Player Matchup

Anubis
Anubis
Bronze IV
IG_Electro
Anubis
Bronze IV
Level 135
God Stats
8W - 8L
1,500 SR
Queue Stats
216W - 260L
1,135 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
WhiteeQc
Tsukuyomi
Silver IV
Level 60
God Stats
155W - 164L
1,301 SR
Queue Stats
800W - 967L
1,089 MMR
Solo
Maui
Maui
Bronze III
xAbsolutism
Maui
Bronze III
Level 63
God Stats
9W - 15L
1,512 SR
Queue Stats
16W - 23L
1,302 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,438 SR
1,175 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,443 SR
1,324 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
HumaneGlobe9
Nu Wa
Gold V
Level 123
God Stats
19W - 24L
1,281 SR
Queue Stats
450W - 496L
1,407 MMR
Party 1
Guan Yu
Guan Yu
Silver III
SauceyFab
Guan Yu
Silver III
Level 101
God Stats
48W - 45L
1,547 SR
Queue Stats
206W - 248L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IG_Electro
Anubis
16
3 / 4 / 5
11,152
697
13,885
12,480
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
WhiteeQc
Tsukuyomi
15
4 / 4 / 3
10,444
653
13,992
16,346
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 1 / 7
11,381
711
8,398
19,501
23,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
HeraBaba YagaScyllaThothBaron Samedi

VS

Bans
AtlasBacchusDanzaburouIzanamiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 1 / 8
11,840
740
11,278
19,867
27,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 3 / 2
13,206
825
20,538
9,479
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SauceyFab
Guan Yu
16
1 / 4 / 8
10,876
680
12,672
16,820
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
9
9
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
W
7
3
2
2.67
L
Anubis
IG_Electro
Anubis
3
4
5
1.38
W
Guan Yu
SauceyFab
Guan Yu
1
4
8
1.25
L
Tsukuyomi
WhiteeQc
Tsukuyomi
4
4
3
1.38
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
44,488
48,327
Taken
46,166
37,439
Mitigated
50,438
12,621
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,278
2,782
422
5,599
19,867
27,824
458
8,623
11,244
27,593
0
W
20,538
5,854
0
1,290
9,479
3,649
1,761
5,099
4,380
79,750
2,196
L
Anubis
IG_Electro
Anubis
13,885
579
0
3,666
12,480
6,745
450
6,747
5,192
69,889
0
W
Guan Yu
SauceyFab
Guan Yu
12,672
654
3,490
5,676
16,820
18,965
271
8,648
8,172
3,663
29,272
L
Tsukuyomi
WhiteeQc
Tsukuyomi
13,992
2,925
640
3,459
16,346
6,827
911
12,661
3,030
0
51,249
L
8,398
2,117
672
4,184
19,501
23,867
0
12,317
6,150
28,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
35,922
228
Minions Killed
183
0
Camps Cleared
0
863,509
Distance Traveled
891,246
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,840
740
36
2
0
298,905
1
W
Nu Wa
13,206
825
111
7
0
269,935
0
L
Anubis
11,152
697
123
8
0
250,421
4
W
Guan Yu
10,876
680
36
2
0
322,406
0
L
Tsukuyomi
10,444
653
75
5
0
295,078
0
L
Maui
11,381
711
30
2
0
318,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role