Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BRJoaop
Charybdis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 23L
1,444 Elo+
Solo
Scylla
Scylla
Grimmjow980
Scylla
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,675 Elo+
Solo
Sylvanus
Sylvanus
Pabloreiz
Sylvanus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,547 Elo+
Solo
Horus
Horus
ZuQuLuum
Horus
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 272L
1,479 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,529 Elo+

VS

Team Averages
Level 122
1,564 SR
1,672 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JONTEX69
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
2,083 Elo+
Solo
Hou Yi
Hou Yi
Pedregullo
Hou Yi
Level 191
God Stats
3W - 6L
1,820 SR
Queue Stats
45W - 41L
1,674 Elo+
Solo
Surtr
Surtr
Sahvra
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
lShyva
Chang'e
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 50L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 0
6,561
596
6,649
8,459
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
BRJoaop
Charybdis
11
0 / 0 / 1
6,095
554
2,944
4,988
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
11
1 / 1 / 2
6,586
599
7,855
3,422
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Pabloreiz
Sylvanus
4
0 / 0 / 0
4,274
389
1,876
2,176
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Horus
ZuQuLuum
Horus
12
2 / 1 / 2
6,833
621
9,084
8,965
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 4
5,419
493
1,046
9,839
5,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
JONTEX69
Bakasura
11
2 / 1 / 2
6,256
569
4,789
9,777
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Pedregullo
Hou Yi
10
0 / 1 / 0
5,943
540
3,443
6,960
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Sahvra
Surtr
9
1 / 3 / 2
5,486
499
3,303
10,037
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
lShyva
Chang'e
9
1 / 1 / 3
5,584
508
2,203
7,351
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
4
4
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
0
2
L
Maui
 
Maui
0
1
4
2
W
Charybdis
BRJoaop
Charybdis
0
0
1
0.5
W
Scylla
1
1
2
2
L
Bakasura
JONTEX69
Bakasura
2
1
2
3
W
Sylvanus
Pabloreiz
Sylvanus
0
0
0
0
L
Hou Yi
Pedregullo
Hou Yi
0
1
0
0
L
Surtr
Sahvra
Surtr
1
3
2
0.67
W
Horus
ZuQuLuum
Horus
2
1
2
3
L
Chang'e
lShyva
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
14,784
28,010
Taken
43,964
11,251
Mitigated
19,647
8,953
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,649
1,671
0
1,146
8,459
2,979
712
1,127
6,867
49,903
0
L
Maui
 
Maui
1,046
343
1,409
3,190
9,839
5,879
0
4,656
5,183
13,830
0
W
Charybdis
BRJoaop
Charybdis
2,944
1,665
0
3,817
4,988
1,639
100
206
4,782
0
38,997
W
Scylla
7,855
531
0
220
3,422
1,077
0
967
2,175
45,853
0
L
Bakasura
JONTEX69
Bakasura
4,789
3,348
0
1,847
9,777
4,150
0
2,779
6,998
0
28,681
W
Sylvanus
Pabloreiz
Sylvanus
1,876
1,030
491
1,393
2,176
789
0
151
2,025
10,878
0
L
Hou Yi
Pedregullo
Hou Yi
3,443
2,619
0
2,802
6,960
2,597
253
2,000
4,960
0
52,541
L
Surtr
Sahvra
Surtr
3,303
1,495
0
2,837
10,037
4,186
0
1,322
8,715
439
25,388
W
Horus
ZuQuLuum
Horus
9,084
4,343
0
1,886
8,965
4,767
68
880
7,489
0
48,651
L
Chang'e
lShyva
Chang'e
2,203
145
1,241
2,725
7,351
2,835
0
5,623
1,728
24,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
28,688
304
Minions Killed
296
0
Camps Cleared
0
919,144
Distance Traveled
1,098,014
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,561
596
69
6
0
245,561
0
L
Maui
5,419
493
17
2
0
222,903
1
W
Charybdis
6,095
554
72
7
0
181,919
0
W
Scylla
6,586
599
74
7
0
209,023
2
L
Bakasura
6,256
569
70
6
0
251,469
0
W
Sylvanus
4,274
389
12
1
0
54,835
0
L
Hou Yi
5,943
540
102
9
0
199,287
2
L
Surtr
5,486
499
51
5
0
197,205
2
W
Horus
6,833
621
77
7
0
227,806
0
L
Chang'e
5,584
508
56
5
0
227,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role