Player Matchup

Atlas
Atlas
Kartoffelstampf
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,670 Elo+
Solo
Ullr
Ullr
RolandSenpai
Ullr
Level 158
God Stats
2W - 3L
1,715 SR
Queue Stats
201W - 178L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Spikello
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,169 Elo+
Solo
Discordia
Discordia
gfcm18
Discordia
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
357W - 354L
1,548 Elo+
Solo
Achilles
Achilles
巭孬嫑夯昆I
Achilles
Level 180
God Stats
3W - 6L
1,500 SR
Queue Stats
555W - 607L
1,520 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,477 Elo+

VS

Team Averages
Level 164
1,500 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexTheGhoul
Ah Muzen Cab
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 56L
1,665 Elo+
Party 1
Fafnir
Fafnir
Bertrumible
Fafnir
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 26L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
CesarPro
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
goezde666
Cerberus
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,864 Elo+
Solo
Zhong Kui
Zhong Kui
llO-PII
Zhong Kui
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
379W - 347L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,411
672
10,776
23,884
25,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 6
9,582
684
16,459
15,354
8,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Spikello
Zhong Kui
15
2 / 5 / 8
9,149
654
17,299
20,859
17,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
gfcm18
Discordia
18
5 / 4 / 6
10,503
750
24,070
12,947
6,789
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 6
9,521
680
10,382
22,103
30,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexTheGhoul
Ah Muzen Cab
20
8 / 1 / 14
13,066
933
33,164
22,557
13,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
18
4 / 2 / 15
11,920
851
14,317
19,891
28,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
CesarPro
Heimdallr
16
5 / 4 / 11
10,113
722
16,149
14,849
8,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
goezde666
Cerberus
16
2 / 4 / 14
10,754
768
9,073
20,204
23,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
llO-PII
Zhong Kui
18
5 / 4 / 9
11,098
793
16,587
18,387
14,594
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
15
Kills
24
24
Deaths
15
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexTheGhoul
Ah Muzen Cab
8
1
14
15
W
Fafnir
4
2
15
5.75
W
Heimdallr
CesarPro
Heimdallr
5
4
11
2.63
L
1
6
8
0.83
L
3
5
6
1.2
L
Zhong Kui
Spikello
Zhong Kui
2
5
8
1.2
L
Discordia
gfcm18
Discordia
5
4
6
2
W
Cerberus
goezde666
Cerberus
2
4
14
2.25
W
Zhong Kui
llO-PII
Zhong Kui
5
4
9
2.38
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,986
Damage
89,290
95,147
Taken
95,888
90,163
Mitigated
89,581
26,451
Healing
45,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexTheGhoul
Ah Muzen Cab
33,164
14,543
754
13,488
22,557
13,874
3,048
10,925
11,106
0
74,244
W
Fafnir
14,317
5,215
4,496
9,400
19,891
28,648
834
10,239
9,256
18,696
0
W
Heimdallr
CesarPro
Heimdallr
16,149
7,459
0
4,438
14,849
8,501
765
7,552
6,889
0
25,974
L
10,776
3,542
2,525
3,259
23,884
25,996
0
7,239
16,644
17,832
0
L
16,459
4,923
498
797
15,354
8,825
0
6,303
9,051
0
30,141
L
Zhong Kui
Spikello
Zhong Kui
17,299
1,045
1,080
6,455
20,859
17,987
0
10,980
9,879
24,889
0
L
Discordia
gfcm18
Discordia
24,070
1,262
1,652
1,326
12,947
6,789
0
6,092
6,855
47,418
0
W
Cerberus
goezde666
Cerberus
9,073
295
255
5,348
20,204
23,964
31
11,500
8,051
12,699
0
W
Zhong Kui
llO-PII
Zhong Kui
16,587
1,682
896
6,865
18,387
14,594
3,336
9,435
8,441
27,876
0
L
10,382
1,069
1,800
7,059
22,103
30,566
0
9,363
12,740
0
19,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
56,951
180
Minions Killed
165
0
Camps Cleared
0
1,360,935
Distance Traveled
1,356,924
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,066
933
92
7
0
306,335
0
W
Fafnir
11,920
851
6
0
0
265,179
0
W
Heimdallr
10,113
722
22
2
0
259,327
1
L
Atlas
9,411
672
14
1
0
284,042
0
L
Ullr
9,582
684
32
2
0
260,601
0
L
Zhong Kui
9,149
654
45
3
0
263,156
0
L
Discordia
10,503
750
74
5
0
234,694
0
W
Cerberus
10,754
768
6
0
0
285,088
0
W
Zhong Kui
11,098
793
39
3
0
240,995
0
L
Achilles
9,521
680
15
1
0
318,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role