Player Matchup

Ra
Ra
JaguarXC
Ra
Level 168
God Stats
3W - 6L
1,500 SR
Queue Stats
188W - 71L
1,807 Elo+
Party 1
Cthulhu
Cthulhu
KaizokuHaru
Cthulhu
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 96L
1,698 Elo+
Party 1
Ishtar
Ishtar
LeQuackOnCrack
Ishtar
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
151W - 105L
1,804 Elo+
Party 1
Ymir
Ymir
LĨch
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,524 Elo+
Party 1
Shiva
Shiva
SuperKush911
Shiva
Level 159
God Stats
10W - 10L
1,692 SR
Queue Stats
205W - 190L
1,726 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,712 Elo+

VS

Team Averages
Level 96
1,488 SR
1,463 Elo+
Ra
Ra
BossPun
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Bellona
Bellona
Lemonade850
Bellona
Level 108
God Stats
2W - 5L
1,319 SR
Queue Stats
20W - 20L
1,186 Elo+
Solo
Surtr
Surtr
PaPaGuzzler69
Surtr
Level 105
God Stats
12W - 8L
1,660 SR
Queue Stats
68W - 65L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
oRitzyy_
Zhong Kui
Level 105
God Stats
1W - 4L
1,460 SR
Queue Stats
41W - 50L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-226306
Baron Samedi
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 68L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,677
710
3,717
5,277
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
KaizokuHaru
Cthulhu
8
3 / 3 / 1
4,596
575
3,064
6,026
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 3
5,001
625
2,662
5,977
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
LĨch
Ymir
8
1 / 0 / 5
5,419
677
3,210
6,253
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 0
5,144
643
2,996
7,026
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,516
565
3,542
5,695
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Lemonade850
Bellona
4
1 / 2 / 0
3,741
468
1,560
4,041
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,024
628
3,515
6,136
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
oRitzyy_
Zhong Kui
7
0 / 2 / 0
4,034
504
2,343
4,043
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
temp-226306
Baron Samedi
7
0 / 2 / 0
4,033
504
1,736
3,423
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
0
1
4.5
W
Cthulhu
KaizokuHaru
Cthulhu
3
3
1
1.17
W
0
0
3
1.5
L
Bellona
Lemonade850
Bellona
1
2
0
0.5
W
Ymir
LĨch
Ymir
1
0
5
3.5
L
1
2
0
0.5
W
3
1
0
3
L
Zhong Kui
oRitzyy_
Zhong Kui
0
2
0
0
L
Baron Samedi
temp-226306
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
12,696
30,559
Taken
23,338
14,215
Mitigated
10,446
10,837
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,542
598
164
1,292
5,695
2,211
66
4,719
592
25,009
0
W
3,717
703
67
1,840
5,277
1,818
0
666
4,611
41,191
0
W
Cthulhu
KaizokuHaru
Cthulhu
3,064
211
0
335
6,026
2,524
335
1,404
4,622
17,894
0
W
2,662
1,408
0
4,171
5,977
2,158
18
2,497
3,480
0
34,709
L
Bellona
Lemonade850
Bellona
1,560
504
88
1,150
4,041
1,785
0
1,061
2,962
0
8,469
W
Ymir
LĨch
Ymir
3,210
726
0
2,691
6,253
5,002
0
3,081
3,172
18,549
0
L
3,515
1,127
0
1,619
6,136
2,666
0
1,030
5,106
410
32,059
W
2,996
454
0
1,733
7,026
2,713
0
196
6,830
0
31,688
L
Zhong Kui
oRitzyy_
Zhong Kui
2,343
292
0
1,327
4,043
2,532
49
1,326
2,717
19,263
0
L
Baron Samedi
temp-226306
Baron Samedi
1,736
63
201
945
3,423
1,252
0
1,453
1,970
17,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
21,348
264
Minions Killed
197
0
Camps Cleared
0
804,066
Distance Traveled
732,069
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,516
565
45
6
0
160,723
0
W
Ra
5,677
710
67
8
0
203,601
0
W
Cthulhu
4,596
575
43
5
0
153,225
0
W
Ishtar
5,001
625
63
8
0
137,479
0
L
Bellona
3,741
468
19
2
0
115,254
0
W
Ymir
5,419
677
34
4
0
154,913
1
L
Surtr
5,024
628
66
8
0
149,232
0
W
Shiva
5,144
643
57
7
0
154,848
0
L
Zhong Kui
4,034
504
40
5
0
154,411
2
L
Baron Samedi
4,033
504
27
3
0
152,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role