Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ExterminateWomen
Shiva
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 27L
1,899 Elo+
Party 1
Nike
Nike
QueenChaos--
Nike
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 268L
1,536 Elo+
Solo
Achilles
Achilles
Yolked2022
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 26L
1,899 Elo+
Party 1
Cerberus
Cerberus
infamoushomer-_-
Cerberus
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
789W - 752L
1,490 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,665 Elo+

VS

Team Averages
Level 71
1,500 SR
1,448 Elo+
Medusa
Medusa
DarkFire99
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,312 Elo+
Solo
Scylla
Scylla
Dying-Scream7
Scylla
Level 106
God Stats
2W - 8L
1,500 SR
Queue Stats
396W - 432L
1,353 Elo+
Solo
Agni
Agni
flyinh1gh420
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
poderosoelfo3
Baron Samedi
Level 97
God Stats
7W - 1L
1,500 SR
Queue Stats
178W - 278L
1,459 Elo+
Solo
Heimdallr
Heimdallr
sundela
Heimdallr
Level 99
God Stats
7W - 10L
1,500 SR
Queue Stats
411W - 402L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 11
7,741
774
6,146
9,081
6,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
6 / 2 / 14
9,032
903
14,544
9,175
3,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 2 / 11
8,256
826
5,437
9,315
7,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Yolked2022
Achilles
17
12 / 2 / 8
9,760
976
14,005
10,858
15,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
3 / 4 / 11
7,973
797
3,393
11,682
10,279
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkFire99
Medusa
15
4 / 4 / 4
8,168
817
8,003
9,796
3,822
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 4
7,620
762
6,324
6,058
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 6 / 5
7,152
715
6,315
9,279
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
poderosoelfo3
Baron Samedi
14
4 / 4 / 3
8,522
852
5,106
8,506
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
sundela
Heimdallr
12
1 / 8 / 6
6,792
679
7,805
13,247
5,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
25
Kills
11
12
Deaths
25
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
11
3.25
L
Medusa
DarkFire99
Medusa
4
4
4
1.5
L
1
3
4
1
W
6
2
14
6.5
W
3
2
11
4.25
W
Achilles
Yolked2022
Achilles
12
2
8
8
L
1
6
5
0.58
W
3
4
11
2.13
L
Baron Samedi
poderosoelfo3
Baron Samedi
4
4
3
1.38
L
Heimdallr
sundela
Heimdallr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,525
Damage
33,553
50,111
Taken
46,886
43,571
Mitigated
17,930
16,173
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,146
625
1,374
1,763
9,081
6,791
196
3,391
5,690
12,922
0
L
Medusa
DarkFire99
Medusa
8,003
4,463
773
1,615
9,796
3,822
0
1,881
7,915
0
12,848
L
6,324
501
484
696
6,058
1,972
0
1,087
4,723
13,666
1,291
W
14,544
1,040
604
1,401
9,175
3,544
322
2,707
6,468
0
23,420
W
5,437
151
2,852
1,874
9,315
7,296
22
1,422
7,893
0
13,179
W
Achilles
Yolked2022
Achilles
14,005
2,131
778
1,126
10,858
15,661
254
3,619
7,239
0
22,238
L
6,315
519
177
559
9,279
3,154
0
1,429
7,686
8,210
2,282
W
3,393
197
1,940
2,461
11,682
10,279
739
4,289
7,393
10,908
0
L
Baron Samedi
poderosoelfo3
Baron Samedi
5,106
110
1,971
2,438
8,506
3,851
0
1,403
6,815
14,931
0
L
Heimdallr
sundela
Heimdallr
7,805
3,691
546
950
13,247
5,131
0
3,739
9,508
0
11,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
38,254
99
Minions Killed
71
0
Camps Cleared
0
1,097,680
Distance Traveled
805,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,741
774
14
1
0
211,818
0
L
Medusa
8,168
817
11
1
0
171,632
0
L
Scylla
7,620
762
27
3
0
154,821
0
W
Shiva
9,032
903
25
3
0
234,920
0
W
Nike
8,256
826
11
1
0
205,223
0
W
Achilles
9,760
976
23
2
0
222,595
0
L
Agni
7,152
715
7
1
0
171,277
0
W
Cerberus
7,973
797
26
3
0
223,124
0
L
Baron Samedi
8,522
852
22
2
0
171,576
0
L
Heimdallr
6,792
679
4
0
0
136,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role