Player Matchup

Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alex doro14
Baron Samedi
Level 130
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 213L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Miroal
Nu Wa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,428 Elo+
Solo
Khepri
Khepri
RayRayVenom
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,861 Elo+
Solo
Hercules
Hercules
fexjn
Hercules
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
363W - 372L
1,616 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,581 Elo+

VS

Team Averages
Level 107
1,500 SR
1,533 Elo+
Olorun
Olorun
 
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BuffCupid
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
KIouded
Xbalanque
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
361W - 364L
1,648 Elo+
Solo
Pele
Pele
LCianca
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
11 / 2 / 13
8,846
1,106
16,933
7,809
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Alex doro14
Baron Samedi
15
6 / 1 / 21
8,628
1,079
10,514
5,406
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Miroal
Nu Wa
15
7 / 2 / 20
8,533
1,067
11,845
7,626
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 1 / 27
8,388
1,049
4,715
9,002
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
fexjn
Hercules
14
5 / 2 / 21
8,538
1,067
10,287
12,178
14,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 3
7,262
908
6,594
9,429
4,371
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
11
0 / 8 / 3
6,344
793
5,173
15,424
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
9
0 / 7 / 1
5,781
723
2,416
11,935
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
KIouded
Xbalanque
13
3 / 6 / 1
7,538
942
5,926
11,210
4,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
LCianca
Pele
11
2 / 5 / 2
7,187
898
5,887
9,928
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
30
Kills
6
8
Deaths
30
102
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
13
8.75
L
Olorun
 
Olorun
1
4
3
0.63
L
Erlang Shen
 
Erlang Shen
0
8
3
0.19
W
Baron Samedi
Alex doro14
Baron Samedi
6
1
21
16.5
L
Ares
0
7
1
0.07
L
Xbalanque
KIouded
Xbalanque
3
6
1
0.58
L
Pele
LCianca
Pele
2
5
2
0.6
W
Nu Wa
Miroal
Nu Wa
7
2
20
8.5
W
Khepri
1
1
27
14.5
W
Hercules
fexjn
Hercules
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
25,996
42,021
Taken
57,926
36,391
Mitigated
27,342
21,790
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,933
5,299
151
1,560
7,809
4,136
2,822
2,203
5,606
0
29,048
L
Olorun
 
Olorun
6,594
1,961
1,873
2,426
9,429
4,371
715
4,493
4,760
19,492
0
L
Erlang Shen
 
Erlang Shen
5,173
1,586
1,024
2,767
15,424
6,739
354
4,761
10,538
0
12,255
W
Baron Samedi
Alex doro14
Baron Samedi
10,514
1,321
7,900
2,787
5,406
3,697
1,899
1,413
3,993
24,321
0
L
Ares
2,416
154
235
559
11,935
8,147
0
6,456
5,274
4,891
0
L
Xbalanque
KIouded
Xbalanque
5,926
1,958
263
1,030
11,210
4,474
744
5,946
5,028
0
15,750
L
Pele
LCianca
Pele
5,887
591
474
1,555
9,928
3,611
0
5,329
4,403
0
10,555
W
Nu Wa
Miroal
Nu Wa
11,845
3,748
1,063
1,462
7,626
4,236
1,685
385
7,241
22,718
370
W
Khepri
4,715
305
343
1,512
9,002
10,053
161
2,878
6,124
8,667
0
W
Hercules
fexjn
Hercules
10,287
2,364
492
4,520
12,178
14,269
659
2,131
10,047
0
14,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
34,112
79
Minions Killed
69
0
Camps Cleared
0
748,091
Distance Traveled
632,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,846
1,106
10
1
0
162,251
0
L
Olorun
7,262
908
29
4
0
134,194
0
L
Erlang Shen
6,344
793
10
1
0
143,169
0
W
Baron Samedi
8,628
1,079
38
5
0
150,313
0
L
Ares
5,781
723
0
0
0
98,371
0
L
Xbalanque
7,538
942
17
2
0
123,626
0
L
Pele
7,187
898
13
2
0
133,180
0
W
Nu Wa
8,533
1,067
18
2
0
142,420
0
W
Khepri
8,388
1,049
6
1
0
154,230
0
W
Hercules
8,538
1,067
7
1
0
138,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role