Player Matchup

Odin
Odin
 
Odin
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Apache_Slick_69
Chronos
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 85L
1,666 Elo+
Solo
Cernunnos
Cernunnos
IMAMILKMAN27
Cernunnos
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 230L
1,282 Elo+
Solo
Nike
Nike
Ibadcaveman
Nike
Level 186
God Stats
4W - 3L
1,500 SR
Queue Stats
265W - 262L
1,697 Elo+
Solo
Sobek
Sobek
JayBandt
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,298 Elo+
Solo
Team Averages
Level 165
1,500 SR
1,488 Elo+

VS

Team Averages
Level 130
1,548 SR
1,306 Elo+
Da Ji
Da Ji
Necrofantasian
Da Ji
Level 197
God Stats
2W - 4L
1,500 SR
Queue Stats
377W - 326L
1,247 Elo+
Party 1
Persephone
Persephone
PuddinCupZzZ
Persephone
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
260W - 281L
1,135 Elo+
Solo
Sol
Sol
Uncoolwhip
Sol
Level 167
God Stats
2W - 2L
1,739 SR
Queue Stats
152W - 132L
1,518 Elo+
Party 1
Ishtar
Ishtar
bensdad12
Ishtar
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 99L
1,292 Elo+
Solo
Geb
Geb
farrell14
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 5 / 9
7,251
906
3,852
15,251
8,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 9
7,352
919
6,822
10,592
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
IMAMILKMAN27
Cernunnos
14
6 / 6 / 7
8,071
1,009
12,153
12,973
6,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 9
7,929
991
7,474
12,454
12,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sobek
JayBandt
Sobek
10
1 / 3 / 6
6,460
808
2,881
9,469
9,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 13
9,113
1,139
11,550
9,533
6,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
PuddinCupZzZ
Persephone
13
3 / 2 / 10
8,334
1,042
8,356
7,181
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 3 / 9
9,129
1,141
13,274
10,687
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
bensdad12
Ishtar
14
4 / 3 / 11
8,573
1,072
14,096
8,291
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 13
7,754
969
4,072
10,452
11,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
13
Kills
23
24
Deaths
14
40
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
9
1.3
L
1
6
9
0.92
L
Cernunnos
IMAMILKMAN27
Cernunnos
6
6
7
1.58
L
3
4
9
1.88
L
Sobek
JayBandt
Sobek
1
3
6
1.33
W
6
3
13
4.17
W
Persephone
PuddinCupZzZ
Persephone
3
2
10
4
W
9
3
9
4.5
W
Ishtar
bensdad12
Ishtar
4
3
11
3.17
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
51,348
60,739
Taken
46,144
41,971
Mitigated
31,292
13,068
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,852
391
556
3,629
15,251
8,726
164
5,509
9,742
0
8,316
L
6,822
1,855
515
670
10,592
4,284
726
5,065
5,527
12,476
0
L
Cernunnos
IMAMILKMAN27
Cernunnos
12,153
7,071
0
2,034
12,973
6,614
0
4,613
8,360
0
20,468
L
7,474
767
1,739
1,616
12,454
12,377
0
5,519
6,935
353
13,439
L
Sobek
JayBandt
Sobek
2,881
126
335
1,974
9,469
9,970
123
4,996
4,473
4,571
0
W
11,550
4,140
915
1,741
9,533
6,917
488
1,709
7,824
0
13,605
W
Persephone
PuddinCupZzZ
Persephone
8,356
149
790
1,973
7,181
3,471
1,137
947
6,232
23,860
0
W
13,274
7,054
242
3,468
10,687
5,315
3,970
3,634
7,053
23,057
0
W
Ishtar
bensdad12
Ishtar
14,096
8,970
0
1,861
8,291
4,387
2,082
1,592
6,699
0
23,206
W
4,072
153
577
372
10,452
11,202
139
2,143
8,309
8,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
42,903
61
Minions Killed
110
0
Camps Cleared
0
665,043
Distance Traveled
758,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,251
906
8
1
0
148,048
0
L
Chronos
7,352
919
19
2
0
143,651
0
L
Cernunnos
8,071
1,009
16
2
0
115,586
0
L
Nike
7,929
991
15
2
0
147,399
0
L
Sobek
6,460
808
3
0
0
110,359
0
W
Da Ji
9,113
1,139
6
1
0
159,829
0
W
Persephone
8,334
1,042
40
5
0
153,620
0
W
Sol
9,129
1,141
34
4
0
137,519
0
W
Ishtar
8,573
1,072
22
3
0
144,095
0
W
Geb
7,754
969
8
1
0
163,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role