Player Matchup

Heimdallr
Heimdallr
EzClapBlazaj
Heimdallr
Level 112
God Stats
5W - 5L
1,500 SR
Queue Stats
137W - 126L
1,453 Elo+
Solo
Thor
Thor
HorrorDamage
Thor
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 35L
1,421 Elo+
Solo
Mulan
Mulan
MaNaRm
Mulan
Level 158
God Stats
2W - 3L
1,712 SR
Queue Stats
200W - 192L
1,417 Elo+
Solo
Poseidon
Poseidon
R0chaTV
Poseidon
Level 125
God Stats
1W - 2L
1,762 SR
Queue Stats
14W - 18L
1,755 Elo+
Solo
Atlas
Atlas
TheMimicsLords
Atlas
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,766 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,563 Elo+

VS

Team Averages
Level 104
1,518 SR
1,505 Elo+
Arachne
Arachne
Albrolke
Arachne
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 121L
1,513 Elo+
Solo
Horus
Horus
DerHalberHahn
Horus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,482 Elo+
Party 1
Chronos
Chronos
Guts115
Chronos
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 139L
1,487 Elo+
Solo
Bacchus
Bacchus
MrRoyal95
Bacchus
Level 146
God Stats
2W - 5L
1,589 SR
Queue Stats
233W - 262L
1,542 Elo+
Party 1
Izanami
Izanami
Tshiiz
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EzClapBlazaj
Heimdallr
11
2 / 0 / 1
6,399
582
5,524
7,220
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
5,591
508
4,043
8,085
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
MaNaRm
Mulan
10
3 / 4 / 0
6,299
573
8,242
11,483
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
R0chaTV
Poseidon
11
1 / 2 / 1
6,272
570
7,165
5,143
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 3
5,731
521
4,063
8,847
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Albrolke
Arachne
11
4 / 2 / 3
6,599
600
4,406
11,024
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 6
6,175
561
2,760
6,905
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
Guts115
Chronos
11
0 / 1 / 2
6,381
580
4,511
8,267
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MrRoyal95
Bacchus
11
4 / 2 / 0
6,783
617
4,659
11,980
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Tshiiz
Izanami
11
2 / 2 / 0
6,607
601
5,309
8,574
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
11
11
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Albrolke
Arachne
4
2
3
2.75
W
1
1
6
4
L
Heimdallr
EzClapBlazaj
Heimdallr
2
0
1
2.5
W
Chronos
Guts115
Chronos
0
1
2
1
L
1
2
2
1
L
Mulan
MaNaRm
Mulan
3
4
0
0.75
W
Bacchus
MrRoyal95
Bacchus
4
2
0
2
L
Poseidon
R0chaTV
Poseidon
1
2
1
0.75
L
1
3
3
0.83
W
Izanami
Tshiiz
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
21,645
40,778
Taken
46,750
21,270
Mitigated
23,700
12,801
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Albrolke
Arachne
4,406
3,371
0
1,980
11,024
3,748
0
3,286
7,702
0
45,775
W
2,760
1,170
992
2,323
6,905
5,062
0
2,470
4,367
0
6,686
L
Heimdallr
EzClapBlazaj
Heimdallr
5,524
3,276
0
4,555
7,220
2,530
0
0
7,220
0
48,110
W
Chronos
Guts115
Chronos
4,511
768
0
2,599
8,267
3,102
0
4,588
3,385
56,194
0
L
4,043
826
0
3,004
8,085
2,865
0
1,964
6,079
0
35,820
L
Mulan
MaNaRm
Mulan
8,242
1,982
0
2,783
11,483
6,227
0
4,026
7,147
0
42,897
W
Bacchus
MrRoyal95
Bacchus
4,659
1,481
0
5,581
11,980
8,666
0
72
11,908
34,135
0
L
Poseidon
R0chaTV
Poseidon
7,165
757
0
664
5,143
1,925
0
993
4,150
51,691
0
L
4,063
1,227
0
1,795
8,847
7,723
0
1,835
7,012
17,764
0
W
Izanami
Tshiiz
Izanami
5,309
4,003
0
3,577
8,574
3,122
0
414
8,160
0
57,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
32,545
324
Minions Killed
353
0
Camps Cleared
0
1,056,157
Distance Traveled
1,147,970
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,599
600
75
7
0
250,085
0
W
Horus
6,175
561
8
1
0
240,485
0
L
Heimdallr
6,399
582
85
8
0
212,316
0
W
Chronos
6,381
580
96
9
0
209,913
6
L
Thor
5,591
508
65
6
0
226,449
0
L
Mulan
6,299
573
69
6
0
172,725
1
W
Bacchus
6,783
617
78
7
0
210,425
0
L
Poseidon
6,272
570
96
9
0
230,725
2
L
Atlas
5,731
521
9
1
0
213,942
2
W
Izanami
6,607
601
96
9
0
237,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role