Player Matchup

Tyr
Tyr
CodenameXero
Tyr
Level 93
God Stats
7W - 0L
1,498 SR
Queue Stats
26W - 16L
1,514 Elo+
Solo
Pele
Pele
IamRedXI
Pele
Level 67
God Stats
3W - 2L
1,741 SR
Queue Stats
8W - 12L
1,748 Elo+
Solo
Merlin
Merlin
Immith
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,500 Elo+
Solo
Bacchus
Bacchus
YoCanaales
Bacchus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 118L
1,318 Elo+
Solo
Artemis
Artemis
sean_sheep012
Artemis
Level 33
God Stats
10W - 12L
1,685 SR
Queue Stats
27W - 47L
1,560 Elo+
Solo
Team Averages
Level 85
1,585 SR
1,528 Elo+

VS

Team Averages
Level 88
1,558 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MeXiCaNgAmZ
Chernobog
Level 119
God Stats
1W - 4L
1,675 SR
Queue Stats
76W - 78L
1,609 Elo+
Solo
Kumbhakarna
Kumbhakarna
ikun1210
Kumbhakarna
Level 47
God Stats
6W - 11L
1,616 SR
Queue Stats
378W - 419L
1,513 Elo+
Solo
Artemis
Artemis
klismanjlr
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,224
1,175
7,456
8,889
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
13
2 / 0 / 10
8,010
1,144
6,273
6,598
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Immith
Merlin
13
5 / 0 / 6
8,697
1,242
11,749
6,394
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YoCanaales
Bacchus
13
0 / 0 / 11
8,038
1,148
4,806
8,300
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
13
5 / 1 / 6
8,204
1,172
7,163
5,690
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

356

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 0
7,493
1,070
6,641
9,026
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
12
0 / 1 / 0
6,778
968
7,241
2,844
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
MeXiCaNgAmZ
Chernobog
12
0 / 2 / 0
6,616
945
5,540
5,043
2,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
ikun1210
Kumbhakarna
12
0 / 2 / 0
6,683
955
3,193
11,326
10,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
klismanjlr
Artemis
13
0 / 6 / 1
7,300
1,043
6,977
10,985
4,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
15
Kills
1
1
Deaths
15
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
L
Janus
 
Janus
0
1
0
0
W
3
0
10
8
W
Pele
2
0
10
7
W
Merlin
Immith
Merlin
5
0
6
8
L
Chernobog
MeXiCaNgAmZ
Chernobog
0
2
0
0
W
Bacchus
YoCanaales
Bacchus
0
0
11
5.5
L
Kumbhakarna
ikun1210
Kumbhakarna
0
2
0
0
L
Artemis
klismanjlr
Artemis
0
6
1
0.08
W
Artemis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
29,592
35,871
Taken
39,224
30,907
Mitigated
21,053
6,741
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,641
3,124
0
651
9,026
3,287
0
4,330
4,696
0
26,527
L
Janus
 
Janus
7,241
404
0
102
2,844
944
0
626
2,218
18,215
0
W
7,456
902
0
1,669
8,889
9,470
0
2,593
6,296
0
12,101
W
Pele
6,273
1,328
0
1,381
6,598
3,396
0
2,310
4,288
0
23,688
W
Merlin
Immith
Merlin
11,749
831
0
52
6,394
2,982
0
1,408
4,986
30,956
900
L
Chernobog
MeXiCaNgAmZ
Chernobog
5,540
3,449
0
109
5,043
2,142
0
2,923
2,120
0
12,153
W
Bacchus
YoCanaales
Bacchus
4,806
869
0
3,277
8,300
12,276
0
2,685
5,615
7,542
0
L
Kumbhakarna
ikun1210
Kumbhakarna
3,193
59
0
220
11,326
10,054
0
4,140
7,186
4,693
0
L
Artemis
klismanjlr
Artemis
6,977
2,109
0
296
10,985
4,626
0
3,934
7,051
0
17,030
W
Artemis
7,163
2,869
0
362
5,690
2,783
0
1,438
4,252
0
12,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
34,870
121
Minions Killed
134
6
Camps Cleared
3
710,087
Distance Traveled
626,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,493
1,070
49
7
1
134,809
0
L
Janus
6,778
968
44
6
1
126,940
0
W
Tyr
8,224
1,175
20
3
1
160,569
0
W
Pele
8,010
1,144
40
6
2
144,637
0
W
Merlin
8,697
1,242
50
7
1
132,037
0
L
Chernobog
6,616
945
11
2
1
92,346
0
W
Bacchus
8,038
1,148
0
0
0
152,828
1
L
Kumbhakarna
6,683
955
0
0
0
153,685
0
L
Artemis
7,300
1,043
30
4
0
118,829
0
W
Artemis
8,204
1,172
11
2
2
120,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role