Player Matchup

Skadi
Skadi
Bedonrad
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,249 Elo+
Solo
Erlang Shen
Erlang Shen
Johnnybro5645
Erlang Shen
Level 59
God Stats
1W - 3L
1,300 SR
Queue Stats
146W - 147L
1,152 Elo+
Party 3
Sun Wukong
Sun Wukong
Mandis1
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,152 Elo+
Party 3
Shiva
Shiva
sowelu_exe
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,778 Elo+
Solo
Rama
Rama
Незуко
Rama
Level 67
God Stats
10W - 13L
1,500 SR
Queue Stats
725W - 706L
1,070 Elo+
Solo
Team Averages
Level 74
1,460 SR
1,280 Elo+

VS

Team Averages
Level 74
1,500 SR
1,621 Elo+
Baron Samedi
Baron Samedi
Goat-king1997
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,727 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MORI-MAXIM
Cu Chulainn
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,806 Elo+
Party 1
Cernunnos
Cernunnos
Smolbunz
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,589 Elo+
Party 2
Poseidon
Poseidon
Tommek790
Poseidon
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 141L
1,391 Elo+
Solo
Medusa
Medusa
WillWaitForIt
Medusa
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 156L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bedonrad
Skadi
15
3 / 6 / 4
8,478
848
11,170
12,219
5,927
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Johnnybro5645
Erlang Shen
13
0 / 6 / 7
7,083
708
4,657
15,828
15,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Mandis1
Sun Wukong
14
3 / 3 / 2
7,802
780
12,414
14,513
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
11
0 / 5 / 5
7,012
701
3,832
14,744
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 4
8,515
852
7,308
11,934
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goat-king1997
Baron Samedi
14
4 / 2 / 14
8,254
825
10,407
7,570
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
MORI-MAXIM
Cu Chulainn
17
4 / 1 / 16
8,726
873
11,877
13,030
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Smolbunz
Cernunnos
13
3 / 3 / 17
8,402
840
10,912
9,538
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Tommek790
Poseidon
14
6 / 2 / 14
8,973
897
12,959
8,020
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 2 / 13
9,613
961
17,659
11,137
6,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
10
Kills
23
23
Deaths
10
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bedonrad
Skadi
3
6
4
0.83
W
Baron Samedi
Goat-king1997
Baron Samedi
4
2
14
5.5
L
Erlang Shen
Johnnybro5645
Erlang Shen
0
6
7
0.58
W
Cu Chulainn
MORI-MAXIM
Cu Chulainn
4
1
16
12
L
Sun Wukong
Mandis1
Sun Wukong
3
3
2
1.33
W
Cernunnos
Smolbunz
Cernunnos
3
3
17
3.83
W
Poseidon
Tommek790
Poseidon
6
2
14
6.5
W
6
2
13
6.25
L
Shiva
0
5
5
0.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
63,814
69,238
Taken
49,295
55,099
Mitigated
35,142
18,603
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bedonrad
Skadi
11,170
5,178
1,531
1,211
12,219
5,927
90
3,703
8,302
0
21,965
W
Baron Samedi
Goat-king1997
Baron Samedi
10,407
1,203
5,297
2,046
7,570
4,855
205
0
7,570
17,798
0
L
Erlang Shen
Johnnybro5645
Erlang Shen
4,657
2,143
1,847
2,370
15,828
15,360
0
6,186
9,373
0
7,909
W
Cu Chulainn
MORI-MAXIM
Cu Chulainn
11,877
2,066
1,211
2,907
13,030
16,097
60
0
13,030
0
16,317
L
Sun Wukong
Mandis1
Sun Wukong
12,414
939
1,048
3,475
14,513
12,640
0
4,280
9,914
0
24,438
W
Cernunnos
Smolbunz
Cernunnos
10,912
5,068
1,654
1,546
9,538
4,590
266
0
9,538
0
18,736
W
Poseidon
Tommek790
Poseidon
12,959
2,598
1,457
1,750
8,020
3,472
175
0
8,020
20,840
0
W
17,659
5,362
2,702
1,803
11,137
6,128
999
0
11,137
0
37,900
L
Shiva
3,832
302
1,747
1,763
14,744
14,768
0
5,966
8,550
0
7,106
L
7,308
6,410
584
3,027
11,934
6,404
0
3,230
8,551
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
43,968
90
Minions Killed
115
0
Camps Cleared
0
906,670
Distance Traveled
902,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,478
848
22
2
0
177,208
0
W
Baron Samedi
8,254
825
11
1
0
166,542
0
L
Erlang Shen
7,083
708
3
0
0
182,911
0
W
Cu Chulainn
8,726
873
16
2
0
203,600
0
L
Sun Wukong
7,802
780
34
3
0
220,338
0
W
Cernunnos
8,402
840
24
2
0
147,555
0
W
Poseidon
8,973
897
18
2
0
175,624
0
W
Medusa
9,613
961
46
5
0
209,617
0
L
Shiva
7,012
701
5
1
0
151,959
0
L
Rama
8,515
852
26
3
0
174,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role