Player Matchup

Chronos
Chronos
Bronze III
Ghostmart
Chronos
Bronze III
Level 120
God Stats
23W - 16L
1,702 SR
Queue Stats
106W - 93L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Jmunoz98
Cerberus
Bronze III
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 145L
1,523 MMR
Solo
Ishtar
Ishtar
Bronze III
Vodwa
Ishtar
Bronze III
Level 140
God Stats
6W - 10L
1,500 SR
Queue Stats
212W - 192L
1,488 MMR
Party 1
King Arthur
King Arthur
Bronze III
jfergi
King Arthur
Bronze III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 44L
1,554 MMR
Party 1
Pele
Pele
Silver I
wJokerwx
Pele
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 478L
1,592 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,540 SR
1,531 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,454 SR
1,510 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver III
Orju
Ganesha
Silver III
Level 158
God Stats
5W - 4L
1,614 SR
Queue Stats
17W - 16L
1,424 MMR
Solo
Ra
Ra
Gold IV
Overlord_darknes
Ra
Gold IV
Level 148
God Stats
12W - 6L
1,500 SR
Queue Stats
219W - 255L
1,569 MMR
Solo
Hou Yi
Hou Yi
Silver I
RealCanadianEh
Hou Yi
Silver I
Level 105
God Stats
7W - 6L
1,156 SR
Queue Stats
19W - 11L
1,559 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
nSIYoshi
Guan Yu
Bronze III
Level 146
God Stats
5W - 6L
1,500 SR
Queue Stats
135W - 142L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ghostmart
Chronos
13
0 / 9 / 2
8,540
449
10,128
19,730
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Jmunoz98
Cerberus
12
0 / 7 / 1
7,481
394
5,132
20,859
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Vodwa
Ishtar
14
0 / 3 / 0
8,560
451
4,041
12,913
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jfergi
King Arthur
16
1 / 3 / 0
9,378
494
12,492
19,558
18,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
14
3 / 6 / 0
9,094
479
4,589
16,192
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CamazotzSetAmaterasuKhepriSkadi

VS

Bans
CliodhnaThanatosAthenaRavanaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
22 / 0 / 2
13,628
717
28,899
20,143
11,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Orju
Ganesha
15
0 / 0 / 16
10,225
538
5,042
13,489
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
2 / 2 / 14
10,415
548
9,923
11,108
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 6
11,584
610
13,412
11,383
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
nSIYoshi
Guan Yu
16
0 / 1 / 6
10,431
549
8,160
17,129
18,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
28
28
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
22
0
2
23
L
Chronos
Ghostmart
Chronos
0
9
2
0.11
L
Cerberus
Jmunoz98
Cerberus
0
7
1
0.07
W
Ganesha
Orju
Ganesha
0
0
16
8
W
2
2
14
4.5
W
4
1
6
7
L
Ishtar
Vodwa
Ishtar
0
3
0
0
L
King Arthur
jfergi
King Arthur
1
3
0
0.33
W
Guan Yu
nSIYoshi
Guan Yu
0
1
6
3
L
Pele
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
65,436
89,252
Taken
73,252
51,334
Mitigated
57,675
12,955
Healing
42,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
28,899
11,322
0
13,267
20,143
11,875
0
4,898
14,985
0
147,209
L
Chronos
Ghostmart
Chronos
10,128
2,426
0
542
19,730
5,466
0
8,110
11,620
70,454
0
L
Cerberus
Jmunoz98
Cerberus
5,132
396
184
4,673
20,859
19,153
0
3,839
17,020
32,995
0
W
Ganesha
Orju
Ganesha
5,042
372
0
3,591
13,489
16,444
7
3,766
9,671
27,630
0
W
9,923
368
3,411
3,415
11,108
5,539
183
6,725
4,065
88,770
0
W
13,412
8,663
0
5,758
11,383
5,235
1,159
1,651
9,732
0
94,991
L
Ishtar
Vodwa
Ishtar
4,041
2,815
0
5,167
12,913
4,331
0
0
12,913
0
69,018
L
King Arthur
jfergi
King Arthur
12,492
2,421
0
1,695
19,558
18,152
0
3,023
16,535
0
90,302
W
Guan Yu
nSIYoshi
Guan Yu
8,160
969
2,406
10,382
17,129
18,582
499
840
16,273
0
84,706
L
Pele
4,589
351
0
694
16,192
4,232
0
961
15,231
0
64,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
56,283
531
Minions Killed
652
0
Camps Cleared
0
1,916,918
Distance Traveled
2,071,155
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,628
717
192
10
0
478,935
0
L
Chronos
8,540
449
134
7
0
338,032
4
L
Cerberus
7,481
394
27
1
0
405,807
13
W
Ganesha
10,225
538
14
1
0
428,633
7
W
Ra
10,415
548
136
7
0
393,784
2
W
Hou Yi
11,584
610
167
9
0
396,044
2
L
Ishtar
8,560
451
141
7
0
375,659
5
L
King Arthur
9,378
494
134
7
0
367,540
3
W
Guan Yu
10,431
549
143
8
0
373,759
2
L
Pele
9,094
479
95
5
0
429,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role