Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IloveGoJoonHee
Nu Wa
Level 7
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 4L
1,098 Elo+
Solo
Gilgamesh
Gilgamesh
MalfunctioningW
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PongLenis420x69
Tsukuyomi
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
35W - 38L
1,367 Elo+
Solo
Agni
Agni
teleon
Agni
Level 63
God Stats
15W - 20L
1,400 SR
Queue Stats
47W - 49L
1,414 Elo+
Solo
Team Averages
Level 28
1,449 SR
1,376 Elo+

VS

Team Averages
Level 62
1,450 SR
1,360 Elo+
Hercules
Hercules
DodgeRam3500
Hercules
Level 25
God Stats
21W - 9L
1,498 SR
Queue Stats
480W - 159L
1,613 Elo+
Solo
Nox
Nox
FrostVolt777
Nox
Level 12
God Stats
3W - 1L
1,727 SR
Queue Stats
54W - 40L
1,450 Elo+
Solo
Chernobog
Chernobog
iTheRapperMC
Chernobog
Level 101
God Stats
4W - 5L
1,549 SR
Queue Stats
197W - 196L
1,296 Elo+
Solo
Raijin
Raijin
tomtom0925
Raijin
Level 127
God Stats
3W - 1L
1,285 SR
Queue Stats
241W - 270L
1,154 Elo+
Solo
Ullr
Ullr
tricket-101
Ullr
Level 45
God Stats
1W - 4L
1,192 SR
Queue Stats
52W - 71L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 2
7,604
760
8,234
8,119
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 5
6,986
699
6,536
10,863
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MalfunctioningW
Gilgamesh
13
0 / 0 / 1
6,898
690
5,371
10,208
10,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
PongLenis420x69
Tsukuyomi
15
5 / 2 / 0
8,315
832
15,329
11,907
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
teleon
Agni
14
0 / 1 / 2
7,267
727
7,205
6,001
2,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DodgeRam3500
Hercules
16
7 / 2 / 7
8,821
882
15,525
19,671
15,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 1 / 7
8,237
824
7,693
9,161
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
iTheRapperMC
Chernobog
15
1 / 0 / 5
8,069
807
3,890
8,771
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
tomtom0925
Raijin
15
2 / 1 / 6
8,142
814
10,427
8,630
3,378
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 5
7,064
706
2,103
10,311
4,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
14
14
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
2
1
W
Hercules
DodgeRam3500
Hercules
7
2
7
5.25
W
4
1
7
7.5
L
0
8
5
0.31
L
Gilgamesh
MalfunctioningW
Gilgamesh
0
0
1
0.5
L
Tsukuyomi
PongLenis420x69
Tsukuyomi
5
2
0
2.5
W
Chernobog
iTheRapperMC
Chernobog
1
0
5
3.5
L
Agni
teleon
Agni
0
1
2
1
W
Raijin
tomtom0925
Raijin
2
1
6
5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,675
Damage
39,638
47,098
Taken
56,544
26,201
Mitigated
31,165
3,751
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,234
3,570
0
1,598
8,119
3,671
0
2,190
5,929
0
26,761
W
Hercules
DodgeRam3500
Hercules
15,525
6,811
0
8,108
19,671
15,936
99
4,634
15,037
0
29,127
W
7,693
733
0
1,480
9,161
4,183
31
1,371
7,790
20,022
59
L
6,536
2,198
0
203
10,863
4,307
4
4,643
6,220
14,605
0
L
Gilgamesh
MalfunctioningW
Gilgamesh
5,371
1,144
0
171
10,208
10,207
0
4,403
5,805
0
14,269
L
Tsukuyomi
PongLenis420x69
Tsukuyomi
15,329
3,356
0
887
11,907
5,462
267
4,925
6,982
0
32,536
W
Chernobog
iTheRapperMC
Chernobog
3,890
1,640
0
4,137
8,771
3,655
1,366
1,656
7,115
0
32,618
L
Agni
teleon
Agni
7,205
412
0
892
6,001
2,554
0
1,540
4,461
28,141
0
W
Raijin
tomtom0925
Raijin
10,427
1,358
877
3,154
8,630
3,378
992
2,437
6,193
36,593
1,347
W
2,103
1,103
0
1,811
10,311
4,013
0
3,643
6,668
0
14,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
40,333
174
Minions Killed
242
0
Camps Cleared
0
980,532
Distance Traveled
1,044,448
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,604
760
38
4
0
174,107
0
W
Hercules
8,821
882
39
4
0
219,266
0
W
Nox
8,237
824
33
3
0
219,515
2
L
Nu Wa
6,986
699
23
2
0
142,078
0
L
Gilgamesh
6,898
690
21
2
0
217,329
3
L
Tsukuyomi
8,315
832
48
5
0
248,432
0
W
Chernobog
8,069
807
72
7
0
212,465
0
L
Agni
7,267
727
44
4
0
198,586
0
W
Raijin
8,142
814
75
8
0
210,894
2
W
Ullr
7,064
706
23
2
0
182,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role