Player Matchup

Chiron
Chiron
ChApMaNking
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,585 Elo+
Party 1
Loki
Loki
Krimson_Rose_
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 123L
1,407 Elo+
Party 1
Xing Tian
Xing Tian
L0v3r-0F-D4nK-99
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,698 Elo+
Party 1
Mulan
Mulan
MuncherKid122
Mulan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 116L
1,647 Elo+
Party 1
Ra
Ra
WintersRage_
Ra
Level 129
God Stats
3W - 3L
1,719 SR
Queue Stats
94W - 88L
1,647 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,597 Elo+

VS

Team Averages
Level 140
1,498 SR
1,568 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Anniibunny
Sol
Level 179
God Stats
17W - 9L
1,478 SR
Queue Stats
259W - 302L
1,536 Elo+
Party 2
Awilix
Awilix
LoWeRx
Awilix
Level 105
God Stats
81W - 53L
1,513 SR
Queue Stats
199W - 185L
1,351 Elo+
Solo
Bacchus
Bacchus
Takoruma
Bacchus
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
217W - 215L
1,756 Elo+
Party 2
Nox
Nox
xXseraniiiiXx
Nox
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 4 / 0
5,441
495
5,954
8,924
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,382
489
2,686
9,310
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
8
0 / 3 / 1
5,298
482
3,066
11,935
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 5 / 0
5,162
469
2,241
11,793
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,836
531
3,711
7,275
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
6 / 0 / 1
8,031
730
8,933
8,025
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
6,365
579
6,436
7,361
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
LoWeRx
Awilix
12
5 / 0 / 3
7,071
643
7,197
6,749
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Takoruma
Bacchus
10
5 / 0 / 6
7,138
649
5,103
8,853
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 5
6,604
600
3,891
6,169
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
1
6.5
W
1
1
3
2.5
L
Chiron
1
4
0
0.25
L
0
2
1
0.25
L
Xing Tian
0
3
1
0.17
W
Awilix
LoWeRx
Awilix
5
0
3
6.5
L
0
5
0
0
W
Bacchus
Takoruma
Bacchus
5
0
6
8
L
2
3
0
0.67
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
31,560
49,237
Taken
37,157
24,022
Mitigated
21,893
13,594
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,933
1,422
0
1,342
8,025
6,704
0
0
8,025
4,864
66,291
W
6,436
2,003
209
4,461
7,361
2,119
1,097
453
6,908
49,469
0
L
Chiron
5,954
1,645
577
1,896
8,924
2,975
0
4,570
4,354
0
37,338
L
2,686
396
0
4,671
9,310
3,233
0
2,315
6,995
0
35,502
L
Xing Tian
3,066
287
0
1,400
11,935
9,874
0
5,815
6,120
12,523
0
W
Awilix
LoWeRx
Awilix
7,197
2,583
0
2,738
6,749
2,574
0
1,018
5,731
0
42,989
L
2,241
554
0
2,732
11,793
5,504
0
714
11,079
0
32,298
W
Bacchus
Takoruma
Bacchus
5,103
1,211
1,780
4,155
8,853
7,818
109
2,545
6,308
17,038
0
L
3,711
317
333
1,985
7,275
2,436
0
2,594
4,681
48,543
0
W
3,891
678
0
750
6,169
2,678
446
2,761
3,408
47,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,119
Gold Earned
35,209
306
Minions Killed
367
0
Camps Cleared
0
1,108,213
Distance Traveled
1,186,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,031
730
109
10
0
219,997
0
W
Sol
6,365
579
73
7
0
212,400
3
L
Chiron
5,441
495
64
6
0
209,161
0
L
Loki
5,382
489
63
6
0
235,590
0
L
Xing Tian
5,298
482
22
2
0
223,729
2
W
Awilix
7,071
643
68
6
0
289,885
0
L
Mulan
5,162
469
63
6
0
200,675
2
W
Bacchus
7,138
649
15
1
0
260,185
0
L
Ra
5,836
531
94
9
0
239,058
0
W
Nox
6,604
600
102
9
0
204,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role