56,127
0
L
Cernunnos
Phoeniх
Cernunnos
3,951
1,392
0
4,434
8,049
3,093
0
3,547
4,486
0
55,705
W
Thor
Rndys
Thor
9,803
2,764
0
447
8,494
3,397
0
23
8,309
0
57,840
L
Sol
4,911
2,019
0
3,280
8,236
3,182
0
82
8,154
42,626
5,735
L
3,642
1,364
0
644
11,882
4,338
0
950
10,932
0
32,642
W
Surtr
ggboris
Surtr
8,593
4,618
0
6,126
12,817
7,645
0
0
12,740
1,122
55,241
W
Cernunnos
miraval123
Cernunnos
7,886
4,066
0
5,737
8,373
3,302
553
3,415
4,851
0
59,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
34,240
374
Minions Killed
425
0
Camps Cleared
0
1,167,631
Distance Traveled
1,199,085
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,006
455
24
2
0
255,241
1
L
Tyr
7,049
641
126
11
0
228,272
0
W
Athena
5,573
507
36
3
0
266,728
0
W
Merlin
6,989
635
99
9
0
225,460
6
L
Cernunnos
6,234
567
89
8
0
225,869
3
W
Thor
7,261
660
83
8
0
255,677
0
L
Sol
5,740
522
77
7
0
216,829
0
L
Fenrir
5,504
500
58
5
0
241,420
0
W
Surtr
6,768
615
104
9
0
229,167
0
W
Cernunnos
7,649
695
103
9
0
222,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role