Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dynoyet
Jormungandr
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 203L
1,410 Elo+
Solo
Merlin
Merlin
Geko66
Merlin
Level 13
God Stats
2W - 3L
1,497 SR
Queue Stats
9W - 11L
1,299 Elo+
Party 2
Surtr
Surtr
ImJustWarmingUp
Surtr
Level 44
God Stats
1W - 4L
1,375 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 2
Chiron
Chiron
dantyn2018
Chiron
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,461 Elo+
Solo
Team Averages
Level 52
1,474 SR
1,394 Elo+

VS

Team Averages
Level 107
1,478 SR
1,466 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hovokin
Kukulkan
Level 115
God Stats
13W - 16L
1,392 SR
Queue Stats
110W - 81L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
TEPKA3566
Ao Kuang
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Charybdis
Charybdis
toonkiler
Charybdis
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
294W - 305L
1,528 Elo+
Solo
Chiron
Chiron
ЕгоркаHD
Chiron
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
59W - 41L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 0
6,366
1,061
7,590
6,459
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Dynoyet
Jormungandr
11
0 / 2 / 0
6,316
1,053
6,149
8,762
8,905
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Geko66
Merlin
11
0 / 5 / 0
6,319
1,053
4,019
6,590
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 0
6,544
1,091
8,129
8,444
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
dantyn2018
Chiron
10
0 / 0 / 0
4,301
717
0
0
0
Team 1 Tickets

298

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 0 / 3
7,111
1,185
2,023
6,391
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Hovokin
Kukulkan
13
0 / 0 / 5
7,399
1,233
7,415
4,728
2,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TEPKA3566
Ao Kuang
12
6 / 0 / 3
7,964
1,327
6,833
6,995
3,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
toonkiler
Charybdis
12
2 / 0 / 4
7,026
1,171
5,356
5,035
2,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 1
7,233
1,206
5,974
5,721
2,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
12
12
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Horus
 
Horus
0
0
3
1.5
L
Jormungandr
Dynoyet
Jormungandr
0
2
0
0
L
Merlin
Geko66
Merlin
0
5
0
0
W
Kukulkan
Hovokin
Kukulkan
0
0
5
2.5
L
0
2
0
0
W
Ao Kuang
TEPKA3566
Ao Kuang
6
0
3
7.5
L
Chiron
dantyn2018
Chiron
0
0
0
0
W
Charybdis
toonkiler
Charybdis
2
0
4
4
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
27,601
30,255
Taken
28,870
19,938
Mitigated
16,264
1,481
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,590
423
0
228
6,459
2,651
0
3,023
3,436
16,963
0
W
Horus
 
Horus
2,023
1,008
456
2,059
6,391
5,769
0
3,998
2,393
0
6,934
L
Jormungandr
Dynoyet
Jormungandr
6,149
1,827
0
152
8,762
8,905
0
2,926
5,836
14,732
0
L
Merlin
Geko66
Merlin
4,019
783
0
8
6,590
2,464
0
3,990
2,600
18,647
0
W
Kukulkan
Hovokin
Kukulkan
7,415
179
0
14
4,728
2,124
0
2,590
2,138
38,807
0
L
8,129
2,567
0
1,093
8,444
5,918
0
4,309
4,135
381
21,900
W
Ao Kuang
TEPKA3566
Ao Kuang
6,833
1,291
0
972
6,995
3,654
0
4,042
2,953
13,163
0
L
Chiron
dantyn2018
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
toonkiler
Charybdis
5,356
3,132
0
360
5,035
2,125
0
3,721
1,314
0
13,584
W
5,974
3,109
524
1,029
5,721
2,592
0
3,694
2,027
0
13,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
36,733
113
Minions Killed
145
4
Camps Cleared
5
462,800
Distance Traveled
647,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,366
1,061
18
3
2
112,243
0
W
Horus
7,111
1,185
9
2
1
126,825
0
L
Jormungandr
6,316
1,053
27
5
0
126,694
0
L
Merlin
6,319
1,053
28
5
0
93,704
0
W
Kukulkan
7,399
1,233
74
12
1
125,109
0
L
Surtr
6,544
1,091
40
7
2
130,159
0
W
Ao Kuang
7,964
1,327
22
4
3
131,465
0
L
Chiron
4,301
717
0
0
0
0
0
W
Charybdis
7,026
1,171
15
3
0
123,216
0
W
Chiron
7,233
1,206
25
4
0
140,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role